Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 7 tidbits the Grave Robber (level 2, 6/19 HPs) Began as a Gnoll Necromancer on Oct 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (121 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 121, Time: 00:01:40 Health: 6/19 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 4/7 EV: 14 Int: 17 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn f - ring of loudness (curse) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a cursed ring of loudness (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} e - a scroll of teleportation Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal bites you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Memorise Animate Skeleton, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Things that are here: a robe; a jackal corpse Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Things that are here: 3 chunks of flesh; a robe Unknown command. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! You aren't carrying any potions. Unknown command. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! There is a stone staircase leading up here. You climb upwards. Your mindless thrall stays behind. There is a stone staircase leading down here. Unknown command. You see here 12 gold pieces. You now have 12 gold pieces. A giant cockroach comes into view. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (resting, chance to defeat MR: 93%) The giant cockroach writhes in agony! You kill the giant cockroach! Unknown command. You open the door. Found a runed short sword. A jackal comes into view. Found 2 scrolls labeled PULIMIKALA. There is an open door here. A frilled lizard comes into view. A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! The frilled lizard hisses angrily. The frilled lizard moves out of view. The jackal barks! A jackal comes into view. A bat comes into view. The bat moves out of view. There is an open door here. A frilled lizard comes into view. Found a scroll labeled JOIDECEGEI. A hobgoblin comes into view. It is wielding a club. You see here a scroll labeled JOIDECEGEI. As you read the scroll labeled JOIDECEGEI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You open the door. The jackal misses you. Unknown command. Your surroundings suddenly seem different. Found a golden ring. Found 21 stones. 2 jackals come into view. You see here a golden ring. f - a golden ring The jackal completely misses you. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. f - a cursed ring of loudness (left hand) The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You have reached level 2! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ############ .h.........# ########....# +......@....# ######......# #....#(# #....#.# #....#.# #....#.# #....#.. ####+### There were no monsters in sight! Vanquished Creatures 2 giant cockroaches A hobgoblin (D:2) 2 jackals A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 56 | D:2 | Learned a level 1 spell: Animate Skeleton 61 | D:2 | Noticed Sigmund 120 | D:1 | Reached XP level 2. HP: 7/19 MP: 4/7 121 | D:1 | Quit the game Action || total -------------------------++------- Cast: Pain || 10 Animate Skeleton || 1 Use: Scroll || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_stair_chambers D:2: uniq_crazy_yiuf_cottage, uniq_sigmund