Dungeon Crawl Stone Soup version 0.23-a0-404-g0063841da3 (webtiles) character file. 20 tidbits the Sneak (level 2, 1/12 HPs) Began as a Felid Transmuter on Nov 5, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:03:26 (279 turns). tidbits the Sneak (Felid Transmuter) Turns: 279, Time: 00:03:27 Health: 1/12 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 3/6 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (1 -> -8), appendage (expiring), very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles a - 10 arrows Scrolls b - a scroll of identify d - a scroll of enchant weapon {unknown} f - a scroll of remove curse {unknown} g - a scroll of magic mapping {unknown} Comestibles c - 4 rations Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 3.5 Stealth - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 10% 1 ##..... k - Sticks to Snakes Tmut #....... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 41% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History Your adder withers and dies! The goblin completely misses you. You closely miss the goblin. The goblin closely misses you. You scratch the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Your horns disappear. There is a stone staircase leading down here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You climb downwards. There is a stone staircase leading up here. Unknown command. A kobold comes into view. It is wielding a +0 short sword. Your transformation is almost over. Unknown command. Unknown command. Found a dagger. Found 21 stones. Your horns disappear. Unknown command. Found a ration and 15 stones. You see here a ration. c - 4 rations (gained 1) Found a stone staircase leading up. A rat comes into view. Unknown command. A hobgoblin comes into view. It is wielding a +0 club. Unknown command. Unknown command. Found a scroll labeled RAANAU PIACAC. Unknown command. Unknown command. You closely miss the rat. The rat barely misses you. You scratch the rat. You kill the rat! You see here a scroll labeled RAANAU PIACAC. g - a scroll labeled RAANAU PIACAC An adder comes into view. Found 7 gold pieces. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. Unknown command. Casting: Sticks to Snakes (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder misses you. Unknown command. You closely miss the adder. You bite the adder. The adder is moderately wounded. The adder closely misses you. Your ball python barely misses the adder. x2 You closely miss the adder. The adder is moderately wounded. The adder misses you. Your ball python bites the adder. Your ball python completely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You feel much better. You feel sick. Your ball python barely misses the adder. x2 The adder bites you. You barely miss the adder. The adder is heavily wounded. Your ball python closely misses the adder. Your ball python barely misses the adder. The adder completely misses you. You closely miss the adder. The adder is heavily wounded. Your ball python bites the adder. Your ball python closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your ball python closely misses the adder. Your ball python misses the adder. The adder misses you. You barely miss the adder. Your bite misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your ball python completely misses the adder. Your ball python misses the adder. You scratch the adder. The adder is almost dead. Your transformation is almost over. The adder misses you. Your ball python barely misses the adder. Your ball python grabs the adder. Your ball python constricts the adder. Are you sure you want to abandon this character and quit the game? (Confirm .$## ... ..# ##.. #.. #####.# ## #..SS.# #.g#...@.# # ...#.....# #.# #.......## ##.# ##......# .##..# #..#..†.# ...... ...#....# #.#. #.......#############.## ..#.........#..)........ #..<###.###...#####...## You could see an adder and a friendly ball python. Vanquished Creatures 3 bats (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 2 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 63 | D:1 | Reached skill level 1 in Stealth 113 | D:1 | Reached skill level 2 in Stealth 135 | D:1 | Reached XP level 2. HP: 8/12 MP: 4/6 159 | D:1 | Reached skill level 3 in Stealth 166 | D:1 | Learned a level 2 spell: Sticks to Snakes 277 | D:2 | HP: 1/12 [adder (3)] 279 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_a D:2: vehumet_crystals, first_ration, minmay_item_behind_shaft, chequers_serial_rivers_small_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.5 Fighting | | 1.0 Dodging | | 2.6 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 51 Bite || 6 Headbutt || 4 Punch || 1 Cast: Beastly Appendage || 10 Sticks to Snakes || 2 Use: Potion || 2 Scroll || 1 Eat: Chunk || 2 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 139.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 139.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_a D:2: vehumet_crystals, first_ration, minmay_item_behind_shaft, chequers_serial_rivers_small_a