Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 12857454902241300186 23 tidbits the Sneak (level 2, -1/14 HPs) Began as a Felid Monk on Mar 14, 2019. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:21 (331 turns). tidbits the Sneak (Felid Monk) Turns: 331, Time: 00:03:22 Health: -1/14 AC: 1 Str: 7 XL: 2 Next: 72% Magic: 3/3 EV: 19 Int: 11 God: Gold: 41 SH: 0 Dex: 18 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn W - ring of wizardry MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Jewellery W - a ring of wizardry (left paw) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} Potions c - a potion of haste {unknown} Comestibles a - 3 rations Skills: - Level 3.0 Fighting - Level 4.0 Dodging + Level 4.8 Stealth - Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You eat the chunk of flesh. This raw flesh tastes great. Okay, then. You scratch the rat. You kill the rat! You open the door. A hobgoblin comes into view. Found a dagger. Found a stone staircase leading down. There is an open door here. Unknown command. Unknown command. The helpless hobgoblin fails to defend itself. You mangle the hobgoblin!! You kill the hobgoblin! You see here a hobgoblin corpse. You open the door. Unknown command. There is an open door here. You open the door. Found a ring mail. There is an open door here. There is an open door here. You see here a dagger. There is a stone staircase leading down here. You climb downwards. A rat comes into view. Found a ration, a blackened cabochon ring, 21 sling bullets and a spear. There is a stone staircase leading up here. Unknown command. The helpless rat fails to defend itself. You mangle the rat!! You kill the rat! There is a stone staircase leading up here. Found 26 bolts. You see here a ration. a - 3 rations (gained 1) You see here a blackened cabochon ring. c - a blackened cabochon ring Put on which piece of jewellery? (? for menu, Esc to quit) c - a ring of wizardry (left paw) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a ring of wizardry (left paw) Adjust to which letter? (? for menu, Esc to quit) W - a ring of wizardry (left paw) A kobold comes into view. It is wielding a +0 whip. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. There is an open door here. You open the door. Unknown command. There is an open door here. There is an open door here. Unknown command. The helpless hobgoblin fails to defend itself. You mangle the hobgoblin!! You kill the hobgoblin! Found 11 gold pieces. You see here 11 gold pieces. You now have 29 gold pieces (gained 11). Found 12 gold pieces. Found a sedimented coppery potion. Found a stone staircase leading down. You see here a sedimented coppery potion. Unknown command. c - a sedimented coppery potion You see here 12 gold pieces. You now have 41 gold pieces (gained 12). The hobgoblin shouts! Unknown command. Found a ring mail. You miss the bat. The bat closely misses you. The bat misses you. You closely miss the bat. The bat closely misses you. x2 You closely miss the bat. You bite the bat. The bat is moderately wounded. The bat barely misses you. You scratch the bat but do no damage. Your bite misses the bat. The bat is moderately wounded. The bat hits you but does no damage. You scratch the bat. You kill the bat! You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You scratch the hobgoblin. The hobgoblin is heavily wounded. You scratch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... #............... #.......(##..... #........##..... #........##..... #.....g..##..... #. #.............). ###.### #.# #.##..... .......###.#####.##..... .......@g............... .[.>...###.#####.##..... #####.........##.##..... #................... #.........##.####... #................... #.##.......######.#. #.......##.# #... #..###......# #... You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds (D:1) 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 26 | D:1 | Reached skill level 3 in Stealth 90 | D:1 | Reached XP level 2. HP: 7/14 MP: 3/3 118 | D:1 | Reached skill level 4 in Stealth 331 | D:1 | Slain by a hobgoblin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.8 Fighting | | 3.0 Dodging | | 4.0 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 51 Bite || 4 Stab: Sleeping || 6 Eat: Chunk || 2 Armor: Skin || 4 Dodge: Dodged || 35 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 165.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 165.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_rooms, first_ration