Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 2907745039470369029 48 tidbits the Charmwright (level 3, 10/31 HPs) Began as a Gnoll Skald on Mar 13, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:03:21 (264 turns). tidbits the Charmwright (Gnoll Skald) Turns: 264, Time: 00:03:22 Health: 10/31 AC: 3 Str: 13 XL: 3 Next: 72% Magic: 1/9 EV: 14 Int: 16 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls r - a scroll of remove curse Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 4.5 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 5.4 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Memorise Spectral Weapon, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. You feel sick. You are no longer poisoned. You continue memorising. x2 You finish memorising. Spell assigned to 'w'. You now have 11 gold pieces. Your skin stops crawling. There is a stone staircase leading up here. You climb upwards. An adder and a rat come into view. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Found a ration. Found a stone staircase leading down. There is a stone staircase leading down here. Unknown command. Okay, then. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat Okay, then. Unknown command. You feel yourself speed up. You feel sick. The adder bites you. The rat bites you but does no damage. The adder bites you but does no damage. There is a stone staircase leading down here. You feel sick. You climb downwards. There is a stone staircase leading up here. Unknown command. You feel sick. Found a glowing dagger. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You feel sick. You feel sick. Unknown command. Your magical infusion is running out. Casting: Regeneration (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. You feel sick. You are no longer poisoned. The gnoll closely misses you. You hit the gnoll. You bite the gnoll. The gnoll is moderately wounded. Your spectral weapon hits the gnoll from afar. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. Your spectral weapon barely misses the gnoll. You hit the gnoll. The gnoll is heavily wounded. Your spectral weapon hits the gnoll from afar. The gnoll misses you. You hit the gnoll. You kill the gnoll! You are no longer magically infusing your attacks. Things that are here: a +0 spear; a gnoll corpse A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. Unknown command. Unknown command. Unknown command. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll labeled FIMIKHUPHU, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The gnoll shouts! The gnoll shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll, wielding a +0 club You reach to attack! You hit the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. Your spectral weapon completely misses the gnoll. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. Your spectral weapon hits the gnoll from afar. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! Your Invocations skill increases to level 1! You barely miss the gnoll. Your spectral weapon hits the gnoll but does no damage. The gnoll hits your spectral weapon with a +0 whip. Your spectral weapon shares its damage with you! You swap places. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) **.......*#..,,,,,,,*, #.........#.#**,,,,,,, #.........#.# *,***,,, *.........#.# *,***,** **.......##<# *,**,,,* **......##.# *,,,,,,, **..g#.##.###..#,,,* *#g##.........#*,** #@##..#.######*,* #(..........,,*,** ####..#.....,,,,,* ########..#######,,,,, #......)).......,,,,,, #.##############*,,,,, #.# **,,,* #.# ****,** #.# *,,,,,, You could see 2 gnolls and a friendly spectral +0 spear. Vanquished Creatures 2 gnolls (D:3) 2 adders A leopard gecko (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) A bat (D:2) 2 frilled lizards (D:1) A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 128 | D:2 | Reached XP level 2. HP: 26/26 MP: 4/7 149 | D:1 | Learned a level 2 spell: Song of Slaying 152 | D:1 | Learned a level 2 spell: Shroud of Golubria 201 | D:3 | Reached skill level 5 in Spellcasting 201 | D:3 | Reached XP level 3. HP: 22/31 MP: 3/9 207 | D:3 | Learned a level 3 spell: Regeneration 212 | D:3 | Learned a level 3 spell: Spectral Weapon 260 | D:3 | Reached skill level 1 in Invocations 264 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 4.5 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Spear || 34 Bite || 2 Cast: Infusion || 4 Regeneration || 1 Spectral Weapon || 1 Use: Scroll || 3 Potion || 2 Armor: Leather armour || 7 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_tetromino_s2 D:2: layout_rooms, first_ration, grunt_ministairs_12 D:3: layout_loops_ring