Dungeon Crawl Stone Soup version 0.23-b1-51-gfe822ef6ca (webtiles) character file. Game seed: 1708223045527816545 2 tidbits the Charmwright (level 1, 2/20 HPs) Began as a Gnoll Skald on Feb 4, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:38 (53 turns). tidbits the Charmwright (Gnoll Skald) Turns: 53, Time: 00:00:39 Health: 2/20 AC: 3 Str: 13 XL: 1 Next: 30% Magic: 3/6 EV: 14 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) c - a +0 dagger Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 22% 3 ###.... Spectral Weapon Hex/Chrm ##...... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You open the gate. There is an open gate here. Unknown command. Found a hand axe. Found 12 gold pieces. Found an escape hatch in the floor. You see here 12 gold pieces. You now have 12 gold pieces. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Unknown command. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! Unknown command. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Unknown command. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Unknown command. You closely miss the kobold. You hit the kobold. You kill the kobold! Unknown command. Unknown command. Unknown command. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! You see here a +0 dagger. c - a +0 dagger A rat comes into view. Unknown command. Unknown command. Unknown command. Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! Unknown command. You closely miss the rat. The rat misses you. You closely miss Terence. Terence barely misses you. The rat closely misses you. You hit Terence but do no damage. The rat closely misses you. Terence barely misses you. Your leather armour prevents you from hitting Terence. The rat bites you. You hit Terence but do no damage. Terence hits you with a +0 flail. The rat bites you. You hit Terence. Terence is moderately wounded. Terence says, "Time to say good-bye..." Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. The rat barely misses you. Terence closely misses you. You barely miss Terence. Your bite misses Terence. Terence is moderately wounded. The rat closely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########..###..# #..# #..# #..# #..# #..###..###### #...##........ #............. #...##..##### #.####..# #.# #.@# ..# #@r....# #.# #......# #. .......# #.###..... #. ...... #. ..#### #. ..# You could see Terence and a rat. Vanquished Creatures 2 kobolds (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 41 | D:2 | Noticed Terence 52 | D:2 | HP: 3/20 [Terence/+0 flail (4)] 53 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 13 Cast: Infusion || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 26.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 26.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_windows_large_door D:2: minmay_evil_eye, uniq_terence, uniq_robin