Dungeon Crawl Stone Soup version 0.25.0 (webtiles) character file. Game seed: 2456878414038151178 2 tids the Vexing (level 1, -1/14 HPs) Began as a Barachi Enchanter on June 12, 2020. Slain by a goblin ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (180 turns). tids the Vexing (Barachi Enchanter) Turns: 180, Time: 00:01:03 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +1 short sword (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger b - a +1 short sword of holy wrath (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour B - a +0 robe (worn) Comestibles c - 3 chunks of flesh d - a ration Skills: + Level 0.8 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting - Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confusing Touch Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Moving slot b to B (+0 robe) Found a dagger. Unknown command. You see here a dagger. A rat comes into view. Found a leather armour. A goblin comes into view. Found 15 bolts. A kobold comes into view. It is wielding a +1 short sword of holy wrath. The kobold shouts! You hear a shout! The kobold throws a stone. The stone closely misses you. Found a sedimented black potion. A goblin comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone closely misses you. You see here a stone. Unknown command. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You barely miss the kobold. The kobold hits you but does no damage. Unknown command. Okay, then. You closely miss the kobold. The kobold closely misses you. The kobold barely misses you. You barely miss the kobold. You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You hit the goblin. You kill the goblin! Items here: )) †† a +0 dagger; a +1 short sword of holy wrath; a goblin corpse; a kobold corpse b - a +1 short sword of holy wrath Your +1 short sword of holy wrath softly glows with a divine radiance! b - a +1 short sword of holy wrath (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. You butcher the goblin corpse. c - 3 chunks of flesh Things that are here: a +0 dagger; a goblin skeleton; a kobold corpse Things that are here: a +0 dagger; a goblin skeleton; a kobold corpse You see here a stone. You see here a stone. Found a hand axe. Unknown command. A hobgoblin comes into view. The hobgoblin shouts! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. The hobgoblin hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The goblin misses you. The hobgoblin misses you. The frilled lizard unfolds its giant frill. Unknown command. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The goblin hits you but does no damage. The hobgoblin misses you. The hobgoblin closely misses you. Things that are here: a +0 dagger; a goblin skeleton; a kobold corpse Okay, then. Okay, then. Unknown command. Hop to where? Press: ? - help, Dir - move target cursor Boing! Unknown command. You start resting. The hobgoblin is too close now for your liking. You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any potions. Unknown command. Unknown command. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The goblin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The goblin hits you from afar with a +0 spear. You die... ((.g.(....♣ ♣♣♣♣.♣♣♣.♣♣ #####g....♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣ ##g.l..♣♣♣≈♣♣...♣♣♣ ♣♣..♣♣♣ ##..♣♣♣♣♣♣≈≈≈..♣♣♣ ♣♣♣..♣ #.♣♣♣ ♣♣♣≈≈≈♣♣♣ ♣♣.♣ .g♣♣ ♣♣≈≈≈≈♣♣ ♣♣.♣♣ ♣ #..♣ ♣♣♣♣♣.gg≈≈≈♣♣♣ ♣.♣♣ ♣ #g.♣♣♣♣♣.....♣...≈≈≈♣♣♣ ♣♣.♣♣ ♣ ♣♣.g.♣.g.gg♣♣♣♣g@.♣≈≈≈♣♣♣.♣.♣♣♣♣♣ ♣♣♣.)..♣♣♣♣ ♣♣.♣♣♣≈≈≈♣♣♣....♣.. ♣♣♣♣♣♣ ♣♣♣ ♣≈≈♣♣ ♣♣♣P♣.P♣ ♣♣♣♣ ♣♣♣♣♣♣ You could see a hobgoblin and 2 goblins. Vanquished Creatures A kobold (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tids the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | HP: 2/14 [goblin/+0 spear (6)] 180 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, minmay_tromino_i4 Action || total -------------------------++------- Melee: Dagger || 6 Short sword || 5 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.1 | 59.4 | 180.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.1 | 59.4 | 180.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, minmay_tromino_i4