Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 2117192941456815178 2 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on Feb 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:03:10 (174 turns). tidbits the Charmwright (Gnoll Skald) Turns: 174, Time: 00:03:11 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 6/6 EV: 14 Int: 15 God: Gold: 26 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} f - 3 scrolls of teleportation {unknown} Potions c - a potion of agility {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a staircase leading out of the dungeon. You see here a puce potion. c - a puce potion Unknown command. You open the door. Unknown command. There is an open door here. Unknown command. Found a scroll labeled REDUWY AGHEOSCH. Unknown command. Found a ring mail. You see here a scroll labeled REDUWY AGHEOSCH. e - a scroll labeled REDUWY AGHEOSCH Found 3 scrolls labeled TEGOSCHOMES. You see here 3 scrolls labeled TEGOSCHOMES. f - 3 scrolls labeled TEGOSCHOMES Unknown command. Unknown command. You open the door. A bat and a kobold come into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You hit the bat. You kill the bat! Found a ring mail. There is an open door here. Unknown command. You hit the kobold. The kobold is severely wounded. You miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold! You kill the kobold! As you open the door, it creaks loudly! Unknown command. There is an open door here. Unknown command. As you open the door, it creaks loudly! Found 17 gold pieces. Unknown command. Your magical infusion is running out. There is an open door here. Unknown command. Unknown command. Unknown command. You see here 17 gold pieces. You now have 17 gold pieces. You are no longer magically infusing your attacks. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found 9 gold pieces. You see here 9 gold pieces. You now have 26 gold pieces (gained 9). A rat comes into view. Unknown command. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Unknown command. You hit the rat! You kill the rat! Unknown command. A rat comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You barely miss the rat. You hit the rat. You kill the rat! You see here a rat corpse. Your magical infusion is running out. You are no longer magically infusing your attacks. Magic restored. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......<....##.# ...............#.# .................. .........###...#.# .......### .##.# #.....## #.# ##...## #.# ##'## #####.# #.# #...#@# #.# #.#...# ##.## #...### ##...## ##.## ......# #.# .#...## #.# #....########.# .##...........# .....########## There were no monsters in sight! Vanquished Creatures A bat (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 174 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 7 Cast: Infusion || 2 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 13.2 | 0.0 | 0.0 | 151.0 Dungeon | 100.0 | 100.0 | 13.2 | 0.0 | 0.0 | 151.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners