Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 42 tidbits the Grave Robber (level 3, 20/37 HPs) Began as a Gnoll Necromancer on Oct 6, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:05:12 (411 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 411, Time: 00:05:13 Health: 20/37 AC: 21 Str: 10 XL: 3 Next: 54% Magic: 3/9 EV: 2 Int: 18 God: Gold: 78 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: tree-form, very slightly contaminated A: distributed training, strong nose a: no special abilities You were on level 4 of the Dungeon. You were full. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (melded) f - a +0 ring mail Potions j - a potion of heal wounds Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 5 rations Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Xom Yredelemnul Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony! Your quokka skeleton bites the worm. The worm dies! You swap places. Your magical contamination has completely faded away. You see here a worm corpse. You see here a dagger. Unknown command. An ooze comes into view. You hit the ooze but do no damage. The ooze hits you but does no damage. Your quokka skeleton bites the ooze. You hit the ooze but do no damage. The ooze is lightly wounded. Your quokka skeleton barely misses the ooze. The ooze hits you. You hit the ooze. The ooze is heavily wounded. Your quokka skeleton bites the ooze. The ooze barely misses you. You hit the ooze. The ooze is severely wounded. The ooze closely misses you. Your quokka skeleton bites the ooze but does no damage. You hit the ooze. The ooze is severely wounded. The ooze hits you. Your quokka skeleton bites the ooze. You hit the ooze but do no damage. The ooze is almost dead. The ooze hits you. Your quokka skeleton bites the ooze but does no damage. You hit the ooze. You kill the ooze! A jackal comes into view. The jackal barely misses you. A jackal comes into view. The jackal bites your quokka skeleton. You barely miss the jackal. The jackal closely misses you. Your quokka skeleton bites the jackal. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka skeleton closely misses the jackal. The jackal barely misses your quokka skeleton. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) You kill the jackal! Your Invocations skill increases to level 1! You feel life coursing into your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You see here a jackal corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here 2 chunks of flesh. You swap places. Found a scroll labeled BAFRI PUTAODD. Found 10 gold pieces. You see here a scroll labeled BAFRI PUTAODD. l - a scroll labeled BAFRI PUTAODD You see here 10 gold pieces. You now have 78 gold pieces (gained 10). You aren't carrying any items that you can evoke. Unknown command. Okay, then. As you read the scroll labeled BAFRI PUTAODD, it crumbles to dust. It is a scroll of amnesia. Okay, then. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled TEFOXZ JOCYMUA, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled IDEEL INAMAV, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled KOFUHA EMIUN, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x4 As you read the scroll labeled HEFAEB CYJOVEH, it crumbles to dust. It is a scroll of identify. j - a potion of heal wounds It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##...#.§§## ##.....§§§§############### #.....§ZZ♣§§.............. #......§§§§§###..######... #......§§§§§# ##.......... ##.###.....## ########%.. ### ###..## #..... #### #...#... .....###... ∆ #### #... #... You could see a friendly quokka skeleton and a friendly jackal skeleton. Vanquished Creatures An adder (D:3) 2 oozes A dart slug (D:1) An orc (D:3) A bat (D:3) A giant cockroach (D:3) A goblin (D:3) 2 hobgoblins 2 jackals (D:4) A kobold (D:1) 3 quokkas A ball python (D:1) A rat (D:3) 18 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:4) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 39 | D:2 | Reached XP level 2. HP: 11/20 MP: 1/7 42 | D:2 | Learned a level 1 spell: Animate Skeleton 44 | D:2 | Found a basalt altar of Yredelemnul. 140 | D:3 | Reached XP level 3. HP: 8/25 MP: 0/9 163 | D:3 | Reached skill level 5 in Spellcasting 216 | D:3 | Found a hazy altar of Hepliaklqana. 248 | D:4 | Found a shimmering altar of Xom. 257 | D:4 | Noticed a scorpion 297 | D:4 | Learned a level 3 spell: Regeneration 303 | D:4 | Learned a level 3 spell: Vampiric Draining 378 | D:4 | Reached skill level 1 in Invocations 411 | D:4 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 16 Unarmed || 1 Bite || 1 Cast: Pain || 31 Animate Skeleton || 3 Vampiric Draining || 1 Regeneration || 1 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 2 Eat: Ration || 1 Armor: Robe || 4 Dodge: Dodged || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 102.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 102.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, minmay_tree_intersection D:2: old_standard_altar, grunt_dithmenos_smoke, serial_glass, glass_columns_b, glass_columns_b, minmay_goblin_kobold_house D:3: old_standard_altar D:4: okawaru_altar_gauntlet_db, overflow_temple_1_default, first_ration