Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 13730071433073398774 2 tidbits the Vexing (level 1, -3/7 HPs) Began as a Felid Enchanter on Mar 13, 2019. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (168 turns). tidbits the Vexing (Felid Enchanter) Turns: 168, Time: 00:01:31 Health: -3/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles c - 25 arrows Scrolls e - a scroll of remove curse {unknown} Potions a - a potion of invisibility {unknown} d - a potion of degeneration {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. As you open the gate, it creaks loudly! You hear a bark! You hear a shout! Unknown command. There is an open gate here. Found a coppery potion. Found 25 arrows. You see here a coppery potion. Unknown command. a - a coppery potion You see here 25 arrows. c - 25 arrows Found 15 gold pieces. A kobold comes into view. It is wielding a +0 dagger. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (chance to defeat MR: 69%) The kobold is outlined in light. You closely miss the kobold. You bite the kobold. You kill the kobold! You see here a +0 dagger. Found an emerald potion. You see here an emerald potion. d - an emerald potion Found a stone staircase leading down. You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. You scratch the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You scratch the frilled lizard. You kill the frilled lizard! There is an open door here. You see here a frilled lizard corpse. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled YHUDAL EDWEZY. There is a stone staircase leading up here. You see here a scroll labeled YHUDAL EDWEZY. e - a scroll labeled YHUDAL EDWEZY Unknown command. A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. You pounce on the unaware helpless goblin! You claw the goblin! You kill the goblin! The hobgoblin shouts! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 69%) The hobgoblin is outlined in light. You barely miss the hobgoblin. The hobgoblin hits you. Ouch! That really hurt! You die... #####...#.## #............# #..####...#..# #..# ##.##..# #..#####.##..# #..##....##..# .######..##.#####<.# .........##.#####..# ...........g@).....# ####.###..........## #.##.####### #....# .##### ## You could see a hobgoblin. Vanquished Creatures A goblin (D:2) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 168 | D:2 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Corona || 2 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_corner_a D:2: layout_loops_ring, uniq_robin