Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 14 tidbits the Grave Robber (level 2, 9/20 HPs) Began as a Gnoll Necromancer on Oct 6, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:36 (164 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 164, Time: 00:01:36 Health: 9/20 AC: 2 Str: 10 XL: 2 Next: 45% Magic: 0/7 EV: 14 Int: 17 God: Gold: 2 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a cursed -2 dagger (weapon) f - a +0 mace Missiles l - 16 stones (quivered) Armour g - a +0 ring mail k - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} m - a scroll of magic mapping {unknown} Potions d - a potion of ambrosia {unknown} i - a potion of might {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat skeleton hits the dart slug but does no damage. x2 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging, chance to defeat MR: 93%) The dart slug writhes in agony! Your bat skeleton hits the dart slug. The dart slug dies! You swap places. Things that are here: an enchanted dagger; 16 stones; a scroll labeled FIT FUSAHANUP k - an enchanted dagger; l - 16 stones; m - a scroll labeled FIT FUSAHANUP Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! k - a cursed -2 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a cursed -2 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a cursed -2 dagger (weapon); k - a +0 robe (worn) You swap places. You see here 2 gold pieces. You now have 2 gold pieces. You see here a scroll labeled YDUIHA FITIJE. e - 2 scrolls labeled YDUIHA FITIJE (gained 1) Found 16 bolts. Your magical contamination has completely faded away. Found a stone staircase leading down. Found 19 arrows. There is a stone staircase leading down here. You climb downwards. Your mindless thrall stays behind. Found a green potion. There is a stone staircase leading up here. Unknown command. You see here a green potion. It was a potion of curing. You feel better. A goblin and a hobgoblin come into view. The goblin shouts! The hobgoblin shouts! You hear a shout! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 93%) The hobgoblin writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! A hobgoblin comes into view. Things that are here: a dagger; a goblin corpse Found a ration. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 93%) The hobgoblin writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! You see here a ration. c - 2 rations (gained 1) Found a stone staircase leading up. An adder comes into view. A hobgoblin comes into view. It is wielding a club. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting, chance to defeat MR: 89%) The adder hisses angrily. The adder barely resists. You hear an angry hiss. The hobgoblin shouts! A frilled lizard comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# ... ... ......# .... ....#.....##.... ...#..<........ ............... #............ ... #............ ...... #....@.S...g. ......###.......l.... ......##.....####.... .. ......##............. ... ............####.# r ..# ##.....#.#..# ..# #.....#.#..# ..## #.....#.#..# ...####.....#.#... You could see an adder, a hobgoblin, a frilled lizard and a rat (wandering). Vanquished Creatures A giant cockroach (D:1) 3 goblins 3 hobgoblins A kobold (D:1) A bat (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 48 | D:1 | Learned a level 1 spell: Animate Skeleton 65 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/7 164 | D:2 | Quit the game Action || total -------------------------++------- Cast: Pain || 18 Animate Skeleton || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_pyramid D:2: chequers_ecumenical_altar_simple_redux, minmay_crystal_room