Dungeon Crawl Stone Soup version 0.23-b1-59-g586d0d887c (webtiles) character file. Game seed: 4120966308329593268 10 tidbits the Charmwright (level 2, -15/26 HPs) Began as a Gnoll Skald on Feb 5, 2019. Demolished by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (217 turns). tidbits the Charmwright (Gnoll Skald) Turns: 217, Time: 00:01:35 Health: -15/26 AC: 3 Str: 13 XL: 2 Next: 20% Magic: 1/7 EV: 14 Int: 15 God: Gold: 33 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 16 arrows f - 17 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls e - 2 scrolls of teleportation {unknown} Comestibles d - 4 rations Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 4.4 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading down here. You climb downwards. Your magical infusion is running out. Found 8 gold pieces. There is a stone staircase leading up here. Unknown command. You see here 8 gold pieces. You now have 16 gold pieces (gained 8). You are no longer magically infusing your attacks. Unknown command. Unknown command. Magic restored. Found 7 gold pieces. A leopard gecko comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The leopard gecko hisses angrily. Unknown command. You see here 7 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko (clinging) You reach to attack! You closely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! You now have 23 gold pieces (gained 7). You see here a leopard gecko corpse. Found 17 stones. Found a scroll labeled LUUCHU TESEFIN. Your magical infusion is running out. You see here 17 stones. f - 17 stones You see here a scroll labeled LUUCHU TESEFIN. e - 2 scrolls labeled LUUCHU TESEFIN (gained 1) You are no longer magically infusing your attacks. Unknown command. Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin shouts! Found a dagger. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The hobgoblin completely misses you. Unknown command. You hit the hobgoblin! You kill the hobgoblin! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 10 gold pieces. You see here 10 gold pieces. You now have 33 gold pieces (gained 10). Unknown command. Your magical infusion is running out. Unknown command. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Found 15 gold pieces. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a +0 giant spiked club You reach to attack! You hit the ogre. The ogre is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded) You reach to attack! You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! An adder comes into view. The adder hisses angrily. You hit the ogre. You bite the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. You completely miss the ogre. You bite the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is almost dead. You barely miss the ogre. You bite the ogre. The ogre is almost dead. The ogre barely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #....# #...### #### #<....# #..#### ##..#.# #.....# ####.###..## #....##....# #....##.#..# #....##.##.# #.......##@# #....#####O#.# #######...S..# #......# #......# .......... #######.##.# ∆ .# .# .. . You could see an ogre and an adder. Vanquished Creatures An adder skeleton (D:2) A leopard gecko (D:3) A hobgoblin (D:3) A jackal (D:1) A quokka (D:2) A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 63 | D:2 | Reached XP level 2. HP: 26/26 MP: 3/7 67 | D:2 | Learned a level 2 spell: Song of Slaying 70 | D:2 | Learned a level 2 spell: Shroud of Golubria 205 | D:4 | Noticed an ogre 217 | D:4 | Demolished by an ogre Action || total -------------------------++------- Melee: Spear || 18 Bite || 3 Cast: Infusion || 5 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_brainrot D:2: first_ration, serial_bayou_pond_c D:3: good_gods_mini_temple D:4: yredelemnul_altar_generic, minitemple, nicolae_tso_carved_into_rock