Dungeon Crawl Stone Soup version 0.23-a0-303-gfcac5dec12 (webtiles) character file. 20 tidbits the Sneak (level 2, 7/12 HPs) Began as a Felid Transmuter on Oct 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:03:28 (333 turns). tidbits the Sneak (Felid Transmuter) Turns: 333, Time: 00:03:29 Health: 7/12 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 4/6 EV: 18 Int: 14 God: Gold: 13 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Tele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn i - ring of teleportation (curse) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles a - 11 arrows d - 26 stones Jewellery i - a cursed ring of teleportation (left paw) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fear Potions f - a potion of brilliance {unknown} h - 2 potions of resistance {unknown} Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 3.5 Stealth - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 10% 1 ##..... k - Sticks to Snakes Tmut #....... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 41% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You scratch the kobold. The kobold is moderately wounded. The kobold completely misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold completely misses you. You scratch the kobold. You kill the kobold! You see here a dagger. Your transformation is almost over. You open the door. Unknown command. There is an open door here. Your horns disappear. Unknown command. Found 2 bubbling sapphire potions. You see here 2 bubbling sapphire potions. h - 2 bubbling sapphire potions Okay, then. Unknown command. You open the door. There is an open door here. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Really walk into a travel-excluded area? Your transformation is almost over. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Waves of light ripple over your body. Really walk into a travel-excluded area? Okay, then. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Really walk into a travel-excluded area? Unknown command. The ooze quivers. The ooze barely misses you. You barely miss the ooze. The ooze misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. Your transformation is almost over. The ooze hits you. You barely miss the ooze. You headbutt the ooze. You bite the ooze, but do no damage. The ooze is moderately wounded. The ooze misses you. Your ball python bites the ooze. You scratch the ooze. You headbutt the ooze, but do no damage. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * Your ball python bites the ooze. You scratch the ooze. You headbutt the ooze. You bite the ooze. You kill the ooze! Press: ? - help, v - describe, . - travel The floor. Reduced exclusion size to a single square. Removed exclusion. You swap places. You open the door. Unknown command. Really walk into a travel-excluded area? There is an open door here. Your horns disappear. You see here a small coral ring. i - a small coral ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. i - a cursed ring of teleportation (left paw) Your magical contamination has completely faded away. You see here a scroll labeled HASSULA ZOWA. You pounce on the unaware helpless kobold! You claw the kobold! You kill the kobold! As you read the scroll labeled HASSULA ZOWA, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. You open the door. Press: ? - help, v - describe, . - travel, g - get item A club. The floor. Reduced exclusion size to a single square. Removed exclusion. As you read the scroll labeled WUANKE NAVUP, it crumbles to dust. It is a scroll of identify. g - a scroll of fear As you read the scroll labeled AXAQOSMEFEKK, it crumbles to dust. It is a scroll of amnesia. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm .. .. .##.# .##.# .##.# ############.##.# #....)......$##.# #@S....###.####### ......'......'.......... ##.####......###.###### #.......###.####### +...........#...... #.......#####.##### ########..........##.##... #......'........#....##.## #.######......#.######[... You could see a friendly ball python. Vanquished Creatures 2 oozes (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 bats (D:1) 4 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 25 | D:1 | Reached skill level 1 in Stealth 104 | D:1 | Reached skill level 2 in Stealth 130 | D:1 | Reached XP level 2. HP: 8/12 MP: 6/6 135 | D:1 | Reached skill level 3 in Stealth 236 | D:1 | Learned a level 2 spell: Sticks to Snakes 333 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_tree_alley, serial_glass, glass_columns_a, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.5 Fighting | | 1.0 Dodging | | 2.6 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 29 Bite || 3 Headbutt || 4 Cast: Beastly Appendage || 9 Sticks to Snakes || 1 Use: Scroll || 3 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 333.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 333.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_tree_alley, serial_glass, glass_columns_a, glass_columns_a