tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 8, D:1) a +0 leather armour (14, 12, D:1) a +0 club (26, 14, D:1) a +0 mace (32, 23, D:1) 22 stones (37, -3, D:1) 13 gold pieces (38, 2, D:1) a +0 dagger (39, 4, D:1) a +0 pair of gloves (40, -9, D:1) a +0 dagger (41, -5, D:1) a +0 robe (50, 9, D:1) a +0 club (57, 15, D:1) a +0 dagger Level 2 of the Dungeon (9, 13, D:2) a +0 ring mail (10, 7, D:2) a +0 club (11, 7, D:2) a +0 robe (17, 42, D:2) a gold piece (17, 43, D:2) a stone (17, 46, D:2) a +0 club (17, 47, D:2) a +0 hunting sling (unseen) (17, 48, D:2) a +0 short sword (19, -1, D:2) a +0 club (20, 39, D:2) a +0 whip (21, 33, D:2) a +0 dagger (37, 0, D:2) a +0 club (37, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 tomahawks a +0 chain mail (6, -21, D:3) 25 sling bullets (11, 18, D:3) a +0 dagger a cursed +0 blowgun 11 poisoned needles (12, -17, D:3) a +2 dagger of draining (13, -2, D:3) a +0 whip (13, 4, D:3) 21 stones (15, 12, D:3) 3 javelins (28, -10, D:3) a +0 rapier (35, 17, D:3) a +0 whip (38, 3, D:3) 15 bolts (42, 5, D:3) a +0 robe (45, 29, D:3) a rat corpse (skeletalised by now) (46, 26, D:3) a cursed -3 hand axe a +0 leather armour (47, -1, D:3) a +0 club (50, 27, D:3) a +0 mace (59, 22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a leopard gecko corpse (skeletalised by now) (5, -3, D:4) a +0 mace (12, 6, D:4) the cursed +1 robe of Qom Rigu {rPois rF- Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (15, 1, D:4) a +0 quarterstaff (29, 14, D:4) a +0 short sword of venom (unseen) (34, -8, D:4) 2 chunks of flesh a jackal skeleton (47, -22, D:4) a +0 giant spiked club Level 5 of the Dungeon (3, 6, D:5) 16 stones (5, -7, D:5) a +0 quarterstaff (7, 4, D:5) a potion of curing (10, -1, D:5) a potion of cancellation (12, 0, D:5) 9 gold pieces (16, 21, D:5) 10 gold pieces (17, 17, D:5) 22 stones (18, 17, D:5) a +0 ring mail