Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 13972014909271379696 98 tidbits the Caller (level 4, 20/20 HPs) Began as a Felid Summoner on Mar 14, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:13:44 (996 turns). tidbits the Caller (Felid Summoner) Turns: 996, Time: 00:13:44 Health: 20/20 AC: 1 Str: 4 XL: 4 Next: 44% Magic: 2/8 EV: 18 Int: 18 God: Gold: 99 SH: 0 Dex: 16 Spells: 1/7 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, high mp 1, sense surroundings 1, shaggy fur 1, slow metabolism 1, MP-powered wands, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Missiles e - 17 arrows Scrolls d - a scroll of magic mapping {unknown} f - a scroll of noise {!r} k - a scroll of enchant armour r - a scroll of remove curse Potions g - a potion of brilliance h - a potion of ambrosia i - a potion of heal wounds Comestibles b - 4 rations Skills: - Level 2.6 Fighting + Level 3.1 Dodging - Level 2.6 Stealth - Level 4.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... c - Call Canine Familiar Summ ###..... 11% 3 ###.... i - Call Imp Summ ###..... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 61% 4 #####.. Summon Lightning Spire Summ/Air #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have an increased reservoir of magic. (+10% MP) You passively map a small area around you. You expend magic power (3 MP) to strengthen your wands. Message History Your hound dies! Your hound's corpse disappears in a puff of smoke! The orc wizard points at your crimson imp and mumbles some strange words. The magic dart hits your crimson imp. Unknown command. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your crimson imp. The orc wizard casts a spell at your crimson imp. Your crimson imp appears confused. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (almost dead, slightly transparent) Attack! Something hits your crimson imp. The orc wizard points at your crimson imp and mumbles some strange words. The magic dart hits your crimson imp! Your crimson imp dies! What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (almost dead, slightly transparent, hasn't noticed you) Attack! The orc wizard gestures at your hound while chanting. Your hound resists with significant effort. Your hound barely misses the orc wizard. You hear a shout! Your hound closely misses the orc wizard. The orc wizard casts a spell at your hound. The puff of flame hits your hound! An orc comes into view. It is wielding a +0 trident. Your hound barely misses the orc wizard. The orc wizard gestures at your hound while chanting. Your hound appears confused. Unknown command. Casting: Call Canine Familiar (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc wizard hits your hound with a +0 dagger. Your hound barely misses the orc wizard. The orc priest hits your crimson imp with a +0 flail. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (almost dead, slightly transparent) Attack! The orc wizard hits your hound with a +0 dagger. Your hound misses the orc wizard. The orc priest barely misses your crimson imp. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (almost dead, slightly transparent) Attack! The orc wizard hits your hound with a +0 dagger. Something hits your crimson imp. Your hound bites the orc wizard but does no damage. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (almost dead, slightly transparent) Attack! Your hound closely misses the orc wizard. The orc wizard hits your hound with a +0 dagger. Your hound dies! Your hound's corpse disappears in a puff of smoke! It was a potion of heal wounds. You feel much better. You scratch the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. You are confused. The orc closely misses you. The orc priest hits your crimson imp with a +0 flail. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... * , *, ,, ..... ## ,, # ..#.. * ,* .#,, #..####. ...., ,, , .# #....>.. ..# # * ##.# ,*##.##### .##.# ...# , #...# ....# *# * #..# , #...# .# #.####..# #...# ####, , #.?oo@..# ,##...#### ...# .o....####5#### ##........ †#.# ..###.####o#..###......... .# , #....)...##..........< .#,# ,,, ###.####.#######.....### .#.# ........(# #.###.# ...# * #.#####..# #####. #.# ##########.##.....##...##.# #.# # #.. .....##.##.##.>...#.. ..# You could see an orc priest, an orc wizard (invisible), an orc and a friendly crimson imp. Vanquished Creatures Sigmund (D:2) An adder (D:3) 2 dart slugs (D:2) 3 ball pythons 9 bats A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A frilled lizard (D:2) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 worms (D:3) A leopard gecko (D:2) 2 giant cockroaches 4 goblins 3 hobgoblins A kobold (D:2) 5 bats 3 frilled lizards 4 rats 26 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 70 | D:1 | Reached skill level 1 in Unarmed Combat 118 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 128 | D:1 | Learned a level 2 spell: Call Imp 240 | D:1 | Reached skill level 2 in Unarmed Combat 434 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 434 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 434 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 470 | D:2 | Reached XP level 3. HP: 14/14 MP: 2/7 475 | D:2 | Learned a level 3 spell: Call Canine Familiar 685 | D:2 | Noticed Sigmund 707 | D:2 | Killed Sigmund 707 | D:2 | Reached skill level 2 in Fighting 707 | D:2 | Reached skill level 3 in Unarmed Combat 707 | D:2 | Reached XP level 4. HP: 6/20 MP: 1/8 707 | D:2 | Reached XP level 5. HP: 7/23 MP: 1/9 752 | D:2 | Slain by a worm 753 | D:2 | Reached XP level 4. HP: 0/20 MP: 5/8 872 | D:3 | Reached skill level 4 in Unarmed Combat 883 | D:3 | Reached skill level 3 in Dodging 996 | D:3 | Quit the game Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 3 4 | 4.0 Fighting | 2 | 2.6 Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 57 | 17 || 74 Punch | 2 | || 2 Bite | 1 | || 1 Cast: Summon Small Mamm | 36 | || 36 Call Imp | 4 | 2 || 6 Call Canine Famil | 4 | 7 || 11 Use: Scroll | 8 | 2 || 10 Potion | 2 | 2 || 4 Stab: Sleeping | 7 | 3 || 10 Eat: Chunk | 8 | 2 || 10 Armor: Skin | 2 | || 2 Dodge: Dodged | 54 | 15 || 69 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 0.0 | 0.0 | 245.0 Dungeon | 100.0 | 100.0 | 1.6 | 0.0 | 0.0 | 245.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 63.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 63.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms D:2: minmay_inner_zag, layout_basic, uniq_sigmund D:3: layout_loops_cross, marbit_many_paths, uniq_crazy_yiuf_cottage D:4: minmay_razor_zed, layout_loops_corners, first_ration, minivault_14, uniq_edmund