Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 3674749834640458121 6 tidbits the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Mar 13, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (75 turns). tidbits the Vexing (Felid Enchanter) Turns: 75, Time: 00:01:36 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls a - a scroll of enchant weapon {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.3 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The giant cockroach barely resists. A rat comes into view. You scratch the rat but do no damage. The rat barely misses you. You scratch the rat. You kill the rat! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (clinging, chance to defeat MR: 69%) The giant cockroach is outlined in light. The giant cockroach misses you. You scratch the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. The giant cockroach misses you. You scratch the giant cockroach but do no damage. You bite the giant cockroach. You kill the giant cockroach! Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. Unknown command. There is an open door here. You see here a rat corpse. Unknown command. You butcher the rat corpse. There is an open door here. Things that are here: a chunk of flesh; a rat skeleton Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. Found a bubbling brown potion and a naga barding. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. The gnoll shouts! You hear a shout! Unknown command. Unknown command. A bat comes into view. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (water, chance to defeat MR: 69%) The bat is outlined in light. You scratch the bat but do no damage. The bat barely misses you. You open the door. You scratch the bat. You kill the bat! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You fall through a shaft! The shaft crumbles and collapses. Found a dagger. Found an escape hatch in the floor. A rat and a kobold come into view. You pounce on the unaware helpless kobold! You claw the kobold! You kill the kobold! Found a runed dagger. You see here a +0 short sword. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 69%) The rat barely resists. The rat bites you. * * * LOW HITPOINT WARNING * * * You scratch the rat. You kill the rat! You see here a runed dagger. Unknown command. 2 rats come into view. Found a scroll labeled GELUEG FAMM. Found a stone staircase leading up. The helpless rat fails to defend itself. You claw the rat! You kill the rat! The rat barely misses you. You scratch the rat. You kill the rat! You see here a scroll labeled GELUEG FAMM. a - a scroll labeled GELUEG FAMM There is a stone staircase leading up here. You climb upwards. The jackal barks! A jackal and a hobgoblin come into view. The jackal barks! A rat comes into view. The hobgoblin shouts! You hear an angry hiss. Found 13 stones. There is a stone staircase leading down here. The jackal closely misses you. x2; The jackal bites you. You die... #......#.. ....r... ....... ..... .g.. . ##..# ....#.hh## .......@.# .........# #.......... # ........#.... ## #########.....# #. #..... #. ..... ≈≈≈ . ..... ≈≈≈≈ ≈≈≈≈≈# You could see 2 jackals, a hobgoblin and a rat. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A kobold (D:2) 5 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 39 | D:1 | You fall through a shaft! 75 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 1 Cast: Corona || 5 Stab: Sleeping || 2 Eat: Chunk || 1 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, kennysheep_decorative_pillar D:2: layout_rooms, chequers_ecumenical_altar_simple