Dungeon Crawl Stone Soup version 0.23-a0-332-g9fe5f1002e (webtiles) character file. 24 tidbits the Ducker (level 2, 6/14 HPs) Began as a Felid Monk on Oct 17, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:03:24 (371 turns). tidbits the Ducker (Felid Monk) Turns: 371, Time: 00:03:25 Health: 6/14 AC: 1 Str: 6 (7) XL: 2 Next: 79% Magic: 3/3 EV: 19 Int: 9 (11) God: Gold: 48 SH: 0 Dex: 15 (18) Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Scrolls b - a scroll of remove curse {unknown} d - a scroll of identify {unknown} e - a scroll of blinking {unknown} Comestibles c - 2 rations Skills: - Level 3.0 Fighting - Level 4.0 Dodging + Level 3.9 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! A hobgoblin comes into view. You swing at nothing. You swing at nothing. You swing at nothing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your mouth is now empty. Unknown command. What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You creak for attention! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - 2 rations (in mouth) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Your transformation is almost over. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You feel less wooden. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your mouth is now empty. Things that are here: a hobgoblin corpse; an adder corpse Found two stone staircases leading down. Found a scroll labeled MOONOM FOKHAR and 20 bolts. There is a stone staircase leading down here. A frilled lizard and Jessica come into view. The frilled lizard hisses angrily. You see here a scroll labeled MOONOM FOKHAR. Unknown command. b - a scroll labeled MOONOM FOKHAR Okay, then. There is a stone staircase leading down here. You climb downwards. A frilled lizard, 4 orcs and an orc wizard come into view. An orc is wielding a +0 hand axe of flaming. The frilled lizard hisses angrily. The orc shouts! The orc wizard shouts! The orc shouts! The orc shouts! Found a glowing puce potion. There is a stone staircase leading up here. Unknown command. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: Jessica There is a stone staircase leading down here. Unknown command. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc misses you. There is a stone staircase leading down here. The orc barely misses you. You climb downwards. 2 gnolls come into view. There is a stone staircase leading up here. The gnoll shouts! You hear a shout! You hear a shout! Unknown command. Unknown command. An orc wizard comes into view. It is wielding a +0 dagger. Found 14 arrows. Are you sure you want to abandon this character and quit the game? (Confirm (..###### .## .......@#####..... ..o####..o<.gg..# #########... You could see an orc wizard (sleeping), 2 gnolls and an orc. Vanquished Creatures An adder (D:2) 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins (D:2) A quokka (D:2) A bat (D:2) A frilled lizard (D:2) A kobold (D:1) A rat (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 74 | D:2 | Reached skill level 3 in Stealth 184 | D:1 | Reached XP level 2. HP: 12/14 MP: 3/3 350 | D:2 | Noticed Jessica 371 | D:3 | Quit the game Vault maps used: D:1: dpeg_arrival_rhombus, roderic_serpentine_path, serial_bayou_lake_a D:2: uniq_natasha, uniq_terence, uniq_jessica D:3: lemuel_upstairs_altar Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Fighting | | 3.0 Dodging | | 4.0 Unarmed Combat | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 44 Bite || 1 Use: Potion || 2 Stab: Sleeping || 4 Armor: Skin || 21 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 0.0 | 0.0 | 120.7 Dungeon | 100.0 | 100.0 | 2.4 | 0.0 | 0.0 | 120.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rhombus, roderic_serpentine_path, serial_bayou_lake_a D:2: uniq_natasha, uniq_terence, uniq_jessica D:3: lemuel_upstairs_altar