Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 10 tidbits the Grave Robber (level 2, 13/30 HPs) Began as a Gnoll Necromancer on Oct 10, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:26 (131 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 131, Time: 00:01:27 Health: 13/30 AC: 21 Str: 9 (10) XL: 2 Next: 20% Magic: 3/7 EV: 2 Int: 14 (17) God: Gold: 39 SH: 0 Dex: 12 (15) Spells: 8/10 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn g - ring of protection from fire MPRegen 0.10/turn (no ring) @: confused, tree-form A: distributed training, strong nose a: no special abilities You were on level 3 of the Dungeon. You were very full. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling of flaming (You found it on level 2 of the Dungeon) Missiles h - 12 stones (quivered) Armour a - a +0 robe (melded) Jewellery g - a ring of protection from fire (left branch) (You found it on level 2 of the Dungeon) Scrolls i - a scroll of random uselessness {unknown} Potions f - a potion of lignification Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Natasha, Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History Found a coppery potion. An adder comes into view. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 89%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You have reached level 2! You're too inexperienced to learn that spell! Unknown command. Found a stone staircase leading up. Found a twisted bronze ring. Found a coppery potion. You see here a coppery potion. f - a coppery potion Unknown command. You see here a twisted bronze ring. g - a twisted bronze ring You see here a coppery potion. f - 2 coppery potions (gained 1) Put on which piece of jewellery? (? for menu, Esc to quit) g - a ring of protection from fire (left hand) Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 12 stones. There is a stone staircase leading up here. Found 14 gold pieces. Things that are here: 12 stones; a scroll labeled FUIDEI JUFU Unknown command. h - 12 stones; i - a scroll labeled FUIDEI JUFU Unknown command. You see here 14 gold pieces. You now have 39 gold pieces (gained 14). You open the door. Unknown command. There is an open door here. Unknown command. Sigmund the Dreaded comes into view. He is wielding a scythe. Natasha, Servant of Life and Death comes into view. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a runed robe (resting, chance to defeat MR: 89%) Sigmund shouts! Sigmund writhes in agony! Natasha hisses angrily. Natasha casts a spell at you. You resist with significant effort. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a runed robe (lightly wounded, chance to defeat MR: 89%) Sigmund writhes in agony! Natasha moves out of view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a runed robe (moderately wounded, chance to defeat MR: 89%) Sigmund barely resists. Sigmund points at you and mumbles some strange words. The magic dart hits you! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a runed robe (moderately wounded, chance to defeat MR: 89%) Sigmund writhes in agony! Sigmund gestures at you while chanting. You are confused. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Sigmund hits you from afar with a scythe. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈≈ ... ≈... #..### ... #.... ..≈ #...# #≈######...# #≈≈≈≈≈≈#...# ###.###...≈#...# ....h@.♣...'...# ###.###...≈#...# #≈≈≈≈≈≈#...##### #≈######........ ..≈ #####..####### ... #............## ≈... #.###.......... ≈≈≈ #........###.## ###.#.....####.# You could see Sigmund and Natasha. Vanquished Creatures An adder (D:2) A bat (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Animate Skeleton 24 | D:2 | Found a shattered altar of Ashenzari. 76 | D:2 | Reached XP level 2. HP: 18/20 MP: 3/7 121 | D:3 | Noticed Sigmund 122 | D:3 | Noticed Natasha 131 | D:3 | Quit the game Action || total -------------------------++------- Cast: Pain || 9 Use: Potion || 2 Eat: Ration || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_fog D:2: lemuel_doored_altar, lemuel_crystal_altar, chequers_ecumenical_altar_simple_redux, first_ration D:3: gammafunk_steamed_eel, kennysheep_minor_cross, uniq_robin, uniq_sigmund, uniq_natasha, uniq_ijyb