Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 5126754305854981919 23 tidbits the Charmwright (level 2, 14/26 HPs) Began as a Gnoll Skald on Mar 12, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:02:34 (225 turns). tidbits the Charmwright (Gnoll Skald) Turns: 225, Time: 00:02:34 Health: 14/26 AC: 3 Str: 13 XL: 2 Next: 95% Magic: 3/7 EV: 14 Int: 15 God: Gold: 103 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn H - ring of protection from magic MPRegen 0.10/turn f - ring of see invisible @: infused (expiring) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) e - a +0 dagger h - a +0 hand axe of distortion (You found it on level 2 of the Dungeon) Armour b - a +0 leather armour (worn) Jewellery f - a ring of see invisible (right hand) (You found it on level 2 of the Dungeon) H - a ring of protection from magic (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} i - a scroll of identify {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 4.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 19% 3 ###.... Spectral Weapon Hex/Chrm ##...... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The adder bites you but does no damage. You hit the adder. You kill the adder! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here an adder corpse. Unknown command. Unknown command. Your magical infusion is running out. Unknown command. You are no longer magically infusing your attacks. Found a glowing bronze ring. Unknown command. Unknown command. Unknown command. Found a scroll labeled DAFEMAREUNT. You see here a glowing bronze ring. f - a glowing bronze ring Put on which piece of jewellery? (? for menu, Esc to quit) f - a ring of see invisible (right hand) You see here a scroll labeled DAFEMAREUNT. g - a scroll labeled DAFEMAREUNT Unknown command. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold moves out of view. Unknown command. Unknown command. Unknown command. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Found a runed hand axe. You hit the kobold. You kill the kobold! You see here a +0 short sword. Found 23 stones. You see here a runed hand axe. h - a runed hand axe A worm comes into view. Found 13 gold pieces. Found a stone staircase leading down. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - worm Aim: a worm You reach to attack! You barely miss the worm. You hit the worm! The worm is moderately wounded. The worm bites you. You hit the worm. The worm is heavily wounded. You hit the worm! The worm is almost dead. The worm bites you but does no damage. You hit the worm! You kill the worm! You see here a worm corpse. Unknown command. You see here 13 gold pieces. You now have 88 gold pieces (gained 13). Found 15 gold pieces. Your magical infusion is running out. You see here 15 gold pieces. You now have 103 gold pieces (gained 15). You are no longer magically infusing your attacks. There is a stone staircase leading down here. You climb downwards. A ball python comes into view. There is a stone staircase leading up here. Unknown command. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ball python hisses angrily. Unknown command. Unknown command. Unknown command. You hit the ball python. You kill the ball python! Unknown command. A rat comes into view. Found 9 gold pieces and a scroll labeled MUYRPH MILA. Found 8 stones. Your magical infusion is running out. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You see here a scroll labeled MUYRPH MILA. i - a scroll labeled MUYRPH MILA You aren't carrying any potions. Unknown command. Okay, then. Sigmund casts a spell at you. The puff of flame hits you! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.......# ∆ ..........# ......... ..@.... ####.#.#. #.....# # .<.......#.####...#.#.#.. ........................ #..............(@...# #.####.####.###...#.# #.. #<....##...# ########.....##...# #.......†.##...#### #.###.#............. #.#............. ..+.............. ..##.............. You could see Sigmund. Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 2 kobolds A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 126 | D:2 | Reached XP level 2. HP: 26/26 MP: 4/7 134 | D:2 | Learned a level 2 spell: Song of Slaying 137 | D:2 | Learned a level 2 spell: Shroud of Golubria 222 | D:3 | Noticed Sigmund 225 | D:3 | Quit the game Action || total -------------------------++------- Melee: Spear || 21 Cast: Infusion || 6 Eat: Ration || 1 Armor: Leather armour || 3 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: layout_loops_cross, nicolae_gozag_cash_rules_everything_around_me D:3: layout_basic, nicolae_overflow_hidden_temple, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_b, serial_bayou_pond_d, grunt_decor_cap, fedhas_ov_isle_minmay, uniq_sigmund, uniq_jessica