tidbits Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (5, -22, D:1) a scarf of spirit shield (5, -5, D:1) 5 stones (13, -38, D:1) a +0 cloak (22, -25, D:1) a +0 ring mail (32, -42, D:1) a +0 leather armour (43, -29, D:1) a +0 club (43, -28, D:1) a +0 dagger (44, -32, D:1) a +0 club Level 2 of the Dungeon (1, -13, D:2) a +0 club (2, 18, D:2) a scarf of spirit shield (4, -7, D:2) 6 tomahawks (8, 16, D:2) a +0 dagger of venom (10, -16, D:2) a +0 chain mail (10, -9, D:2) 8 stones (21, -7, D:2) 19 bolts (24, -1, D:2) a +0 quarterstaff (27, 25, D:2) a +0 leather armour (32, 2, D:2) a +0 whip (37, -8, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 15, D:3) a +0 short sword (24, 12, D:3) 24 stones (32, -8, D:3) a +0 hand axe (32, 20, D:3) a cursed -2 club (35, 23, D:3) a +0 dagger (45, 22, D:3) 7 needles of sleeping Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 1, D:4) a +0 flail (0, 2, D:4) a +2 flail of crushing (1, -2, D:4) a +0 short sword a +0 leather armour (4, 7, D:4) 24 stones a +0 club a +0 hunting sling a +0 dagger of venom a +0 club a +0 helmet a +0 animal skin a +0 spear (4, 8, D:4) a +0 club (4, 14, D:4) a stone (6, 23, D:4) a +0 hand axe a +0 falchion a +0 club (6, 24, D:4) a +0 robe a +0 dagger (7, -4, D:4) a +0 cloak (9, 6, D:4) a +0 leather armour a +0 dagger (15, 12, D:4) 15 poisoned needles (25, -2, D:4) a potion of magic (26, -4, D:4) 2 potions of cancellation (26, 12, D:4) 8 stones (27, 5, D:4) 23 stones (31, -3, D:4) a scroll of teleportation (33, 38, D:4) 21 bolts (40, 36, D:4) 14 stones (41, 28, D:4) a +0 plate armour (44, 22, D:4) 15 bolts (44, 41, D:4) a +0 hunting sling (50, 38, D:4) a +0 long sword (55, 37, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, 8, D:5) a +0 rapier (15, -29, D:5) 26 stones (20, -21, D:5) a +0 dagger a +2 robe of fire resistance (21, -23, D:5) a +0 short sword a +0 leather armour (24, -20, D:5) a +1 flail of protection a +0 leather armour (57, 10, D:5) 8 gold pieces Level 6 of the Dungeon [Shop] Siogalig's Armour Emporium a +0 shield (54 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) [Shop] Amecis's Antique Armour Emporium +0 shadow dragon scales (2480 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 robe of magic resistance (238 gold) a +0 leather armour (62 gold) a +0 helmet (139 gold) a +0 leather armour (62 gold) a +3 ring mail of cold resistance (806 gold) +1 ice dragon scales (2077 gold) a +0 chain mail (139 gold) [Shop] Ranuats's Antique Armour Emporium a +4 ring mail of fire resistance (558 gold) a +0 ring mail (72 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1933 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 shield (81 gold) a +1 plate armour of cold resistance (630 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) a +0 chain mail (81 gold) [Shop] Zeim's Armour Emporium a +0 robe (9 gold) a +2 chain mail of cold resistance (279 gold) a +0 robe (9 gold) a +0 chain mail of cold resistance (149 gold) a +2 scale mail of poison resistance (234 gold) a +3 leather armour of cold resistance (312 gold) a +1 ring mail of cold resistance (208 gold) the +2 ring mail of Ima Decahits {MR+} (345 gold) It affects your resistance to hostile enchantments. a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour of fire resistance (117 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +0 chain mail a +2 dagger of venom (1, 22, D:6) a +0 dagger a +0 whip a +0 leather armour (1, 23, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (13, -13, D:6) a cursed -2 flail (21, 12, D:6) a +0 robe (22, -12, D:6) a +0 war axe a +0 animal skin (26, -8, D:6) a +0 club a cursed +0 leather armour (26, -7, D:6) a +0 dagger a +0 robe (28, -9, D:6) a +0 dagger a +0 robe (28, 4, D:6) a +0 giant club a +0 robe (30, 25, D:6) a +0 flail a +0 ring mail (30, 26, D:6) a +0 falchion a +0 leather armour (32, 26, D:6) a +0 hand axe (33, 24, D:6) a +0 flail of protection (34, 25, D:6) a +0 flail a +0 ring mail a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 spear (4, 10, D:7) 18 stones (5, 9, D:7) a throwing net (11, 7, D:7) a +0 club (15, 10, D:7) a +0 broad axe (30, 24, D:7) a +0 dagger a +0 dagger a +0 dagger (31, 3, D:7) a +0 club (31, 19, D:7) a stone (31, 21, D:7) a stone (31, 23, D:7) a +0 whip 2 stones (32, 19, D:7) a stone Level 8 of the Dungeon [Shop] Maps's Jewellery Shop an uncursed ring of resist corrosion (220 gold) an uncursed ring of see invisible (165 gold) the amulet "Namihuck" {Spirit rPois MR+} (514 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of positive energy (220 gold) an uncursed amulet of the acrobat (330 gold) an uncursed amulet of rage (440 gold) a cursed ring of teleportation (49 gold) the ring of Qeaskeu {MR+ Int+6 SInv Stlth-} (426 gold) [ring of see invisible] It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. an uncursed amulet of guardian spirit (330 gold) a +2 ring of strength (82 gold) a cursed -2 ring of intelligence (22 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of magic regeneration (330 gold) a cursed ring of teleportation (49 gold) (0, 12, D:8) the +11 rapier of Causality {elec, rPois Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from poison. (9, -2, D:8) a wand of random effects (41) (14, 8, D:8) a +0 giant club (15, 14, D:8) a +0 ring mail (19, 14, D:8) a +0 spear (22, -10, D:8) a +0 great mace a +0 giant club (27, 15, D:8) a +0 leather armour (29, -9, D:8) 24 stones (30, -1, D:8) a +0 giant club a +0 giant club (30, 0, D:8) a +0 dagger a +0 robe (31, -1, D:8) a +0 morningstar (32, -1, D:8) a +0 dagger (35, -17, D:8) a +0 giant spiked club a cursed -2 giant club (38, -13, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -14, D:9) 11 bolts (4, -2, D:9) a +0 trident (5, -1, D:9) a +0 dagger a +0 flail (5, 0, D:9) a +2 hand axe of freezing (6, -26, D:9) a +0 war axe (6, 0, D:9) a +0 club a +0 ring mail (9, -27, D:9) a +0 troll leather armour (12, -27, D:9) 6 stones (14, 0, D:9) a +0 mace (16, 2, D:9) a +0 leather armour a +0 dagger a +0 robe (17, -27, D:9) a +0 club (17, -1, D:9) a +0 leather armour a +0 club (17, 0, D:9) a +0 ring mail a +0 whip (18, -28, D:9) a +0 robe a +0 flail (19, -1, D:9) a +0 chain mail a +0 trident (21, 0, D:9) a +0 trident (23, 0, D:9) a +0 chain mail a +0 short sword (26, -31, D:9) a +0 hand axe a +0 animal skin (30, -30, D:9) a scroll of noise (31, -27, D:9) a +0 dagger (31, -25, D:9) a +0 club (32, -25, D:9) a +0 flail (38, -8, D:9) +0 acid dragon scales (39, 1, D:9) a +0 long sword 2 potions of degeneration {!q} (41, -28, D:9) a +0 war axe a +0 leather armour (41, -15, D:9) a +0 giant club (42, -28, D:9) a cursed +0 dagger a +0 ring mail a +0 whip a +0 chain mail (43, -2, D:9) a +0 dire flail a +0 dire flail (44, 11, D:9) a +0 plate armour (47, -23, D:9) a +0 troll leather armour (48, 12, D:9) 20 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 14, D:10) a +0 mace (6, 20, D:10) +0 steam dragon scales (7, 0, D:10) a +0 spear (9, -5, D:10) the +1 robe of Soyres {rPois rC++ rCorr Str-5} It affects your strength (-5). It greatly protects you from cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (11, 5, D:10) a +4 scale mail a cursed +0 mace (11, 6, D:10) a +0 flail (12, 20, D:10) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (13, 5, D:10) a +0 scale mail a +0 dagger (13, 6, D:10) a +0 mace (14, 6, D:10) a +2 morningstar of crushing (14, 7, D:10) a +0 club (16, 0, D:10) 19 stones (21, 15, D:10) a +0 morningstar (22, 12, D:10) a +0 hand axe (26, 5, D:10) 17 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (12, -11, D:11) 11 stones (16, -14, D:11) 19 stones (16, 12, D:11) a scroll of enchant armour (18, -16, D:11) an arrow (19, -16, D:11) an arrow (20, -16, D:11) 2 arrows (23, -21, D:11) a +0 shortbow (24, -23, D:11) a cursed -3 shortbow a +0 shortbow (24, -21, D:11) a +0 shortbow (25, -16, D:11) a +0 shortbow (26, -16, D:11) a +2 shortbow of flaming a +0 shortbow (30, -22, D:11) an arrow (30, 16, D:11) a +0 robe a +2 long sword a +0 long sword a +0 robe a cursed +0 spear a +0 robe (30, 17, D:11) a +0 robe a +0 flail (30, 19, D:11) a +0 giant club a +0 giant spiked club (31, -22, D:11) an arrow (31, 15, D:11) a +0 robe a +0 spear (33, -17, D:11) a +0 shortbow (34, -28, D:11) an uncursed staff of earth (34, -3, D:11) 19 sling bullets (38, 22, D:11) 4 large rocks (43, -8, D:11) a +0 ring mail (49, -18, D:11) a +0 scale mail (49, -2, D:11) 12 stones Level 12 of the Dungeon (0, 0, D:12) a +1 robe of magic resistance (20, -19, D:12) a potion of degeneration (31, -27, D:12) a +0 chain mail a +0 leather armour a +0 battleaxe a +0 dagger a +0 long sword a +0 plate armour (31, -26, D:12) a +0 short sword the +3 plate armour of Veimuju {rPois Regen+ Dex+3} It affects your dexterity (+3). It protects you from poison. It increases your rate of regeneration. (32, -28, D:12) a +0 leather armour a +0 falchion (41, -30, D:12) a +3 hunting sling (43, -41, D:12) a +0 war axe (55, -31, D:12) a +0 dire flail a +0 dire flail (59, -55, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Divoxol's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:13) a +0 ring mail (6, -21, D:13) a +0 great sword (18, -9, D:13) a scroll of identify the Ecumenical Temple Level 1 of the Orcish Mines (4, -15, Orc:1) a +0 plate armour 7 exploding tomahawks a +0 long sword (5, -16, Orc:1) a +0 robe a +0 dagger (5, -15, Orc:1) a +4 hand axe (5, -14, Orc:1) a +0 giant club a +0 giant spiked club (5, -12, Orc:1) a +0 robe a +0 dagger (6, -19, Orc:1) a +1 short sword of speed (6, -16, Orc:1) a +0 hand axe (6, -15, Orc:1) a +0 mace (6, -14, Orc:1) a +0 leather armour a +0 hand axe (6, -13, Orc:1) a +0 chain mail a +0 battleaxe (7, -22, Orc:1) a +0 dagger a +0 robe (7, -18, Orc:1) a +0 robe a cursed +0 dagger (36, 10, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (37, 5, Orc:1) 3 poisoned tomahawks (40, -1, Orc:1) a +0 leather armour (40, 3, Orc:1) a tomahawk (40, 5, Orc:1) a tomahawk (41, -1, Orc:1) a cursed -2 club (41, 1, Orc:1) a cursed -2 glaive a tomahawk a +0 chain mail (41, 4, Orc:1) a tomahawk (42, 1, Orc:1) a +0 scimitar a +0 plate armour a tomahawk (42, 2, Orc:1) a +0 hand axe (43, -1, Orc:1) a tomahawk a +0 dagger a +0 robe (43, 0, Orc:1) a tomahawk (43, 2, Orc:1) a +1 great sword a +0 chain mail a +1 mace of distortion (43, 3, Orc:1) a +0 giant club (44, -1, Orc:1) a +0 glaive 3 tomahawks a +0 plate armour (44, 1, Orc:1) a tomahawk (44, 6, Orc:1) a tomahawk (45, 0, Orc:1) a tomahawk Level 2 of the Orcish Mines [Shop] Kyruux's Armour Boutique a cursed +0 pair of boots (21 gold) a +0 large shield (63 gold) a +0 chain mail of positive energy (119 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) the +2 robe of Trumpets {+Inv rCorr Int+7 SInv} (688 gold) It affects your intelligence (+7). It lets you see invisible. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +1 robe of resistance (457 gold) a +0 shield (63 gold) [Shop] Puuhuacs's Gadget Shop a phial of floods (560 gold) a wand of scattershot (2) (252 gold) a lightning rod (4/4) (560 gold) a crystal ball of energy (280 gold) a wand of disintegration (12) (224 gold) a sack of spiders (280 gold) [Shop] Gete's Antique Weapon Shoppe a +0 hand crossbow (108 gold) a +0 blowgun (77 gold) a +5 falchion of protection (948 gold) a +0 halberd (124 gold) a +0 hunting sling (46 gold) a +0 morningstar (124 gold) a +0 war axe (108 gold) a +1 quarterstaff of speed (589 gold) a +0 dagger (62 gold) [Shop] Lobruy's Antique Armour Emporium a +0 large shield (144 gold) the +2 ring mail of Qaduow {rF+ MP+9 Dex+4} (1769 gold) It affects your dexterity (+4). It protects you from fire. It affects your magic capacity (+9). a +2 helmet (528 gold) a +0 robe (22 gold) a +0 chain mail (144 gold) a +0 plate armour (736 gold) a +0 ring mail of magic resistance (352 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a scarf of repulsion (384 gold) a +0 chain mail (144 gold) (0, 1, Orc:2) a +0 dagger a +0 robe (0, 2, Orc:2) a +0 club (1, 1, Orc:2) a +0 scimitar 7 steel tomahawks a +0 chain mail (1, 3, Orc:2) a +0 whip a +0 leather armour (2, 9, Orc:2) a +0 dagger a +0 robe (2, 11, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger a cursed +0 robe (3, -4, Orc:2) a +0 plate armour a +0 scimitar (4, -5, Orc:2) a +0 leather armour 4 tomahawks a +2 hand axe of electrocution (5, -5, Orc:2) a +0 chain mail a +0 club (10, 33, Orc:2) a +0 chain mail a +0 flail a +1 leather armour of magic resistance (10, 34, Orc:2) a +3 plate armour a +0 short sword (11, 27, Orc:2) a +0 club (11, 28, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 27, Orc:2) a +2 ring mail of magic resistance a +0 leather armour a +0 dagger (12, 28, Orc:2) a +0 hand axe (15, 15, Orc:2) a +0 club a +0 ring mail (15, 16, Orc:2) a +0 dagger a +0 robe a +5 bardiche of freezing a +0 chain mail (15, 17, Orc:2) a +0 broad axe a +0 plate armour a +0 halberd a +0 chain mail a +0 hand axe 7 tomahawks a +0 plate armour (15, 18, Orc:2) a +0 glaive of protection (15, 19, Orc:2) a +0 plate armour a +0 halberd a +0 club a +0 club a +0 chain mail a +2 broad axe of venom 4 tomahawks a +0 plate armour (15, 20, Orc:2) a +0 robe a cursed -3 dagger a +0 whip (15, 21, Orc:2) a +0 chain mail a +0 trident (16, 21, Orc:2) a +0 flail of crushing (18, -7, Orc:2) a +0 plate armour a +0 flail (18, -6, Orc:2) a +0 dagger a +0 robe (18, 23, Orc:2) a +0 plate armour a +0 flail (18, 24, Orc:2) a +0 giant club (20, 6, Orc:2) a +0 halberd a +0 chain mail (20, 24, Orc:2) a +0 flail (20, 25, Orc:2) a +0 chain mail (21, 15, Orc:2) a +0 chain mail a cursed -1 dagger (21, 21, Orc:2) a +0 chain mail a +0 dire flail (21, 25, Orc:2) a cursed +0 club (22, 11, Orc:2) a +0 leather armour (22, 14, Orc:2) a +0 chain mail a +0 whip (22, 19, Orc:2) a +0 robe a +1 vampiric dagger (22, 20, Orc:2) a +0 chain mail a +0 flail a +0 flail (22, 26, Orc:2) a +0 leather armour (23, 16, Orc:2) a +0 leather armour a +0 hand axe (23, 19, Orc:2) a tomahawk (23, 20, Orc:2) a +0 chain mail (unseen) (23, 21, Orc:2) 2 tomahawks (still there?) a tomahawk (still there?) (24, 17, Orc:2) 2 tomahawks (24, 25, Orc:2) a +0 leather armour a +0 short sword (25, -9, Orc:2) a cursed +0 leather armour (25, -8, Orc:2) a +0 plate armour a +0 war axe (25, -7, Orc:2) a +0 ring mail a +0 hand axe (27, -7, Orc:2) a +0 chain mail a +0 flail (28, -8, Orc:2) a +0 hand axe (29, 21, Orc:2) a +0 short sword (30, 20, Orc:2) a +0 great mace a +0 chain mail (35, 1, Orc:2) a +0 giant club (39, -12, Orc:2) a +3 dagger a +0 robe (40, -12, Orc:2) a +0 flail a +0 leather armour (41, 12, Orc:2) a +4 plate armour of cold resistance a +0 short sword (42, 11, Orc:2) a +0 short sword (43, 16, Orc:2) a +0 flail a +0 chain mail (45, 13, Orc:2) a +3 war axe (45, 14, Orc:2) a +0 long sword a +0 plate armour (45, 17, Orc:2) a +0 leather armour (46, 16, Orc:2) a +0 hand axe (unseen) (54, 3, Orc:2) a cursed +0 giant spiked club (58, 11, Orc:2) a stone (58, 12, Orc:2) a +0 flail a +0 plate armour (58, 13, Orc:2) a stone (59, 8, Orc:2) a large rock (59, 9, Orc:2) a +0 dagger of draining a +0 robe a stone (59, 10, Orc:2) a tomahawk (59, 11, Orc:2) a stone (59, 12, Orc:2) a stone (60, 8, Orc:2) a tomahawk (60, 9, Orc:2) 5 tomahawks (60, 10, Orc:2) a stone (61, 9, Orc:2) a stone (61, 11, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +3 long sword "Opes Ymat" {freeze, rPois Str-3 Dex+8 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+8). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (32, -41, Lair:1) 12 stones (46, 6, Lair:1) a +0 shortbow (49, -35, Lair:1) 10 stones (50, -38, Lair:1) a +0 quarterstaff of protection (55, -10, Lair:1) 9 poisoned needles (56, -4, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (5, 20, Lair:2) a +0 robe a +0 halberd of venom (10, 18, Lair:2) a +0 short sword (11, 20, Lair:2) a +0 glaive (11, 24, Lair:2) a +0 scimitar (15, -11, Lair:2) a +0 arbalest (29, 9, Lair:2) a +0 scale mail (31, 1, Lair:2) a crocodile corpse (33, 20, Lair:2) a +0 plate armour (46, -5, Lair:2) a +0 quarterstaff (47, -7, Lair:2) a +0 blowgun (47, 18, Lair:2) a +0 chain mail (51, 3, Lair:2) a potion of berserk rage Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (1, -9, Lair:3) a +0 robe (3, 5, Lair:3) a +0 long sword (8, -30, Lair:3) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (22, -34, Lair:3) 12 sling bullets (33, -43, Lair:3) a +0 ring mail (43, -20, Lair:3) 17 bolts (44, -39, Lair:3) a +0 shortbow (48, -21, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (1, -9, Lair:4) a +0 spear (1, 5, Lair:4) 6 poisoned needles (6, 16, Lair:4) a +0 club (16, -30, Lair:4) the +5 hand axe "Zerestra" {holy, Int+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It makes you more stealthy. (19, 4, Lair:4) 11 poisoned needles (22, -11, Lair:4) an uncursed ring of magical power a +0 long sword (27, -17, Lair:4) a ration (29, -20, Lair:4) a cursed ring of poison resistance (37, -22, Lair:4) 19 stones (39, 9, Lair:4) a +0 glaive (46, -31, Lair:4) 27 stones (52, -9, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 bolts (1, -31, Lair:5) a +0 ring mail (1, -29, Lair:5) 3 potions of haste (2, -8, Lair:5) a +0 lajatang (2, -7, Lair:5) a +0 chain mail (4, -5, Lair:5) a scroll of brand weapon (7, 0, Lair:5) a +1 naga barding (12, -57, Lair:5) a cursed +0 ring mail (23, -40, Lair:5) 23 bolts (23, -16, Lair:5) an uncursed ring of attention (35, -41, Lair:5) a potion of berserk rage (36, -2, Lair:5) a +0 plate armour (39, -35, Lair:5) 25 sling bullets (41, -10, Lair:5) a wand of random effects (24) (49, -56, Lair:5) the cursed +1 hunting sling of Context {velocity, +Inv} Any stone fired from it inflicts extra damage. It lets you turn invisible. It has a curse placed upon it. (53, -46, Lair:5) a +0 blowgun (57, -9, Lair:5) a +1 quarterstaff of draining (66, -28, Lair:5) a +0 whip Level 1 of the Swamp (0, 0, Swamp:1) a +0 helmet (2, 35, Swamp:1) a +0 war axe (8, 20, Swamp:1) a +0 leather armour (10, -1, Swamp:1) a cursed -3 dagger a +0 robe (10, 20, Swamp:1) 13 stones (16, 11, Swamp:1) 20 poisoned needles (20, 0, Swamp:1) a +0 hand axe (50, 31, Swamp:1) 15 stones Level 2 of the Swamp (0, 0, Swamp:2) an uncursed amulet of the gourmand (0, 15, Swamp:2) a +0 long sword (5, 0, Swamp:2) an uncursed ring of fire (12, 29, Swamp:2) 13 poisoned needles (25, 12, Swamp:2) a +0 shortbow (35, 20, Swamp:2) a potion of degeneration Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (6, -1, Swamp:3) a spiny frog corpse (skeletalised by now) (11, -28, Swamp:3) a +0 robe a +0 short sword (11, -26, Swamp:3) a +0 robe a +0 quarterstaff a +0 rapier a +0 robe (12, -22, Swamp:3) a +0 robe a +0 dagger a +0 quarterstaff (13, 1, Swamp:3) a +0 mace (32, -21, Swamp:3) a +0 battleaxe (33, -18, Swamp:3) a scroll of enchant weapon (38, -27, Swamp:3) a +0 hand axe (40, 12, Swamp:3) 24 stones (41, -9, Swamp:3) a +0 morningstar Level 4 of the Swamp (0, 0, Swamp:4) 7 tomahawks (1, 11, Swamp:4) a +0 long sword (8, 14, Swamp:4) a scroll of enchant armour (9, 2, Swamp:4) a scroll of enchant armour (9, 15, Swamp:4) +0 swamp dragon scales (still there?) +0 swamp dragon scales (still there?) (10, 12, Swamp:4) a cursed -1 ring mail (33, 5, Swamp:4) +0 swamp dragon scales (38, 26, Swamp:4) a scroll of enchant weapon (41, -8, Swamp:4) a +2 double sword of electrocution (45, 21, Swamp:4) a +0 pair of gloves Level 1 of the Snake Pit (0, 0, Snake:1) a +0 spear Level 2 of the Snake Pit (0, 0, Snake:2) a +0 chain mail Level 3 of the Snake Pit (0, 0, Snake:3) a black mamba corpse (1, 3, Snake:3) 12 stones (5, 1, Snake:3) a +0 robe (6, 0, Snake:3) 3 bolts (7, -1, Snake:3) an anaconda corpse (7, 0, Snake:3) a +1 scimitar of venom (unseen) (8, -1, Snake:3) a shock serpent corpse (8, 2, Snake:3) a black mamba corpse (12, -12, Snake:3) a +0 short sword (13, -14, Snake:3) a +0 short sword a +0 robe a naga corpse