Dungeon Crawl Stone Soup version 0.24-a0-89-gce0dbf48b2 (webtiles) character file. Game seed: 5463548484153260127 44 tidbits the Charmwright (level 3, -3/31 HPs) Began as a Gnoll Skald on Feb 8, 2019. Slain by a mummy (10 damage) ... in an ossuary. The game lasted 00:02:12 (165 turns). tidbits the Charmwright (Gnoll Skald) Turns: 165, Time: 00:02:13 Health: -3/31 AC: 3 Str: 13 XL: 3 Next: 60% Magic: 5/9 EV: 14 Int: 16 God: Gold: 10 SH: 0 Dex: 14 Spells: 7/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) f - a +0 hunting sling Armour b - a +0 leather armour (worn) Scrolls g - a scroll of blinking {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 4.5 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 17% 3 ###.... Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Space distorts slightly along a thin shroud covering your body. Attack whom? Press: ? - help, Dir - move target cursor, f - mummy Aim: a mummy You reach to attack! You hit the mummy. The mummy is moderately damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - mummy Aim: a mummy (moderately damaged) You reach to attack! You hit the mummy. The mummy is moderately damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - mummy Aim: a mummy (moderately damaged) You reach to attack! You hit the mummy but do no damage. The mummy is moderately damaged. You hit the mummy but do no damage. The mummy is moderately damaged. Attack whom? Press: ? - help, Dir - move target cursor, f - mummy, p - mummy Aim: a mummy You reach to attack! You hit the mummy. The mummy is lightly damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - mummy Aim: a mummy (lightly damaged) You reach to attack! You hit the mummy. The mummy is lightly damaged. You barely miss the mummy. The mummy is lightly damaged. You barely miss the mummy. The mummy is lightly damaged. You hit the mummy. Your bite misses the mummy. The mummy is moderately damaged. The mummy closely misses you. You hit the mummy. The mummy is heavily damaged. You hit the mummy. The mummy is severely damaged. You hit the mummy. The mummy is almost destroyed. The mummy barely misses you. The mummy hits you! Your shroud falls apart! You hit the mummy. You destroy the mummy! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. You hit the mummy. The mummy is moderately damaged. Casting: Shroud of Golubria (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. The mummy closely misses you. The mummy barely misses you. You hit the mummy. The mummy is heavily damaged. You hit the mummy but do no damage. The mummy is heavily damaged. You hit the mummy. The mummy is severely damaged. Your shroud bends the mummy's attack away!! The mummy misses you. You hit the mummy but do no damage. The mummy is severely damaged. You hit the mummy. You bite the mummy. The mummy is almost destroyed. The mummy barely misses you. x2 You hit the mummy. The mummy is almost destroyed. You hit the mummy but do no damage. The mummy is almost destroyed. You hit the mummy but do no damage. The mummy is almost destroyed. The mummy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your shroud falls apart! The mummy barely misses you. You hit the mummy. You destroy the mummy! Your Invocations skill increases to level 1! You hit the mummy. The mummy is lightly damaged. You hit the mummy. The mummy is moderately damaged. The mummy completely misses you. You closely miss the mummy. The mummy is moderately damaged. You barely miss the mummy. The mummy is moderately damaged. The mummy barely misses you. You completely miss the mummy. You bite the mummy, but do no damage. The mummy is moderately damaged. You hit the mummy but do no damage. The mummy is moderately damaged. The mummy hits you! You die... ####### #.#.#.# #.....# #...# #.∩.# #@M.# #.∩.# #...# ##+## You could see a mummy. Vanquished Creatures 2 mummies (Ossuary) A worm (D:3) 2 leopard geckos (D:2) A bat (D:3) 3 giant cockroaches A goblin (D:3) A frilled lizard (D:3) 3 kobolds (D:3) A rat (D:3) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 46 | D:3 | Reached XP level 2. HP: 24/26 MP: 2/7 68 | D:3 | Learned a level 2 spell: Song of Slaying 71 | D:3 | Learned a level 2 spell: Shroud of Golubria 115 | D:4 | Found a sand-covered staircase. 129 | Ossuary | Entered an ossuary 147 | Ossuary | Reached skill level 5 in Spellcasting 147 | Ossuary | Reached XP level 3. HP: 21/31 MP: 5/9 157 | Ossuary | HP: 6/31 [mummy (16)] 158 | Ossuary | Reached skill level 1 in Invocations 165 | Ossuary | Slain by a mummy Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross D:2: layout_basic D:3: minmay_goblin_kobold_castle, layout_loops_ring D:4: layout_loops_corners, enter_ossuary_1, first_ration, minmay_shop_damaged Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 4.5 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Spear || 61 Bite || 3 Cast: Infusion || 2 Shroud of Golubri || 2 Use: Potion || 3 Armor: Leather armour || 4 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 39 | 61.9 | 11 | 4 | 26.7 +---------+---------+-------+---------+---------+------- D:2 | 8 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 16 | 3 | 15.8 | 8 | 2 | 20.0 Ossuary | 0 | 36 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.0 Dungeon | 78.2 | 78.2 | 0.0 | 0.0 | 0.0 | 32.2 Ossuary | 21.8 | 21.8 | 0.0 | 0.0 | 0.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.6 Dungeon | 86.7 | 86.7 | N/A | N/A | 42.9 | 6.8 Ossuary | 13.3 | 13.3 | N/A | N/A | 57.1 | 36.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross D:2: layout_basic D:3: minmay_goblin_kobold_castle, layout_loops_ring D:4: layout_loops_corners, enter_ossuary_1, first_ration, minmay_shop_damaged Ossuary: ossuary_minmay_chase