Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 9691304995772576322 0 tidbits the Skirmisher (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Mar 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (10 turns). tidbits the Skirmisher (Gnoll Wanderer) Turns: 10, Time: 00:00:27 Health: 23/23 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace b - a +2 blowgun (weapon) Missiles c - 2 curare-tipped needles (quivered) Armour e - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} Comestibles f - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 2.3 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Throw Frost Conj/Ice #..... 22% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 26 gold pieces and a scroll labeled DINIEMA ARELIO. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: 2 curare-tipped needles, a +2 blowgun, a +0 mace, a +0 robe, a ration; and the following spells available to memorise: Ensorcelled Hibernation, Throw Frost. Unknown command. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a +0 mace Adjust to which letter? (? for menu, Esc to quit) a - a +0 mace; c - 2 curare-tipped needles (quivered) You see here a scroll labeled DINIEMA ARELIO. d - a scroll labeled DINIEMA ARELIO Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. #. #.############## #..............# #.......≈......# #......§≈≈.....# #.......≈......# ##.@§§..§......## #§.≈§..≈<..≈...# #§≈§§.≈≈≈.≈≈§... #..≈..>≈...≈..## #.....§§.§....# #....§§§§.....# #.....§§≈.....# #.....§≈.....$# .............# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with the following items: 2 curare-tipped | needles, a +2 blowgun, a +0 mace, a +0 robe, a ration; and | the following spells available to memorise: Ensorcelled | Hibernation, Throw Frost 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 10 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 10.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, minmay_split_cup_small