tidbits Level 1 of the Dungeon (0, 0, D:1) 17 arrows (4, 20, D:1) 10 gold pieces (12, 6, D:1) a +0 dagger (12, 20, D:1) a +0 ring mail (45, 10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 2, D:2) a +0 short sword (8, -15, D:2) a +0 club (27, -5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 17, D:3) a +0 mace (38, 25, D:3) a +0 ring mail (40, 32, D:3) 14 gold pieces (48, 17, D:3) 17 sling bullets (48, 30, D:3) a +0 short sword 2 stones (49, 32, D:3) a +0 leather armour (52, 27, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (5, -5, D:4) a +0 leather armour (6, 10, D:4) a +0 giant spiked club (8, 9, D:4) a +0 leather armour (17, -10, D:4) 12 poisoned needles (19, 23, D:4) a cursed -1 dagger (20, 13, D:4) a +0 hand axe a +0 leather armour (20, 24, D:4) a +0 club a +0 robe a +0 dagger (20, 25, D:4) a +0 leather armour a +0 hand axe (21, 13, D:4) a +0 dagger (24, -1, D:4) a gold piece (25, -10, D:4) a gold piece (25, -6, D:4) a gold piece (25, -4, D:4) a gold piece (25, -2, D:4) a gold piece (26, -1, D:4) a gold piece (28, 17, D:4) a +0 hunting sling a +0 leather armour a +0 flail (29, 16, D:4) a +0 giant club (30, 14, D:4) a +0 giant spiked club (34, -16, D:4) a +0 short sword (34, 24, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 19 stones (0, 1, D:5) 12 stones (19, -2, D:5) a +0 morningstar a +0 club (19, -1, D:5) a +0 falchion a +0 ring mail (19, 0, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon [Shop] Damarr's Jewellery Boutique an uncursed ring of resist corrosion (260 gold) a cursed ring of loudness (58 gold) a +3 ring of protection (273 gold) an uncursed ring of protection from fire (325 gold) a +4 ring of slaying (1014 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of poison resistance (260 gold) a cursed amulet of inaccuracy (26 gold) an uncursed amulet of the gourmand (390 gold) (0, 0, D:6) a +0 cloak (4, -11, D:6) a stone (4, -7, D:6) a +0 mace 14 stones (5, -23, D:6) 6 stones (5, -13, D:6) a stone (5, -12, D:6) a +0 giant club (5, -11, D:6) a stone (5, -10, D:6) a +0 flail (5, -7, D:6) a +0 hand axe (6, -5, D:6) a +0 hand axe 18 stones (9, -22, D:6) a +0 spear (10, -22, D:6) a +0 whip (12, -23, D:6) a +0 spear (12, -21, D:6) a +0 robe a +0 plate armour a +0 dagger a +0 dire flail (12, -19, D:6) a +0 short sword (15, -4, D:6) a +0 club (16, -13, D:6) 9 gold pieces (29, 18, D:6) a +0 halberd (35, -17, D:6) 8 stones (35, 3, D:6) a gold piece (36, 2, D:6) 2 gold pieces (36, 3, D:6) 2 gold pieces (36, 4, D:6) a gold piece (44, -18, D:6) a +0 robe a +2 scythe of protection (49, -8, D:6) 16 stones (56, -19, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (29, 36, D:7) a +0 club a +0 leather armour a +0 dagger a +0 giant club (29, 38, D:7) a +0 dagger a +0 robe (29, 39, D:7) a +0 mace (37, 15, D:7) 18 stones (40, 14, D:7) a +0 leather armour (47, 26, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a -1 glaive a +0 animal skin (2, -37, D:8) a cursed -3 falchion a +0 chain mail (3, -37, D:8) a +0 dagger a +0 robe a +0 giant club (4, -36, D:8) a +0 club (14, -12, D:8) a +0 dagger (15, -12, D:8) a +0 flail a +0 leather armour (15, -11, D:8) a +0 club (15, -10, D:8) a +0 spear (24, -17, D:8) a cursed +0 robe a +0 dagger (25, -17, D:8) a +0 hand axe (25, -16, D:8) a +0 hand axe (26, -16, D:8) a +0 leather armour a +0 whip (30, -18, D:8) a +0 robe a +0 dagger (30, -14, D:8) a +0 robe a +2 whip of freezing (31, -12, D:8) a +0 robe a +0 dagger (32, -12, D:8) a +0 robe a cursed +0 dagger a +0 hand axe a +0 plate armour Level 9 of the Dungeon [Shop] Sauryifiak's Antique Armour Shoppe a +0 leather armour (64 gold) the +10 plate armour of Cowardice {Regen+} (2560 gold) It increases your rate of regeneration. a +0 ring mail (128 gold) a cursed +0 leather armour (3 gold) a cursed +0 chain mail (112 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) [Shop] Ciolouh's Antique Weapon Shop a +0 war axe (136 gold) a +0 fustibalus (585 gold) a +0 dagger (78 gold) a +0 club (39 gold) a +0 trident (136 gold) a +0 whip (97 gold) a +4 blowgun (955 gold) the +9 hand axe of Gluttony {elec, rElec rPois rC+} (3030 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 dire flail (156 gold) the +8 hand axe "Aviapp" {chop, +Blink rN+ Int+4 Dex-4} (2445 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from negative energy. It lets you blink. a +0 mace (117 gold) a +0 club (39 gold) (2, 6, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 robe (3, 7, D:9) a +0 hand axe (4, 6, D:9) a +0 robe a +0 dagger (7, 7, D:9) a book of Minor Magic (10, -11, D:9) a +0 giant club (17, -13, D:9) 17 gold pieces (19, -6, D:9) 22 stones (26, -13, D:9) a +0 whip (29, -12, D:9) a +0 dagger (29, 3, D:9) a +0 dagger a +0 robe (30, -14, D:9) a +0 plate armour (30, 3, D:9) a +0 giant club a +0 giant spiked club (31, -4, D:9) a +0 hunting sling (32, -16, D:9) a +0 trident a +0 plate armour (34, -4, D:9) a +0 chain mail a bolt (34, -3, D:9) a +0 club (35, -5, D:9) a +0 war axe a +0 chain mail (46, 8, D:9) a ration Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 ring mail (0, 1, D:10) a +0 club (unseen) (1, 1, D:10) a +0 morningstar a +0 plate armour (2, -11, D:10) a +0 whip (2, 2, D:10) a +0 club (13, 11, D:10) a +0 falchion (17, 15, D:10) a +0 falchion a +0 scale mail (17, 16, D:10) a +0 falchion a +0 leather armour a +0 flail (17, 18, D:10) a +0 robe (18, 16, D:10) a +0 hand axe (19, 19, D:10) a +0 flail (20, 17, D:10) a +0 leather armour (unseen) (21, 25, D:10) a +0 club a +0 leather armour (22, -18, D:10) a +0 morningstar (23, 9, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (5, 5, D:11) a potion of degeneration a wand of random effects (28) an uncursed amulet of inaccuracy (8, 12, D:11) 16 sling bullets (12, -12, D:11) a +0 short sword (14, -23, D:11) a +1 hand axe of chopping (15, -24, D:11) 4 large rocks (31, -18, D:11) a +0 dagger (31, 10, D:11) a +0 ring mail (32, -21, D:11) a +0 dagger (37, 1, D:11) 17 sling bullets (40, -14, D:11) a +0 dagger 16 stones a +0 robe (41, -14, D:11) a +0 robe (42, -14, D:11) a +0 mace a +0 robe a wand of random effects (21) a cursed +2 dagger a +0 robe a +0 spear a +0 robe 6 stones a cursed +3 mace of freezing a cursed +0 robe Level 12 of the Dungeon [Shop] Piamu's Assorted Antiques the +1 chain mail of the Scribe {+Inv rPois MP+9} (1071 gold) It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. a +0 arbalest (103 gold) a +1 hand crossbow of velocity (280 gold) the +1 pair of gloves "Rugh" {rC+ Str-3 Int+9 Dex+4} (1023 gold) It affects your strength (-3). It affects your intelligence (+9). It affects your dexterity (+4). It protects you from cold. (9, -7, D:12) a scroll of noise (16, -5, D:12) a +0 halberd (16, 2, D:12) a stone (17, 2, D:12) a bolt (18, 2, D:12) a bolt (still there?) a stone (still there?) (21, -1, D:12) a +0 whip (22, -2, D:12) a +0 club a +0 hand crossbow (22, -1, D:12) 2 stones (36, 10, D:12) a +0 short sword (37, 11, D:12) a +0 dagger of venom Level 13 of the Dungeon (0, 0, D:13) 2 arrows (3, 1, D:13) an arrow (4, -6, D:13) a +0 centaur barding (10, -6, D:13) 24 stones (15, 21, D:13) a +0 shortbow (unseen) (16, 22, D:13) a +0 shortbow (unseen) (18, 18, D:13) a +0 shortbow (18, 20, D:13) a +0 shortbow 18 arrows (19, 19, D:13) 2 arrows (20, 17, D:13) a +0 shortbow (20, 19, D:13) an arrow (20, 21, D:13) a +1 shortbow of velocity (unseen) (22, 7, D:13) a +4 short sword (unseen) (23, 9, D:13) a +0 hunting sling (31, 4, D:13) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (1, 2, Lair:1) 21 gold pieces (2, -3, Lair:1) a +0 hand axe (5, -11, Lair:1) 21 stones (8, -4, Lair:1) a +0 helmet (18, -15, Lair:1) 35 sling bullets (19, -1, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 sling bullets (2, 4, Lair:2) a +0 chain mail (18, 9, Lair:2) 21 sling bullets (19, 3, Lair:2) 20 stones (26, -4, Lair:2) 15 poisoned needles (31, -34, Lair:2) a lindwurm corpse (skeletalised by now) (34, -37, Lair:2) a +0 robe (49, -35, Lair:2) 26 sling bullets (50, -40, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 gold pieces (2, 5, Lair:3) a +0 leather armour (21, -1, Lair:3) a +0 spear (21, 0, Lair:3) a +0 robe a +0 rapier (30, 0, Lair:3) a +0 quarterstaff (35, -20, Lair:3) 9 gold pieces (37, 28, Lair:3) a +0 club (38, 4, Lair:3) a +0 trident a +4 dagger (39, 5, Lair:3) 19 sling bullets (52, -9, Lair:3) 2 scrolls of remove curse (52, -8, Lair:3) a +0 scale mail (60, 14, Lair:3) 20 sling bullets (60, 20, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow (59, -9, Lair:4) a +0 leather armour (59, 2, Lair:4) 22 stones Level 1 of the Swamp (0, 0, Swamp:1) 23 gold pieces (0, 1, Swamp:1) a +0 ring mail (1, 1, Swamp:1) 21 poisoned needles (2, -3, Swamp:1) 26 stones (3, 6, Swamp:1) a swamp worm corpse (20, 3, Swamp:1) an alligator corpse (21, 4, Swamp:1) the Collected Works on Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Conjure Flame Conjuration/Fire 3 (22, 2, Swamp:1) a +0 ring mail (22, 3, Swamp:1) a hornet corpse (22, 4, Swamp:1) a +0 robe