Dungeon Crawl Stone Soup version 0.23-a0-447-g7b583b2f2c (webtiles) character file. 49 tidbits the Sneak (level 3, 0/15 HPs) Began as a Felid Transmuter on Nov 19, 2018. Slain by a worm (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:29 (720 turns). tidbits the Sneak (Felid Transmuter) Turns: 720, Time: 00:07:29 Health: 0/15 AC: 2 Str: 6 XL: 3 Next: 51% Magic: 0/7 EV: 21 Int: 15 God: Gold: 104 SH: 0 Dex: 21 Spells: 0/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois x Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: spider-form A: tiny, no armour, no weapons or thrown items, stealth, see invisible, carnivore, slow metabolism 1 a: End Transformation You were on level 3 of the Dungeon. You were completely stuffed. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Missiles a - 5 arrows Wands f - a wand of acid (13) Scrolls d - a scroll of random uselessness {unknown} e - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} t - a scroll of teleportation Potions b - 2 potions of mutation {unknown} Comestibles c - 2 rations Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 4.6 Stealth - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.3 Transmutations + Level 0.2 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 22% 1 #...... k - Sticks to Snakes Tmut #....... 30% 2 ###.... p - Spider Form Tmut/Pois #......... 58% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ice Form Ice/Tmut #....... 92% 4 #####.. Blade Hands Tmut #......... 98% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: 3 gnolls D:3 exclusion: wight Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) ((You have sharp claws.)) ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. ((You cover ground quickly.)) ((You are covered in fur. (AC +1))) You have a slow metabolism. ((Your sharp claws are effective at attacking unaware monsters.)) Message History Okay, then. You butcher the adder corpse. Things that are here: a chunk of flesh; an adder skeleton; a jackal corpse Unknown command. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. Your transformation has ended. You see here a scroll labeled MIOLOSCH LOHU. Unknown command. h - a scroll labeled MIOLOSCH LOHU Found 9 gold pieces. A gnoll comes into view. It is wielding a +1 halberd of venom. Found a stone staircase leading down. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +1 halberd of venom (resting) The floor. Placed new exclusion. A hobgoblin comes into view. Unknown command. The helpless hobgoblin fails to defend itself. You mangle the hobgoblin!! You kill the hobgoblin! You see here 16 gold pieces. You now have 104 gold pieces (gained 16). A gnoll comes into view. It is wielding a +0 club. Really walk into a travel-excluded area? 2 gnolls come into view. Unknown command. Unknown command. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Found a stone staircase leading down. Unknown command. Unknown command. There is a stone staircase leading down here. Found a quarterstaff. A giant cockroach comes into view. Found a hand axe. Unknown command. Unknown command. The helpless giant cockroach fails to defend itself. You mangle the giant cockroach!! You kill the giant cockroach! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. There is a stone staircase leading up here. Unknown command. A wight comes into view. It is wielding a +0 scimitar. Found a scroll labeled RASKIW COERPH. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 scimitar and wearing a cursed +0 robe (resting) The floor. Placed new exclusion. You open the door. A goblin comes into view. Unknown command. There is an open door here. Unknown command. Unknown command. You pounce on the unaware helpless goblin! You mangle the goblin!! You kill the goblin! You see here a scroll labeled RASKIW COERPH. i - a scroll labeled RASKIW COERPH You open the door. There is an open door here. You open the door. Unknown command. A bat and a worm come into view. Found a ration. Found a stone staircase leading down. There is an open door here. Unknown command. Casting: Spider Form (slightly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 6 arrows. Unknown command. Your ball python barely misses the worm. Your ball python grabs the worm. Your ball python constricts the worm. The worm bites your ball python. Your ball python dies! Casting: Sticks to Snakes (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a venomous arachnid creature. Unknown command. Casting: Spider Form (quite dangerous; 58% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 5 arrows. Unknown command. You hit the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... #....#.....†...... #.<..#####....######## #........'....'......# ##########....####.... #....# # ####'###### #.........# #....S....# +.....sw..# #.....>...# #.........# #.........# +....b...%# #.........# #.........# #.........# You could see a worm, a bat (sleeping) and a friendly adder. Vanquished Creatures A leopard gecko (D:2) 2 bats (D:1) 2 giant cockroaches 8 goblins 6 hobgoblins 5 jackals (D:2) A frilled lizard (D:1) 4 kobolds A rat (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A jackal (D:2) 2 kobolds A rat (D:2) 5 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 54 | D:1 | Reached skill level 1 in Stealth 104 | D:1 | Reached skill level 2 in Stealth 133 | D:1 | Reached XP level 2. HP: 8/12 MP: 4/6 137 | D:1 | Learned a level 2 spell: Sticks to Snakes 251 | D:1 | Reached skill level 3 in Stealth 474 | D:2 | Reached skill level 4 in Stealth 475 | D:2 | Reached XP level 3. HP: 3/15 MP: 3/7 527 | D:2 | Learned a level 3 spell: Spider Form 720 | D:3 | Slain by a worm Vault maps used: D:1: dpeg_arrival_orchard, st_stairs_4 D:2: serial_glass, glass_columns_b, glass_columns_c Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 4 | 4.6 Fighting | | 1.0 Dodging | | 2.6 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.3 Poison Magic | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 74 Headbutt || 4 Bite || 3 Cast: Beastly Appendage || 10 Sticks to Snakes || 7 Spider Form || 3 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 8 Distracted || 1 Eat: Chunk || 8 Armor: Skin || 10 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 3 | 4.3 | 33 | 2 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 29 | 3 | 9.4 | 17 | 2 | 10.5 D:2 | 36 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 240.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 240.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_orchard, st_stairs_4 D:2: serial_glass, glass_columns_b, glass_columns_c