Dungeon Crawl Stone Soup version 0.23-a0-344-ge122d05652 (webtiles) character file. 7 tidbits the Caller (level 2, 17/19 HPs) Began as a Gnoll Summoner on Oct 19, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (74 turns). tidbits the Caller (Gnoll Summoner) Turns: 74, Time: 00:00:55 Health: 17/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 2/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 7.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 32% 4 ####... Summon Lightning Spire Summ/Air ###..... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll Attack! Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the gnoll but does no damage. The leopard gecko bites your bat. The gnoll hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the leopard gecko. Your quokka barely misses the gnoll. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the leopard gecko. Your bat misses the leopard gecko. The gnoll hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your bat hits the gnoll but does no damage. The leopard gecko bites you. Unknown command. Your bat closely misses the gnoll. Your quokka bites the leopard gecko. The leopard gecko closely misses your quokka. Your bat closely misses the gnoll. Your quokka bites the gnoll. Unknown command. Your bat hits the gnoll. Your bat hits the leopard gecko. The leopard gecko bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka misses the leopard gecko. The gnoll hits your quokka. Your quokka bites the gnoll. The leopard gecko hisses menacingly. The leopard gecko bites your quokka. Your quokka bites the leopard gecko. The leopard gecko dies! The gnoll hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your quokka bites the gnoll. The gnoll misses your quokka. Your quokka completely misses the gnoll. The gnoll hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll shouts! The gnoll hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll barely misses you. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Your rat bites the gnoll. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Your rat bites the gnoll but does no damage. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Your rat bites the gnoll. You hit the gnoll but do no damage. Your bite misses the gnoll. The gnoll is almost dead. The gnoll closely misses you. Your rat bites the gnoll. The gnoll dies! You have reached level 2! Memorise Call Imp, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'i'. You see here a scroll labeled ETTALOLADEE. d - a scroll labeled ETTALOLADEE Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Your summoned ally is left behind. A bat, an adder, 2 jackals, a worm, a goblin and a kobold come into view. Found 12 gold pieces and 23 stones. Found an escape hatch in the floor. Okay, then. Found a ration. A worm comes into view. The worm moves out of view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm ######### ## #..>....# ..# #.hb....# #..####.......### .K.........S.... ##......(h....# ##.$.......w..#. ................# .......@.......## ................. ..........g.####. ...........## #####......# ......## .....%.. ......^..# You could see a worm (sleeping), an adder (sleeping), 2 jackals, a goblin (sleeping), a bat (sleeping) and a kobold (wandering). Vanquished Creatures (collateral kills) A gnoll (D:1) A leopard gecko (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 51 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/7 55 | D:1 | Learned a level 2 spell: Call Imp 74 | D:2 | Quit the game Vault maps used: D:1: psy_arrival_dodecagon D:2: first_ration, minmay_lizard_king Action || total -------------------------++------- Melee: Dagger || 4 Cast: Summon Small Mamm || 9 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 5.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: psy_arrival_dodecagon D:2: first_ration, minmay_lizard_king