Dungeon Crawl Stone Soup version 0.25.0 (webtiles) character file. Game seed: 17532300170789762950 153 tids the Skirmisher (level 5, -7/46 HPs) Began as a Barachi Enchanter on June 12, 2020. Mangled by a wight ... wielding a cursed +3 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:13 (3468 turns). tids the Skirmisher (Barachi Enchanter) Turns: 3468, Time: 00:06:13 Health: -7/46 AC: 6 Str: 10 XL: 5 Next: 35% Magic: 8/8 EV: 10 Int: 15 God: Gold: 86 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +1 ring mail rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn q - ring of poison resistance MPRegen 0.11/turn (no ring) @: drained, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 whip (weapon) j - a cursed -2 hunting sling m - a +0 dagger n - a +0 hunting sling Missiles f - 37 arrows o - 90 stones (quivered) Armour g - a +0 robe B - a +1 ring mail (worn) Jewellery q - a ring of poison resistance (left hand) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of random uselessness Potions i - a potion of cancellation l - 2 potions of curing Comestibles d - 4 rations Skills: + Level 5.9(4.7) Fighting - Level 1.1(0.1) Short Blades - Level 2.1(1.1) Dodging - Level 2.6(1.6) Stealth - Level 2.1(1.1) Spellcasting - Level 3.2(2.2) Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 26% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 52% 2 ###.... Confusing Touch Hex #....... 58% 3 ####... Tukima's Dance Hex #....... 58% 3 ####... Dazzling Flash Conj/Hex #..... 77% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You hit the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse b - a +0 whip b - a +0 whip (weapon) The wight is too close now for your liking. Unknown command. Casting: Corona (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (wandering, hasn't noticed you, chance to defeat MR: 47%) The wight resists with significant effort. Casting: Corona (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (chance to defeat MR: 47%) The wight is outlined in light. You hit the wight. The wight is lightly damaged. The wight closely misses you. You completely miss the wight. The wight is lightly damaged. The wight hits you but does no damage. You hit the wight. The wight is moderately damaged. The wight hits you with a cursed +3 hand axe. You feel drained. You hit the wight. The wight is heavily damaged. The wight misses you. You hit the wight. The wight is severely damaged. The wight closely misses you. You hit the wight but do no damage. The wight is severely damaged. The wight barely misses you. You hit the wight but do no damage. The wight is severely damaged. The wight stops glowing. The wight hits you but does no damage. A wight comes into view. It is wielding a +2 short sword of freezing. The wight hits you with a cursed +3 hand axe. You feel drained. Unknown command. You hit the wight. The wight is severely damaged. The wight hits you but does no damage. The wight hits you with a cursed +3 hand axe! There is a stone staircase leading up here. The wight closely misses you. The wight hits you with a +5 flail. You climb upwards. There is a stone staircase leading down here. Unknown command. Okay, then. Okay, then. As you read the scroll labeled MEQAXI FUMOA, it crumbles to dust. It is a scroll of enchant armour. Your +0 ring mail glows green for a moment. The wight closely misses you. Unknown command. As you read the scroll labeled CAC MENUS IGIF, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger glows red for a moment. The wight hits you with a +5 flail. The wight hits you with a cursed +3 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll labeled PYUTHR KOX FEEFIE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The wight hits you but does no damage. The wight hits you with a cursed +3 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the wight. The wight is severely damaged. The wight hits you with a +5 flail. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. You closely miss the wight. The wight is severely damaged. The wight hits you with a +5 flail. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. You completely miss the wight. The wight is severely damaged. The wight hits you with a +5 flail. * * * LOW HITPOINT WARNING * * * The wight hits you with a cursed +3 hand axe. * * * LOW HITPOINT WARNING * * * You feel drained. Your ring mail prevents you from hitting the wight. The wight is severely damaged. The wight hits you but does no damage. The wight hits you with a cursed +3 hand axe! You die... #...# ###...### # ######.......# ##### #..).........# ....######### #.####.......# ............# #.# ###...####### ######<####.# #§# #.........# # #.# #.# #z# #########.# # #.# #.# #@# #.# # #.# #.# #z# #.# # #.# #.####§######### #.# # #.# #.#..........>.# #.# # #.# #...#...######.# #.# #.# #..###.#.## #># ####.# #.#####..#..##.## #.# #..... #..........####.###.###.##.# ########.### ##............ You could see 2 wights. Vanquished Creatures Natasha (thrice) (D:2) 3 adders (D:2) 2 worms (D:2) 2 dart slugs 7 goblins 6 hobgoblins 8 jackals 2 ball pythons 2 bats 5 frilled lizards 2 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tids the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Reached skill level 1 in Fighting 389 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 475 | D:1 | Reached skill level 2 in Fighting 1621 | D:2 | Reached skill level 3 in Fighting 1621 | D:2 | Reached XP level 3. HP: 15/29 MP: 6/6 1950 | D:2 | Reached skill level 4 in Fighting 1991 | D:2 | Noticed Natasha 2016 | D:2 | Killed Natasha 2016 | D:2 | Reached XP level 4. HP: 9/38 MP: 2/7 2468 | D:2 | Noticed Natasha 2481 | D:2 | Killed Natasha 2481 | D:2 | Reached skill level 5 in Fighting 2481 | D:2 | Reached XP level 5. HP: 16/44 MP: 4/8 2946 | D:2 | Noticed Natasha 2965 | D:2 | Killed Natasha 3466 | D:2 | HP: 9/46 [wight/+5 flail (1)] 3467 | D:2 | HP: 3/46 [wight/+5 flail (6)] 3467 | D:2 | HP: 1/46 [wight/cursed +3 hand axe (2)] 3468 | D:2 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_t, chequers_hall_statues_corner_a, minmay_misc_feat_rugged D:2: layout_loops_ring, uniq_natasha D:3: layout_loops_ring, old_standard_altar, lemuel_crystal_altar, first_ration, trog_butcher_becter, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 4 5 | 5.9 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.1 Hexes | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 103 | 99 || 202 Whip | | 12 || 12 Throw: Boomerang | 26 | 11 || 37 Stone | | 8 || 8 Cast: Corona | 25 | 14 || 39 Use: Scroll | 3 | 3 || 6 Potion | 2 | 2 || 4 Stab: Sleeping | 2 | || 2 Eat: Chunk | 4 | 6 || 10 Armor: Robe | 10 | || 10 Ring mail | 15 | 35 || 50 Dodge: Dodged | 47 | 48 || 95 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 9.8 | 71.1 | 1107.7 Dungeon | 100.0 | 100.0 | 4.2 | 9.8 | 71.1 | 1107.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_t, chequers_hall_statues_corner_a, minmay_misc_feat_rugged D:2: layout_loops_ring, uniq_natasha D:3: layout_loops_ring, old_standard_altar, lemuel_crystal_altar, first_ration, trog_butcher_becter, uniq_ijyb