Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 3933871069989289635 17 tidbits the Caller (level 2, 6/11 HPs) Began as a Felid Summoner on Mar 14, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:04:02 (408 turns). tidbits the Caller (Felid Summoner) Turns: 408, Time: 00:04:02 Health: 6/11 AC: 1 Str: 9 XL: 2 Next: 44% Magic: 1/6 EV: 18 Int: 16 God: Gold: 41 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (6 -> -3), very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Scrolls a - a scroll of remove curse {unknown} c - a scroll of amnesia {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Comestibles b - 2 rations Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.2 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... i - Call Imp Summ ##...... 6% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You kill the kobold! Things that are here: a +0 short sword; a stone You open the door. A worm comes into view. Found 8 gold pieces. You close the door. There is a fountain of clear blue water here. You open the door. Unknown command. There is an open door here. Found 14 gold pieces. An adder comes into view. The adder hisses angrily. Found a scroll labeled KEWNUXK OKLUTY. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your crimson imp blinks! The adder bites your quokka. Your quokka barely misses the adder. There is an open door here. The adder bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat misses the adder. Your crimson imp blinks! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat bites the adder. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (moderately wounded) Attack! You scratch the adder. The adder is heavily wounded. The adder misses you. Your crimson imp misses the adder. You scratch the adder. The adder is heavily wounded. The adder closely misses you. Your rat closely misses the adder. Your crimson imp blinks! You barely miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder misses you. Your rat closely misses the adder. The adder bites you. Your rat closely misses the adder. There is a fountain of clear blue water here. Your crimson imp blinks! Your crimson imp blinks! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. Your crimson imp hits the adder. The adder closely misses you. You miss the adder. You bite the adder, but do no damage. The adder is severely wounded. Your crimson imp barely misses the adder. The adder completely misses you. You completely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! Your crimson imp blinks! Your rat closely misses the adder. Okay, then. You scratch the adder but do no damage. The adder is severely wounded. You feel sick. The adder completely misses you. Your rat closely misses the adder. You closely miss the adder. The adder is severely wounded. The adder completely misses you. The adder closely misses you. Your rat closely misses the adder. You scratch the adder but do no damage. Your bite misses the adder. The adder is severely wounded. You feel sick. Your crimson imp hits the adder. The adder dies! Your Unarmed Combat skill increases to level 2! It was a potion of might. You feel very mighty all of a sudden. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..[....... ..... .... #..# ##########+#### #..# #.....#.......# #<.# #.....#.⌠...⌠.###..##### #.....#.......#.......... ###.#.'...⌠.r@'.#........ .$.###.....5.#########.. ...S? #(⌠.).⌠.# # #...... #.......# ....... ####+#### ....... ... ....... ....# ...... $...#.# You could see a friendly crimson imp and a friendly rat. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:2) 6 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 116 | D:1 | Reached skill level 1 in Unarmed Combat 201 | D:1 | Reached XP level 2. HP: 5/11 MP: 0/6 205 | D:1 | Learned a level 2 spell: Call Imp 406 | D:2 | Reached skill level 2 in Unarmed Combat 408 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.2 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 23 Bite || 1 Cast: Summon Small Mamm || 20 Call Imp || 1 Use: Potion || 1 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 204.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 204.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_basic, minmay_fountain_box, uniq_sigmund