Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 42 tidbits the Caller (level 3, 3/37 HPs) Began as a Gnoll Summoner on Nov 11, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:05:22 (534 turns). tidbits the Caller (Gnoll Summoner) Turns: 534, Time: 00:05:23 Health: 3/37 AC: 21 Str: 15 XL: 3 Next: 54% Magic: 2/9 EV: 2 Int: 18 God: Gold: 113 SH: 0 Dex: 15 Spells: 9/12 levels left rFire + . . SeeInvis . a - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr + Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.12/turn m - ring of protection from fire MPRegen 0.11/turn K - ring of resist corrosion @: mighty, lethally poisoned (3 -> 0), tree-form, hasted, very quick A: distributed training, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a cursed +0 dagger (weapon) o - a +0 whip Missiles p - 17 stones (quivered) q - 15 arrows r - 23 bolts Armour h - a +0 robe (melded) Jewellery m - a ring of protection from fire (left branch) (You found it on level 2 of the Dungeon) K - a ring of resist corrosion (right branch) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of blinking {unknown} e - a scroll of magic mapping {unknown} g - 2 scrolls of remove curse {unknown} i - 2 scrolls of identify j - a scroll of enchant weapon {unknown} Potions l - a potion of berserk rage n - a potion of lignification Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 rations Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 7.1 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History Your crimson imp hits the worm. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You can't unwield your weapon to draw a new one! Unknown command. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. Your crimson imp hits the worm. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. x2 Your crimson imp closely misses the adder. You hit the adder. The adder is lightly wounded. The adder barely misses you. Your crimson imp closely misses the adder. You hit the adder. The adder is heavily wounded. The quokka twitches its whiskers. The adder bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You completely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder completely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The adder bites you but does no damage. The adder bites you but does no damage. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. The adder bites you but does no damage. You miss the adder. The adder is almost dead. The adder bites you but does no damage. You can't unwield your weapon to draw a new one! Unknown command. As you read the scroll labeled ZUXZAM UPERERCH, it crumbles to dust. It is a scroll of identify. l - a potion of berserk rage The adder bites you but does no damage. Your crimson imp hits the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Your crimson imp closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You puncture the adder! You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 17, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your crimson imp misses the quokka. You barely miss the adder. The adder bites you but does no damage. Your crimson imp blinks! You completely miss the adder. The adder bites you but does no damage. You puncture the adder! The adder is severely wounded. Your crimson imp barely misses the quokka. The adder bites you but does no damage. You completely miss the adder. The adder is severely wounded. Your crimson imp barely misses the quokka. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. Your crimson imp blinks! You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You puncture the adder! You kill the adder! Your Invocations skill increases to level 1! * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##### . #####........ ...# ##... #.....############.##...... #.###..........r♣wr....5... #.###.############.##...... ............. #.# ##... ...########## #†........ ...# #######.. ...# ...# ...# ...# You could see a worm, a quokka, a friendly crimson imp and a friendly quokka. Vanquished Creatures 2 adders (D:2) A leopard gecko (D:1) A bat (D:2) A goblin (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 dart slugs (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) 4 bats 3 kobolds 16 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 188 | D:1 | Learned a level 2 spell: Call Imp 469 | D:2 | HP: 4/20 [quokka (2)] 523 | D:2 | HP: 5/30 [adder (3)] 525 | D:2 | Reached skill level 5 in Spellcasting 525 | D:2 | Reached XP level 3. HP: 5/25 MP: 1/9 529 | D:2 | HP: 4/37 [adder (1)] 533 | D:2 | Reached skill level 1 in Invocations 534 | D:2 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 7.1 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 41 Bite || 2 Punch || 1 Cast: Summon Small Mamm || 27 Call Imp || 3 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 2 Armor: Skin || 18 Robe || 6 Dodge: Dodged || 48 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 0.0 | 0.0 | 263.0 Dungeon | 100.0 | 100.0 | 1.5 | 0.0 | 0.0 | 263.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_split_and_join, serial_park_tiny_1, minmay_hexomino_p4