Dungeon Crawl Stone Soup version 0.23-b1-51-gfe822ef6ca (webtiles) character file. Game seed: 18045610486749290599 28 tidbits the Charmwright (level 3, 0/31 HPs) Began as a Gnoll Skald on Feb 4, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:49 (258 turns). tidbits the Charmwright (Gnoll Skald) Turns: 258, Time: 00:02:50 Health: 0/31 AC: 3 Str: 13 XL: 3 Next: 14% Magic: 2/9 EV: 14 Int: 16 God: Gold: 53 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn Y - +4 ring of slaying MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -7), very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) c - a +0 shield Jewellery Y - a +4 ring of slaying (left hand) (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of remove curse {unknown} h - a scroll of fear {unknown} i - a scroll of immolation {unknown} Comestibles d - 3 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 4.5 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 #...... Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... Regeneration Chrm/Necr ##........ 17% 3 ###.... Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History An adder comes into view. The adder moves out of view. Found a mace. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Found a dented beryl amulet. Found a dagger and 8 gold pieces. A goblin and a skeleton come into view. The goblin shouts! The goblin hits you. Found 21 gold pieces. You miss the goblin. The goblin misses you. A giant cockroach zombie comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The goblin hits you. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You miss the goblin. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin! You kill the goblin! You hit the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. You hit the adder skeleton! The adder skeleton is almost destroyed. The adder skeleton misses you. You closely miss the adder skeleton. You bite the adder skeleton. You destroy the adder skeleton! The adder bites you. You are poisoned. The adder poisons you! You puncture the adder! The adder is almost dead. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is almost dead. The adder barely misses you. You completely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. Your magical infusion is running out. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The giant cockroach zombie waves its antennae. You closely miss the adder. The adder is almost dead. The adder closely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder closely misses you. You are very lightly contaminated with residual magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Unknown command. You hit the adder! You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You hit the giant cockroach zombie! You destroy the giant cockroach zombie! Memorise Regeneration, consuming 3 spell levels and leaving 8? You are no longer magically infusing your attacks. Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. You die... #.....## #....# #......####.... #....†....### #...[.###<..# #.....# ###.# #...^.# .. ###.### #.. #...### ## ###.@)## ###..# ##.# #$......$# #........# ...".....# ≈.........# ≈≈≈≈)S.##### .≈≈≈≈P#$# There were no monsters in sight! Vanquished Creatures An adder (D:2) An adder skeleton (D:2) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) A giant cockroach zombie (D:2) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 69 | D:1 | Reached XP level 2. HP: 26/26 MP: 0/7 251 | D:2 | HP: 4/26 [adder (4)] 255 | D:2 | Reached skill level 5 in Spellcasting 255 | D:2 | Reached XP level 3. HP: 3/31 MP: 3/9 257 | D:2 | HP: 1/31 [poisoned by an adder] 258 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 4.5 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 41 Bite || 3 Cast: Infusion || 4 Use: Potion || 1 Eat: Ration || 1 Armor: Leather armour || 3 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_prison D:2: overflow_temple_1_default, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_undead_e, uniq_crazy_yiuf_cottage, uniq_natasha