Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 49 tidbits the Fighter (level 3, -2/38 HPs) Began as a Gnoll Wanderer on Oct 13, 2018. Slain by a worker ant (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (260 turns). tidbits the Fighter (Gnoll Wanderer) Turns: 260, Time: 00:03:11 Health: -2/38 AC: 2 Str: 11 (13) XL: 3 Next: 75% Magic: 4/4 EV: 12 Int: 11 (14) God: Gold: 29 SH: 0 Dex: 14 (16) Spells: 3/3 levels left rFire . . . SeeInvis . b - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff b - a +2 shortbow (weapon) c - a +0 hand axe f - a +0 dagger n - a +0 flail Missiles d - 9 arrows (quivered) Armour e - a +0 robe (worn) Scrolls i - a scroll of fog {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of amnesia {unknown} m - a scroll of identify {unknown} Potions h - a potion of degeneration Comestibles g - 2 rations Skills: + Level 8.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 2.6 Staves + Level 0.9 Slings + Level 4.5 Bows + Level 0.9 Crossbows + Level 2.6 Throwing + Level 0.9 Armour + Level 0.9 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 0.9 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You shoot an arrow. The arrow hits the worm. The worm is heavily wounded. You feel sick. Firing (i - inventory): d - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot an arrow. The arrow hits the worm! You kill the worm! Firing (i - inventory): d - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. d - 13 arrows (gained 3) You feel sick. You feel sick. d - 14 arrows (gained 1) You feel sick. d - 15 arrows (gained 1) You feel sick. d - 16 arrows (gained 1) You feel sick. Found a dagger. d - 17 arrows (gained 1) You feel sick. A hobgoblin comes into view. It is wielding a club. Found a mace. Unknown command. Firing (i - inventory): d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You feel sick. Firing (i - inventory): d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! A goblin comes into view. Firing (i - inventory): d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (hasn't noticed you) You shoot an arrow. The goblin shouts! The arrow hits the goblin but does no damage. The goblin wields a hunting sling. The goblin shoots a stone. The stone closely misses you. Firing (i - inventory): d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a hunting sling You shoot an arrow. The arrow hits the goblin! You kill the goblin! A kobold comes into view. It is wielding a short sword. You feel sick. The kobold shouts! A worker ant comes into view. You see here a mace. The worker ant twitches its antennae in your direction. Firing (i - inventory): d - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You shoot an arrow. The arrow hits the worker ant! The worker ant is heavily wounded. You feel sick. The worker ant bites you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, p - worker ant Okay, then. You are too injured to fight recklessly! You don't know any spells. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The worker ant closely misses you. Firing (i - inventory): d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold, p - worker ant Aim: a kobold, wielding a short sword You shoot an arrow. The arrow closely misses the worker ant. The arrow hits the kobold. The kobold is moderately wounded. The worker ant closely misses you. Firing (i - inventory): d - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword (moderately wounded) You shoot an arrow. The arrow hits the worker ant but does no damage. The worker ant is heavily wounded. You feel sick. You are no longer poisoned. The worker ant bites you but does no damage. Firing (i - inventory): d - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword (moderately wounded) You shoot an arrow. The arrow hits the worker ant but does no damage. The worker ant is heavily wounded. The worker ant barely misses you. The worker ant bites you. You die... .###.. ####..#(# .# ##.....(# .# ##..)#..# .# # ######......# .# .. #...#.......# .#. #.#.........# ##(. #...#.......# ##.# ##(###......###.@# # ...####...##.#.#a##.####. ....####.####.#.K(.)(.... .........# #.#..##.##### ....####.# #.#((# # ∆ ....##...# #.#... ###.##.# #)#.### #.##.# #.#.# ###.##.## ##.#.# You could see a worker ant and a kobold. Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 worms (D:2) A ball python (D:1) 2 bats A giant cockroach (D:2) 3 goblins 3 hobgoblins 3 jackals (D:2) A frilled lizard (D:1) A kobold (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 shortbow, 28 arrows, a +0 hand axe, a +0 quarterstaff, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 42 | D:2 | Reached XP level 2. HP: 33/33 MP: 2/2 128 | D:1 | Reached XP level 3. HP: 38/38 MP: 3/3 229 | D:2 | Reached skill level 1 in Invocations 259 | D:2 | HP: 3/38 [poisoned by an adder] 260 | D:2 | Slain by a worker ant Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 8.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 2.6 Slings | | 0.9 Bows | | 4.5 Crossbows | | 0.9 Throwing | | 2.6 Armour | | 0.9 Dodging | | 0.9 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Quarterstaff || 21 Bite || 3 Fire: Shortbow || 47 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_line_fractal