Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 8609003651959283600 5 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on Mar 18, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:39 (187 turns). tidbits the Charmwright (Gnoll Skald) Turns: 187, Time: 00:01:39 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 80% Magic: 5/6 EV: 14 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles h - 20 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of blinking i - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 4.4 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You closely miss the rat. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Found a stone staircase leading down. Found 12 gold pieces. Unknown command. A bat comes into view. Unknown command. A bat comes into view. The bat barely misses you. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You hit the bat! You kill the bat! Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You completely miss the bat. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (severely wounded) You reach to attack! You closely miss the bat. The bat is severely wounded. The bat misses you. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (moderately wounded) You reach to attack! You hit the bat. You kill the bat! You see here 12 gold pieces. You now have 12 gold pieces. There is a stone staircase leading down here. Found a dagger. You see here a bat corpse. There is a stone staircase leading down here. You climb downwards. Found an inky potion. There is a stone staircase leading up here. Unknown command. You see here an inky potion. g - an inky potion Your magical infusion is running out. You are no longer magically infusing your attacks. Unknown command. Found 20 stones. You see here 20 stones. h - 20 stones Unknown command. Unknown command. Found 8 gold pieces. Found 7 gold pieces. You see here 7 gold pieces. You now have 19 gold pieces (gained 7). Found a scroll labeled GAKHLU GISKUT. Found a leather armour and 18 sling bullets. Found a scroll labeled GUPLUP GACEA. Unknown command. Unknown command. Found 26 stones. You see here a scroll labeled GAKHLU GISKUT. i - a scroll labeled GAKHLU GISKUT You see here a scroll labeled GUPLUP GACEA. j - a scroll labeled GUPLUP GACEA A gnoll comes into view. It is wielding a +0 spear. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The gnoll shouts! You hear a shout! A scorpion comes into view. Unknown command. Okay, then. Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Blink to where? Press: ? - help, Dir - move target cursor Are you sure you want to cancel this blink? Okay, then. As you read the scroll labeled ASAUKHL DAMPOLL, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled RIAFACIOLU, it crumbles to dust. It is a scroll of amnesia. Okay, then. There are monsters nearby! As you read the scroll labeled KISMU PUOCU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ....# .g.... ###.....# #.....s.. #@# #.# ###.###### #........# #.#.#.####.# #.#.#....#.# #.#.#.##.#(# .#.#.####.#.# # #.#.#......#(######## You could see a scorpion (inner flame) and a gnoll (inner flame). Vanquished Creatures 2 bats (D:1) A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 183 | D:2 | Noticed a scorpion 187 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 11 Cast: Infusion || 3 Use: Scroll || 3 Armor: Leather armour || 2 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 93.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 93.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms D:2: layout_basic, first_ration