Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 2 tidbits the Charmwright (level 1, 7/20 HPs) Began as a Gnoll Skald on Mar 7, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:29 (33 turns). tidbits the Charmwright (Gnoll Skald) Turns: 33, Time: 00:00:29 Health: 7/20 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 4/6 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused, hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. A leopard gecko comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. The leopard gecko hisses angrily. You barely miss the leopard gecko. The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! No target in view! You see here a leopard gecko corpse. Unknown command. Found a stone staircase leading down. Unknown command. There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a short sword. Found a red potion. There is a stone staircase leading up here. The kobold shouts! Unknown command. Sigmund the Dreaded comes into view. He is wielding a scythe. Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a short sword You reach to attack! You barely miss the kobold. You hit the kobold. You kill the kobold! Unknown command. You see here a red potion. Unknown command. e - a red potion Sigmund shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You reach to attack! You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You reach to attack! You hit Sigmund. Sigmund is lightly wounded. It was a potion of haste. You feel yourself speed up. Sigmund casts a spell. Sigmund flickers and vanishes! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ...###### # .##...#...# #. .......... #.#####......... ...#........... ####.#.#.<....... .......#{###.#### #...).# ..# #####...@###...## #...............# .................# ##.#####.###...... # #.# #...## #.# #.## ... .# #.# # #.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A kobold (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 20 | D:2 | Noticed Sigmund 33 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 6 Cast: Infusion || 1 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_diagonal_passages, hangedman_glass_teeth D:2: uniq_robin, uniq_sigmund