Dungeon Crawl Stone Soup version 0.23-a0-494-g91793a9df2 (webtiles) character file. 0 tidbits the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Dec 4, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (27 turns). tidbits the Vexing (Felid Enchanter) Turns: 27, Time: 00:00:19 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 24 stones. Found a dagger. Unknown command. A hobgoblin comes into view. It is wielding a +0 club. Unknown command. The hobgoblin hits you with a +0 club. You scratch the hobgoblin but do no damage. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 69%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... .# #.# ##+## ###.##### ##...## #......(# ##..g..## #)#.###.# .#....@..#####....##.# #.................##.## +...................... #.........####.......## ##........# #..#.#### ##.....#.##......# ##...##.##.#.#### ##+###.##.#.# .... ..# You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 27 | D:1 | Slain by a hobgoblin Vault maps used: D:1: ldierk_walled_garden_2 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Corona || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ldierk_walled_garden_2