tids Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 1, D:1) a +0 chain mail (7, 30, D:1) a +0 spear (8, 22, D:1) 24 bolts (16, 0, D:1) 17 sling bullets (37, 29, D:1) a +0 hand axe (41, 25, D:1) a +0 whip (43, 21, D:1) 23 bolts (46, -3, D:1) a +0 leather armour (47, 23, D:1) a +0 robe (64, 5, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 3 curare-tipped darts (9, 6, D:2) a +0 short sword (54, 29, D:2) a cursed +0 leather armour (55, 48, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 whip (4, 1, D:3) a +0 dagger (5, 0, D:3) a +0 dagger a +0 dagger a +0 hand axe a +0 scale mail (15, -7, D:3) a +0 leather armour (16, -17, D:3) a +0 dagger (37, -21, D:3) a +0 leather armour a cursed -4 ring of evasion (45, -27, D:3) 18 sling bullets (50, -9, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Beowene's Assorted Antiques the +4 centaur barding of Parlour Games {+Fly} (1302 gold) It lets you fly. a +0 leather armour (50 gold) a phantom mirror (750 gold) the +1 robe of the Tarantula {Dex+3} (475 gold) It affects your dexterity (+3). a +0 pair of gloves (112 gold) a scroll of remove curse (75 gold) the +1 robe of the Sky {rElec rC+++ Int+3 Dex-3} (1367 gold) It affects your intelligence (+3). It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. (0, 0, D:4) a +0 hand axe (18, 2, D:4) a +0 dagger (19, -13, D:4) a +0 hunting sling a +0 trident (19, 2, D:4) a cursed +0 club (22, -27, D:4) a +0 flail a +0 whip a +0 club a +0 trident a cursed +0 leather armour (22, -26, D:4) a +0 flail (22, -15, D:4) a +0 rapier (24, -18, D:4) a +0 hand axe a +0 dagger (25, -18, D:4) a +0 club (27, -30, D:4) a +0 pair of gloves (33, -4, D:4) a +0 hand axe a +0 chain mail (43, 22, D:4) 2 potions of degeneration {!q} Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (32, 31, D:5) a +0 whip (33, 21, D:5) a +0 plate armour (37, 31, D:5) a +0 club a +0 leather armour (38, 7, D:5) a +0 hunting sling (39, -3, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) 2 scrolls of noise {!r} (1, -8, D:6) a scarf of harm (1, -3, D:6) a +0 plate armour a +0 war axe (2, -13, D:6) a +0 war axe (6, -6, D:6) a +0 dagger (10, 5, D:6) a +0 mace (11, -3, D:6) a +0 chain mail a +0 glaive (12, -10, D:6) a +0 leather armour a +0 short sword (12, 18, D:6) a +0 shortbow (16, 32, D:6) a +0 hand axe a cursed -1 chain mail (19, 13, D:6) a +0 dagger (20, 13, D:6) a +0 dagger (23, -3, D:6) a +0 shortbow (27, 8, D:6) a +0 hand axe a +0 robe (31, 5, D:6) a +0 hand axe (36, -3, D:6) a +0 club (38, -3, D:6) a +0 mace a +0 hand axe of venom a +0 whip a +0 scale mail a +0 short sword (44, -5, D:6) a +0 robe a +0 dagger (45, 7, D:6) a +0 dire flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (0, 24, D:7) a stone (1, 22, D:7) a +0 whip (1, 23, D:7) 3 stones (2, -3, D:7) a +0 mace (2, 23, D:7) a +0 dagger (unseen) (6, 19, D:7) a +0 whip (still there?) 4 stones (still there?) (7, 30, D:7) 19 stones (8, 26, D:7) a +0 club (unseen) (8, 31, D:7) a potion of curing (10, 24, D:7) a +0 short sword (unseen) (11, 29, D:7) a ration (12, -3, D:7) a +0 dagger (unseen) (12, 22, D:7) a +0 robe (12, 23, D:7) 15 poisoned darts (28, 17, D:7) a +0 shortbow (31, 1, D:7) a +0 falchion (35, 32, D:7) a +0 hand axe (36, 32, D:7) a +0 trident (unseen)