Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 25 tidbits the Grave Robber (level 3, 0/25 HPs) Began as a Gnoll Necromancer on Oct 6, 2018. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:17 (346 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 346, Time: 00:03:17 Health: 0/25 AC: 2 Str: 10 XL: 3 Next: 4% Magic: 4/9 EV: 15 Int: 18 God: Gold: 11 SH: 0 Dex: 15 Spells: 3/11 levels left rFire . . . SeeInvis . a - +2 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn i - +1 ring of evasion MPRegen 0.11/turn s - ring of poison resistance @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) h - a +0 dagger Armour g - a +0 robe (worn) Jewellery i - a +1 ring of evasion (left hand) (You found it on level 1 of the Dungeon) o - a +2 ring of strength (You found it on level 3 of the Dungeon) s - a ring of poison resistance (right hand) (You found it on level 4 of the Dungeon) Wands p - a wand of polymorph (5) Scrolls d - 2 scrolls of teleportation {unknown} j - 3 scrolls of identify {unknown} k - a scroll of remove curse {unknown} l - a scroll of enchant armour {unknown} n - a scroll of amnesia {unknown} q - a scroll of blinking {unknown} r - a scroll of magic mapping {unknown} Potions e - a potion of magic {unknown} f - a potion of degeneration {unknown} m - 2 potions of heal wounds {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.0 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ###.... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Ru Vehumet Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading up here. Unknown command. You see here a scroll labeled KESOOL GUICOA. j - 3 scrolls labeled KESOOL GUICOA (gained 1) You see here a garnet ring. s - a garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or i - a +1 ring of evasion; > or o - a +2 ring of strength You remove your +2 ring of strength. You feel weaker. s - a ring of poison resistance (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. There is a stone staircase leading down here. Duvessa and Dowan come into view. Dowan is wielding a dagger of freezing. Dowan shouts! You see here a ration. c - 3 rations (gained 1) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A crimson imp comes into view. The crimson imp shouts! You hear a shout! You hit the crimson imp but do no damage. You closely miss the crimson imp. The crimson imp hits you. You closely miss the crimson imp. The crimson imp hits you. A crimson imp comes into view. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp closely misses you. You closely miss the crimson imp. The crimson imp is lightly wounded. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The crimson imp closely misses you. You hit the crimson imp. Your bite misses the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. You hit the crimson imp. The crimson imp is heavily wounded. Your skin is crawling a little less now. You hit the crimson imp. Your bite misses the crimson imp. The crimson imp is severely wounded. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp blinks! The crimson imp completely misses you. You hit the crimson imp. The crimson imp is moderately wounded. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. You closely miss the crimson imp. The crimson imp is heavily wounded. You hit the crimson imp. The crimson imp is almost dead. The crimson imp barely misses you. The crimson imp blinks! You barely miss the crimson imp. The crimson imp is moderately wounded. Your skin stops crawling. The crimson imp hits you. You barely miss the crimson imp. The crimson imp is moderately wounded. An ogre comes into view. It is wielding a giant club. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (moderately wounded) Okay, then. The ogre shouts! You puncture the ogre! You bite the ogre, but do no damage. The ogre is moderately wounded. The crimson imp blinks! You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An adder comes into view. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (moderately wounded) The ogre is heavily wounded. You feel life coursing into your body. The ogre hits you with a giant club! You die... #. ######. ..##.. .# #.##S# .... #.##.# #..##.#.@# #...<.O#####. #.....5....... .....##.......... ..## #.###...#.. # ..# ##... .### .... #. ... # .. You could see an ogre, a crimson imp and an adder. Vanquished Creatures An adder (D:2) An ooze (D:3) 3 giant cockroaches 2 hobgoblins (D:1) 2 frilled lizards 2 kobolds A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 48 | D:1 | Learned a level 1 spell: Animate Skeleton 82 | D:1 | You fall through a shaft! 122 | D:1 | Reached XP level 2. HP: 15/19 MP: 4/7 242 | D:3 | Reached XP level 3. HP: 20/25 MP: 7/9 247 | D:3 | Learned a level 3 spell: Vampiric Draining 251 | D:3 | Learned a level 3 spell: Regeneration 286 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 286 | D:3 | Found a radiant altar of Vehumet. 289 | D:3 | Found a sacrificial altar of Ru. 318 | D:4 | Noticed Duvessa 318 | D:4 | Noticed Dowan 322 | D:5 | Entered Level 5 of the Dungeon 344 | D:5 | Noticed an ogre 346 | D:5 | Slain by an ogre Action || total -------------------------++------- Melee: Short sword || 26 Bite || 1 Cast: Pain || 16 Animate Skeleton || 1 Vampiric Draining || 1 Regeneration || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_a, minmay_shallow_snake_nest D:3: nicolae_overflow_hidden_temple, uniq_crazy_yiuf_cottage D:4: minmay_door_path, serial_aquarium, aquarium_bridge_square, aquarium_bridge_straight, aquarium_window_1, aquarium_window_corner, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2e, aquarium_balcony_3a, hex_medium, uniq_duvessa D:5: first_ration, grunt_qazlal_clouds, uniq_edmund, uniq_menkaure, uniq_prince_ribbit1, uniq_pikel