Dungeon Crawl Stone Soup version 0.24-a0-159-gf1ee1cdb4e (webtiles) character file. Game seed: 14153634187414086334 1 tidbits the Ducker (level 1, 17/23 HPs) Began as a Gnoll Monk on Mar 5, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (108 turns). tidbits the Ducker (Gnoll Monk) Turns: 108, Time: 00:00:50 Health: 17/23 AC: 5 Str: 13 XL: 1 Next: 20% Magic: 1/1 EV: 16 Int: 12 God: Gold: 22 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . E - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: confused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) E - a +2 helmet (worn) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 6.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a runed helmet. There is an open door here. Unknown command. You open the door. Unknown command. Unknown command. There is an open door here. Unknown command. You see here a runed helmet. Unknown command. d - a runed helmet Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your runed helmet. x4 You finish putting on your +2 helmet. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +2 helmet (worn) Adjust to which letter? (? for menu, Esc to quit) E - a +2 helmet (worn) You open the door. A goblin comes into view. Unknown command. There is an open door here. Unknown command. The helpless goblin fails to defend itself. You slash the goblin! You kill the goblin! Found 14 poisoned needles. You see here 14 poisoned needles. Unknown command. Found 11 gold pieces. You see here 11 gold pieces. You now have 11 gold pieces. Unknown command. Found a stone staircase leading down. Unknown command. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. There is a stone staircase leading up here. Unknown command. You see here 11 gold pieces. You now have 22 gold pieces (gained 11). An adder comes into view. Unknown command. Found 11 stones. The adder hisses angrily. Unknown command. A quokka comes into view. Unknown command. A rat and Sigmund come into view. Found a robe. A bat comes into view. Unknown command. An adder comes into view. Unknown command. Unknown command. Sigmund shouts! You hear a shout! A giant cockroach comes into view. Sigmund closely misses you. Found 10 stones. Unknown command. Unknown command. Unknown command. Found 7 gold pieces. You aren't carrying any potions. Unknown command. You closely miss Sigmund. You hit the quokka but do no damage. Sigmund closely misses you. The quokka bites you but does no damage. You completely miss Sigmund. You closely miss the quokka. The quokka barely misses you. You barely miss Sigmund. You hit the quokka. Sigmund says, "I'm your fate." Sigmund casts a spell at you. The puff of flame hits you. The quokka barely misses you. A goblin comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. You closely miss Sigmund. You hit the quokka. Sigmund points at you and mumbles some strange words. You are confused. The quokka bites you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #.#.####.....##<# 8..#...##...######.# . .........### #.# # .8.###.....[# ... ##..........##...... ... #..8.####rS..######..... .... #Sb##.# #... ##.$##r## .# #... #.(s@@.# .# ....#.#### S. . # .. ##. You could see Sigmund, 2 adders, a quokka, a giant cockroach, a bat and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 97 | D:2 | Noticed Sigmund 108 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_rooms, zin_statuary, old_standard_altar, nicolae_overflow_hidden_temple, uniq_sigmund, uniq_natasha Action || total -------------------------++------- Melee: Hand axe || 5 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_rooms, zin_statuary, old_standard_altar, nicolae_overflow_hidden_temple, uniq_sigmund, uniq_natasha