Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 273 tidbits the Charmwright (level 6, 50/50 HPs) Began as a Gnoll Skald on Jan 29, 2019. Quit the game on level 4 of the Dungeon. The game lasted 00:13:04 (1507 turns). tidbits the Charmwright (Gnoll Skald) Turns: 1507, Time: 00:13:04 Health: 50/50 AC: 4 Str: 15 XL: 6 Next: 24% Magic: 13/13 EV: 15 Int: 17 God: Gold: 30 SH: 0 Dex: 15 Spells: 4/15 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +2 robe "Citulin" {rElec MR- rCorr} rPois . Spirit . (no helmet) rElec + Reflect . C - scarf {repulsion} rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn s - +2 ring of strength MPRegen 0.13/turn K - ring of resist corrosion @: repel missiles A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) h - a +0 dagger m - a +4 short sword of venom (You took it off Terence on level 2 of the Dungeon) o - a +0 hunting sling v - a +0 flail z - a +0 blowgun E - a +1 dagger of venom (You found it on level 4 of the Dungeon) Missiles i - 20 sling bullets j - 7 javelins l - 7 poisoned javelins (quivered) u - 16 stones Armour b - a +0 leather armour n - a +0 scale mail w - a +0 ring mail B - the +2 robe "Citulin" (worn) {rElec MR- rCorr} (You found it on level 4 of the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. C - a scarf of repulsion (worn) (You found it on level 1 of the Dungeon) Jewellery s - a +2 ring of strength (left hand) (You found it on level 2 of the Dungeon) K - a ring of resist corrosion (right hand) (You found it on level 4 of the Dungeon) Scrolls c - a scroll of enchant weapon e - a scroll of random uselessness {unknown} f - 2 scrolls of fog r - 2 scrolls of remove curse x - 5 scrolls of amnesia y - 2 scrolls of teleportation A - 2 scrolls of enchant armour Potions g - a potion of cancellation {unknown} k - a potion of haste {unknown} p - 3 potions of curing {unknown} q - a potion of brilliance {unknown} t - a potion of invisibility {unknown} D - a potion of flight {unknown} Comestibles d - 6 rations Skills: + Level 4.9 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 4.9 Polearms + Level 1.8 Staves + Level 1.8 Slings + Level 1.8 Bows + Level 1.8 Crossbows + Level 1.8 Throwing + Level 3.1 Armour + Level 4.9 Dodging + Level 1.8 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 1.4 Conjurations + Level 1.4 Hexes + Level 5.6 Charms + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Poison Magic + Level 2.0 Invocations + Level 1.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ###....... 4% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ###....... 10% 3 ##..... w - Spectral Weapon Hex/Chrm ###..... 10% 3 ##..... y - Song of Slaying Chrm ###..... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Kikubaaqudgha Zin Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History An adder zombie comes into view. Found a robe, a club and a scroll labeled VOUJOAH XOEZO. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - adder zombie Aim: an adder zombie (resting) You reach to attack! The helpless adder zombie fails to defend itself. You hit the adder zombie. The adder zombie is moderately damaged. Your spectral weapon completely misses the adder zombie. You closely miss the adder zombie. The adder zombie is moderately damaged. Your spectral weapon hits the adder zombie! The adder zombie closely misses your spectral weapon. You catch the helpless adder zombie completely off-guard! You hit the adder zombie. You bite the adder zombie. The adder zombie is almost destroyed. Your spectral weapon hits the adder zombie! You destroy the adder zombie! Unknown command. You see here a scroll labeled VOUJOAH XOEZO. e - a scroll labeled VOUJOAH XOEZO Unknown command. Your spectral weapon fades away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You open the door. Found a robe. Unknown command. Found 24 arrows. A howler monkey skeleton comes into view. Found a ration. Casting: Spectral Weapon (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. Unknown command. You barely miss the howler monkey skeleton. Your spectral weapon hits the howler monkey skeleton! The howler monkey skeleton hits you but does no damage. You hit the howler monkey skeleton. You bite the howler monkey skeleton. The howler monkey skeleton is severely damaged. Your spectral weapon hits the howler monkey skeleton! You destroy the howler monkey skeleton! You swap places. You see here a ration. You eat the ration. That ration really hit the spot! You open the door. You open the door. There is an open door here. Your spectral weapon fades away. Unknown command. Magic restored. Unknown command. Unknown command. Found 22 stones. Unknown command. You see here 22 stones. There are no items here. You see here a bubbling inky potion. q - a bubbling inky potion You open the door. A leopard gecko comes into view. Found a short sword. Casting: Spectral Weapon (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. There is an open door here. You hit the leopard gecko. The leopard gecko is moderately wounded. Your spectral weapon hits the leopard gecko from afar. You kill the leopard gecko! You swap places. There is an open door here. Your spectral weapon fades away. Unknown command. Found a glowing dagger. You see here a glowing dagger. E - a glowing dagger Unknown command. You open the door. Unknown command. There is an open door here. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. Unknown command. Found a scroll of remove curse. Found a stone staircase leading up. Found 23 sling bullets. You see here a scroll of remove curse. Unknown command. r - 2 scrolls of remove curse (gained 1) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# #. #.#...# #.# #. ### (..#.#.# #.# #. ....#..# ####..#.#.# #.########. ##.....##.#..<..#.#.# #.......... #.....##.#.....#.#.# ########### #........#.....#.#.# ##........#.........# ..........#.....@...# #.........#.........# # ..........#########.# . ###'#...............# . #.#....############ . #.#........... . #.#...######## . #.#.... . #.#..... . There were no monsters in sight! Vanquished Creatures A phantom (D:5) A scorpion (D:5) Terence (D:2) 3 adders A howler monkey skeleton (D:4) An adder zombie (D:5) A worm (D:2) 2 dart slugs A leopard gecko (D:4) 6 orcs 2 giant cockroaches 6 goblins 8 hobgoblins 4 jackals (D:4) 3 quokkas 3 ball pythons 2 bats (D:1) 2 frilled lizards A jackal skeleton (D:4) A jackal zombie (D:5) 7 kobolds A leopard gecko zombie (D:5) A quokka skeleton (D:5) 8 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 61 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/7 68 | D:1 | Learned a level 2 spell: Song of Slaying 71 | D:1 | Learned a level 2 spell: Shroud of Golubria 310 | D:2 | Noticed Terence 327 | D:2 | Killed Terence 327 | D:2 | Reached skill level 5 in Spellcasting 327 | D:2 | Reached skill level 1 in Invocations 327 | D:2 | Reached XP level 3. HP: 30/31 MP: 7/9 332 | D:2 | Learned a level 3 spell: Regeneration 336 | D:2 | Learned a level 3 spell: Spectral Weapon 357 | D:2 | Reached skill level 1 in Short Blades 357 | D:2 | Reached skill level 1 in Long Blades 357 | D:2 | Reached skill level 1 in Axes 357 | D:2 | Reached skill level 1 in Maces & Flails 357 | D:2 | Reached skill level 1 in Staves 357 | D:2 | Reached skill level 1 in Slings 357 | D:2 | Reached skill level 1 in Bows 357 | D:2 | Reached skill level 1 in Crossbows 357 | D:2 | Reached skill level 1 in Throwing 357 | D:2 | Reached skill level 1 in Stealth 357 | D:2 | Reached skill level 1 in Shields 357 | D:2 | Reached skill level 1 in Unarmed Combat 357 | D:2 | Reached skill level 1 in Evocations 357 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/11 553 | D:2 | Found a faded altar of an unknown god. 553 | D:2 | Found a white marble altar of Elyvilon. 565 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 567 | D:2 | Found a shadowy altar of Dithmenos. 568 | D:2 | Found a faded altar of an unknown god. 697 | D:3 | Reached skill level 1 in Conjurations 697 | D:3 | Reached skill level 1 in Hexes 697 | D:3 | Reached skill level 1 in Summonings 697 | D:3 | Reached skill level 1 in Necromancy 697 | D:3 | Reached skill level 1 in Translocations 697 | D:3 | Reached skill level 1 in Transmutations 697 | D:3 | Reached skill level 1 in Fire Magic 697 | D:3 | Reached skill level 1 in Ice Magic 697 | D:3 | Reached skill level 1 in Air Magic 697 | D:3 | Reached skill level 1 in Earth Magic 697 | D:3 | Reached skill level 1 in Poison Magic 811 | D:3 | Found a glowing silver altar of Zin. 943 | D:3 | Reached XP level 5. HP: 37/43 MP: 10/12 1019 | D:4 | Got a faintly glowing robe 1030 | D:4 | Identified the +2 robe "Citulin" {rElec MR- rCorr} (You | found it on level 4 of the Dungeon) 1045 | D:5 | Entered Level 5 of the Dungeon 1045 | D:5 | Noticed a phantom 1078 | D:5 | Killed a phantom 1078 | D:5 | Reached skill level 3 in Armour 1199 | D:5 | Reached skill level 2 in Invocations 1199 | D:5 | Reached XP level 6. HP: 50/50 MP: 9/13 1507 | D:4 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns, minmay_pentomino_p2 D:2: chequers_temple_overflow_minitemple, uniq_terence D:3: marbit_many_paths, minivault_24, minmay_misc_feat_nine_boxes, minmay_strange_pillars, minmay_misc_feat_diagonals D:4: grunt_ministairs_15 D:5: minmay_temple_entry_glassed_door, basic_altar, first_ration, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Staves | 1 | 1.8 Slings | 1 | 1.8 Bows | 1 | 1.8 Crossbows | 1 | 1.8 Throwing | 1 | 1.8 Stealth | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Conjurations | 1 | 1.4 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Transmutations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Poison Magic | 1 | 1.4 Armour | 3 | 3.1 Fighting | | 4.9 Polearms | | 4.9 Dodging | | 4.9 Charms | | 5.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 52 | 110 || 162 Bite | | 11 || 11 Throw: Javelin | 6 | 8 || 14 Cast: Infusion | 2 | || 2 Shroud of Golubri | 1 | 2 || 3 Spectral Weapon | 1 | 21 || 22 Song of Slaying | | 2 || 2 Regeneration | | 1 || 1 Use: Scroll | | 7 || 7 Stab: Sleeping | 1 | 2 || 3 Distracted | | 1 || 1 Eat: Chunk | | 2 || 2 Ration | | 1 || 1 Armor: Leather armour | 6 | 4 || 10 Robe | | 5 || 5 Dodge: Dodged | 20 | 37 || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 352 | 39 | 10.0 | 64 | 3 | 4.5 +---------+---------+-------+---------+---------+------- D:1 | 28 | 2 | 6.7 | 18 | 1 | 5.3 D:2 | 55 | 36 | 39.6 | 16 | 1 | 5.9 D:3 | 47 | 1 | 2.1 | 17 | 1 | 5.6 D:4 | 25 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 197 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 0.0 | 0.0 | 290.2 Dungeon | 100.0 | 100.0 | 3.7 | 0.0 | 0.0 | 290.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns, minmay_pentomino_p2 D:2: chequers_temple_overflow_minitemple, uniq_terence D:3: marbit_many_paths, minivault_24, minmay_misc_feat_nine_boxes, minmay_strange_pillars, minmay_misc_feat_diagonals D:4: grunt_ministairs_15 D:5: minmay_temple_entry_glassed_door, basic_altar, first_ration, uniq_grinder