Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 45 tidbits the Grave Robber (level 3, 23/25 HPs) Began as a Gnoll Necromancer on Oct 10, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:04:36 (315 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 315, Time: 00:04:37 Health: 23/25 AC: 4 Str: 10 XL: 3 Next: 64% Magic: 9/9 EV: 14 Int: 23 God: Gold: 14 SH: 0 Dex: 15 Spells: 7/12 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn h - ring of ice MPRegen 0.11/turn (no ring) @: brilliant A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +2 whip of freezing (You found it on level 1 of the Dungeon) Armour B - a +0 robe (worn) C - a +1 cloak (worn) Jewellery h - a ring of ice (left hand) (You found it on level 1 of the Dungeon) Books f - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 4 rations i - a chunk of flesh Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr #####..... 1% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! You hear a shout! What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! You feel sick. What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - 4 rations (in branch) You swing at nothing. You feel sick. You are no longer poisoned. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Really attack barehanded? You smack the kobold! You kill the kobold! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - 4 rations (in branch) You swing at nothing. You swing at nothing. You swing at nothing. Your skin is crawling a little less now. You swing at nothing. You swing at nothing. You swing at nothing. Your skin stops crawling. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 dagger (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are wearing that object! You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Your transformation is almost over. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You feel less wooden. Your +1 cloak unmelds from your body. Your +0 robe unmelds from your body. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are already wielding that! Unknown command. You open the door. Found a hunting sling. 2 jackals come into view. The jackal misses you. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ ∆ #...h).. ∆ #...... #.....# #.. #.....# ##.. +.....# . ..> #.h...# ..###.####@# .....≈.....# .....≈...### ...≈≈≈≈..#### .....≈......# .#...≈...##.### #+≈≈≈..<.)...# #...[.#.#.##.# #_....#.#.# .# You could see 2 jackals. Vanquished Creatures 2 adders A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) 3 goblins (D:1) 3 hobgoblins A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ball python (D:2) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Animate Skeleton 35 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/7 164 | D:2 | HP: 2/20 [adder (3)] 165 | D:2 | Reached skill level 5 in Spellcasting 165 | D:2 | Reached XP level 3. HP: 3/25 MP: 3/9 170 | D:2 | Learned a level 3 spell: Regeneration 248 | D:3 | Found a sacrificial altar of Ru. 262 | D:3 | Reached skill level 1 in Invocations 315 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Whip || 7 Unarmed || 6 Bite || 1 Cast: Pain || 19 Animate Skeleton || 2 Regeneration || 2 Use: Scroll || 3 Potion || 2 Armor: Skin || 6 Robe || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_court D:2: grunt_temple_overflow_open, kennysheep_generic_room_15, uniq_terence, uniq_jessica D:3: hangedman_ru_absence