Dungeon Crawl Stone Soup version 0.25.0 (webtiles) character file. Game seed: 18410721137507874181 3 tids the Vexing (level 1, -1/13 HPs) Began as a Barachi Enchanter on June 12, 2020. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (226 turns). tids the Vexing (Barachi Enchanter) Turns: 226, Time: 00:00:55 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - 11 stones (quivered) c - 16 arrows Armour B - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} g - a scroll of blinking {unknown} Comestibles d - 2 rations f - 4 chunks of flesh Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 3.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confusing Touch Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Flash Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Found a staircase leading out of the dungeon. Moving slot b to B (+0 robe) Found 11 stones. Unknown command. Found 16 arrows. Unknown command. You see here 11 stones. b - 11 stones You see here 16 arrows. c - 16 arrows You now have 6 gold pieces. Found a ring mail. As you open the door, it creaks loudly! There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! Unknown command. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. f - a chunk of flesh You see here a frilled lizard skeleton. A frilled lizard comes into view. Found a scroll labeled COSTEN OPHOMM. Found a scroll labeled ACHOTZ GOYQEU. Found a stone staircase leading down. Found 10 gold pieces. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! You butcher the frilled lizard corpse. f - 2 chunks of flesh (gained 1) You see here a frilled lizard skeleton. x2 e - a scroll labeled ACHOTZ GOYQEU d - 2 rations (gained 1) There is a stone staircase leading down here. You open the door. There is an open door here. You now have 16 gold pieces (gained 10). A bat comes into view. Unknown command. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! You butcher the bat corpse. f - 3 chunks of flesh (gained 1) You see here a bat skeleton. x2 A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin misses you. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. Unknown command. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 4 chunks of flesh (gained 1) Things that are here: a +0 club; a hobgoblin skeleton HP restored. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A goblin comes into view. It is wielding a +0 dagger. You see here a scroll labeled COSTEN OPHOMM. Unknown command. g - a scroll labeled COSTEN OPHOMM You closely miss the kobold. The kobold hits you with a +0 short sword. You barely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is severely wounded. The goblin shouts! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... .# #.....##.....##.....# .# #............+ ...# .# #......#.....###....#.# .# #...................... .# #.##...รท..#######.#.#.# .# #.######..#.. ### .# #.........#.# ..... .# #######...#.#####...... .# #.....@K......... .# #####......g......... .######......############.. ).....'.............. ..#####.............. ..# #.............. ..# #.............. ..# #######......... ..# ##............... You could see a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tids the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | HP: 2/13 [kobold/+0 short sword (5)] 226 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Action || total -------------------------++------- Melee: Dagger || 15 Stab: Sleeping || 2 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 76.1 | 226.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 76.1 | 226.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic