Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 11454193499983813080 0 tidbits the Caller (level 1, 7/7 HPs) Began as a Felid Summoner on Mar 18, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (17 turns). tidbits the Caller (Felid Summoner) Turns: 17, Time: 00:00:30 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Summoner. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 25 stones and 8 gold pieces. Found a staircase leading out of the dungeon. Unknown command. Unknown command. A bat comes into view. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat misses you. You swap places. The bat misses your quokka. Your quokka bites the bat. The bat hits your quokka. The bat barely misses your quokka. Your bat closely misses the bat. The bat misses you. You scratch the bat but do no damage. The bat is heavily wounded. Your bat misses the bat. The bat completely misses you. The bat barely misses your quokka. Your quokka misses the bat. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits your bat. Your bat barely misses the bat. You scratch the bat but do no damage. The bat is moderately wounded. The bat misses you. Your bat barely misses the bat. Your quokka closely misses the bat. You barely miss the bat. The bat is moderately wounded. The bat misses you. Your quokka closely misses the bat. The bat hits your bat but does no damage. Your quokka barely misses the bat. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (moderately wounded) Attack! Your bat hits the bat but does no damage. The bat misses you. Your bat hits the bat but does no damage. The bat hits your quokka but does no damage. Your quokka barely misses the bat. You scratch the bat but do no damage. The bat is moderately wounded. The bat misses you. Your bat completely misses the bat. Your quokka closely misses the bat. The bat misses your quokka. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (moderately wounded) Attack! The bat hits your bat but does no damage. Your bat hits the bat. The bat hits your bat. Your bat misses the bat. Your quokka bites the bat. The bat dies! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.##... ......... ........# ........# ........# ....^...# #.######### #†r.......### #.b@......≈≈# ......#....<...≈≈# ......#≈........≈# ......#≈≈...(..≈≈# ##+####≈≈≈$....≈≈# #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ##≈≈≈≈≈≈≈### ......... You could see a friendly quokka and a friendly bat. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 17 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Summon Small Mamm || 2 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 1.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, roderic_lattice_a, minmay_hexomino_f4