Dungeon Crawl Stone Soup version 0.23-b1-51-gfe822ef6ca (webtiles) character file. Game seed: 5292458306499405300 27 tidbits the Charmwright (level 3, -5/31 HPs) Began as a Gnoll Skald on Feb 4, 2019. Slain by an ice beast (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (149 turns). tidbits the Charmwright (Gnoll Skald) Turns: 149, Time: 00:01:21 Health: -5/31 AC: 3 Str: 13 XL: 3 Next: 10% Magic: 3/9 EV: 14 Int: 16 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of lignification {unknown} e - a potion of heal wounds {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 4.5 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 2% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here an adder corpse. You see here a murky puce potion. c - a murky puce potion Found an escape hatch in the ceiling. A rat comes into view. You hit the rat but do no damage. Your bite misses the rat. You hit the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. Unknown command. Found 13 gold pieces. You see here 13 gold pieces. You now have 13 gold pieces. Found an escape hatch in the floor. An adder comes into view. The adder hisses angrily. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder closely misses you. Unknown command. You closely miss the adder. The adder bites you. You barely miss the adder. You bite the adder. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder misses you. A giant cockroach comes into view. Unknown command. Unknown command. Unknown command. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach closely misses you. You hit the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Your Spellcasting skill increases to level 5! Memorise Regeneration, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Memorise Spectral Weapon, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'w'. You see here an adder corpse. Found a white potion. A bat comes into view. Unknown command. You see here a white potion. e - a white potion An ice beast comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. You swap places. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - ice beast Aim: an ice beast You reach to attack! You hit the ice beast. The ice beast is lightly wounded. Your spectral weapon hits the ice beast from afar. You hit the ice beast. The ice beast is heavily wounded. Your spectral weapon hits the ice beast. The ice beast barely misses you. You closely miss the ice beast. You bite the ice beast, but do no damage. The ice beast is heavily wounded. Your spectral weapon barely misses the ice beast. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You hit the ice beast but do no damage. The ice beast is heavily wounded. Your spectral weapon barely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #. #.###.# #.# ####.###.# #.# #.# .......#.###.# #.# # # #.........# #.# ##..#.# ##..#.##### #.# ...b...##..#.# #.# .. #.......# #.. #.####..### ### #..#.Y@....# #.....(...## #.######### You could see an ice beast and a friendly spectral +0 spear. Vanquished Creatures 2 adders (D:2) A worm (D:2) A giant cockroach (D:2) A hobgoblin (D:2) A bat (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 48 | D:2 | Reached XP level 2. HP: 12/26 MP: 1/7 52 | D:2 | Learned a level 2 spell: Song of Slaying 55 | D:2 | Learned a level 2 spell: Shroud of Golubria 120 | D:2 | Reached XP level 3. HP: 15/31 MP: 5/9 121 | D:2 | Reached skill level 5 in Spellcasting 126 | D:2 | Learned a level 3 spell: Regeneration 130 | D:2 | Learned a level 3 spell: Spectral Weapon 143 | D:2 | Noticed an ice beast 149 | D:2 | Slain by an ice beast Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 4.5 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 38 Bite || 3 Cast: Infusion || 2 Spectral Weapon || 1 Armor: Leather armour || 4 Dodge: Dodged || 27 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 74.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 74.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_b, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_corner_a, corexii_hall_statues_l, corexii_hall_statues_t