Dungeon Crawl Stone Soup version 0.24-a0-159-gf1ee1cdb4e (webtiles) character file. Game seed: 17478934804310017646 9 tidbits the Charmwright (level 2, 16/26 HPs) Began as a Gnoll Skald on Mar 5, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (133 turns). tidbits the Charmwright (Gnoll Skald) Turns: 133, Time: 00:01:16 Health: 16/26 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 4/7 EV: 14 Int: 15 God: Gold: 14 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: quite poisoned (16 -> 9), shrouded (expiring), singing A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles f - 14 arrows Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 4.4 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. A bat comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. The bat hits you but does no damage. Found 9 gold pieces. You closely miss the bat. You bite the bat. The bat is heavily wounded. The bat closely misses you. You hit the jackal! You kill the jackal! You have reached level 2! The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (heavily wounded) You reach to attack! You hit the bat! You kill the bat! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here 9 gold pieces. You now have 14 gold pieces (gained 9). You see here 14 arrows. f - 14 arrows Your magical infusion is running out. You are no longer magically infusing your attacks. You see here a jackal corpse. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. Unknown command. Found a scroll labeled PERASO VIUKA. Unknown command. Unknown command. Found a shortbow. Unknown command. Unknown command. Found a ration. You see here a scroll labeled PERASO VIUKA. g - a scroll labeled PERASO VIUKA Unknown command. You hear a shout! A goblin comes into view. It is wielding a +0 club. You hear an angry hiss. An adder comes into view. Unknown command. Casting: Song of Slaying (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. A frilled lizard comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a +0 club You reach to attack! You hit the goblin. The goblin is moderately wounded. You barely miss the goblin. The goblin is moderately wounded. The adder barely misses you. Your shroud bends the goblin's attack away. You hit the goblin. The goblin is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. The goblin completely misses you. You hit the goblin but do no damage. The goblin is severely wounded. You feel sick. The adder closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. The adder closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. Your shroud bends the adder's attack away. You barely miss the goblin. The goblin is severely wounded. The adder completely misses you. The goblin hits you with a +0 club. The frilled lizard closely misses you. You hit the goblin. You kill the goblin! Your shroud begins to fray at the edges. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The frilled lizard bites you. You miss the frilled lizard. The adder bites you but does no damage. The frilled lizard barely misses you. You barely miss the frilled lizard. The adder bites you but does no damage. Your shroud bends the adder's attack away. A kobold comes into view. It is wielding a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.#.## #. #..# #.# #†#... #. #..# #.# #.###. #..#..# #.# #.# #. ####..#..# #.######.###. ......#..###..........#. .%...........####.#.#. ##.lS............#.#. #..)@.......######.#. #.##.........##...... #.............###...... #.#.##..##...## #...... # #..###K## #...... #...# #.### #...... ...... ......###.##. .....# #.........##. ###.### .###.##..##. You could see an adder, a kobold and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A bat (D:2) A goblin (D:2) A jackal (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 80 | D:2 | Reached XP level 2. HP: 26/26 MP: 4/7 85 | D:2 | Learned a level 2 spell: Song of Slaying 88 | D:2 | Learned a level 2 spell: Shroud of Golubria 133 | D:2 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_loops_ring, cheibriados_altar_1, lemuel_round_altar, first_ration, moated_statue Action || total -------------------------++------- Melee: Spear || 17 Bite || 1 Cast: Infusion || 2 Shroud of Golubri || 1 Song of Slaying || 1 Armor: Leather armour || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_loops_ring, cheibriados_altar_1, lemuel_round_altar, first_ration, moated_statue