tilp Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -19, D:1) a cursed +0 robe (17, -18, D:1) a +0 dagger (28, -32, D:1) a +0 club (41, -8, D:1) a +0 club (45, -33, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (17, 16, D:2) 5 steel javelins (20, 4, D:2) a cursed -2 club (34, -3, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (4, 23, D:3) a +0 dagger a +0 robe (4, 30, D:3) a +0 hand axe (7, 13, D:3) a +0 trident (8, 14, D:3) a +0 short sword (9, 13, D:3) a +0 whip (9, 14, D:3) a +0 robe a +0 war axe a +0 leather armour (20, 16, D:3) a +0 scale mail (23, 28, D:3) a +0 arbalest a +0 robe a +0 club a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a cursed -2 flail (23, 29, D:3) a +0 club (23, 30, D:3) a +0 robe a +0 dagger (24, 35, D:3) a +0 club (unseen) (25, 35, D:3) a +0 halberd (26, -4, D:3) a +0 dagger (26, 34, D:3) a +0 club (32, 22, D:3) a +0 falchion (35, 35, D:3) 2 poisoned needles (36, 17, D:3) a +0 dagger (36, 36, D:3) 2 poisoned needles (37, 36, D:3) a poisoned needle (38, 37, D:3) a +0 whip a +0 blowgun 5 poisoned needles (42, 22, D:3) a +0 flail (44, 9, D:3) a +0 club (60, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, -43, D:4) 15 poisoned needles (8, -35, D:4) a +0 leather armour (8, -22, D:4) 26 stones (11, -49, D:4) 12 stones (12, -37, D:4) a +0 falchion (18, -43, D:4) a +0 whip a cursed +0 chain mail (18, -42, D:4) a +0 dagger (19, 4, D:4) 128 stones (20, -14, D:4) a +0 chain mail (20, -3, D:4) a +0 dagger (20, -2, D:4) a +0 dagger (30, -18, D:4) a +0 mace (31, -18, D:4) a +0 flail (32, -20, D:4) 17 arrows Level 5 of the Dungeon [Shop] Magh's Antique Weapon Shoppe a +0 rapier (96 gold) a +5 mace of protection (734 gold) a +0 flail (84 gold) the +2 broad axe of Freehold {flame, +Rage Int+2} (765 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you go berserk. a +0 mace (72 gold) the +8 Wrath of Trog {antimagic, *Rage} (1920 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 club (24 gold) a +0 club (24 gold) a +0 club (24 gold) (0, 0, D:5) a +0 long sword (8, 6, D:5) a scroll of amnesia a scroll of immolation (11, 7, D:5) a +0 falchion (13, 6, D:5) 7 poisoned needles (15, -11, D:5) a +0 mace (15, -10, D:5) a +1 mace of crushing a +0 leather armour a +0 club a cursed +0 ring mail (18, -18, D:5) a +0 dagger a +0 robe (18, -17, D:5) a +0 morningstar a +0 leather armour (25, -22, D:5) a +0 mace (47, -2, D:5) 18 arrows Level 6 of the Dungeon (0, 29, D:6) a +0 spear (0, 30, D:6) a cursed -3 flail a +0 whip a +0 robe (2, 20, D:6) an arrow (3, 19, D:6) 8 arrows a +0 shortbow (3, 21, D:6) 4 arrows (5, 18, D:6) 17 sling bullets (9, 49, D:6) a +0 club (10, 8, D:6) a cursed -3 club (11, 37, D:6) an arrow (12, 37, D:6) an arrow (13, 9, D:6) a +0 robe (13, 37, D:6) an arrow (15, 37, D:6) a +0 shortbow 20 arrows (20, 1, D:6) a +1 dagger of electrocution (25, 33, D:6) 30 arrows (26, 41, D:6) the cursed +0 leather armour of Puinawoi {rC++} It greatly protects you from cold. It has a curse placed upon it. (35, 8, D:6) 22 bolts (37, 35, D:6) a +0 robe a +0 dagger (37, 36, D:6) a +0 leather armour (38, 32, D:6) a +0 dagger a +0 robe (41, 37, D:6) a +0 robe a +0 dagger (41, 38, D:6) a +0 short sword (41, 42, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 32, D:7) a +0 robe (5, -1, D:7) a +0 dagger a +0 chain mail (6, 1, D:7) a +0 hand axe a +0 flail (8, 36, D:7) a +1 dagger of venom (15, 11, D:7) 15 stones (19, 23, D:7) a +0 giant spiked club (25, 10, D:7) an arrow (28, 7, D:7) a +0 leather armour (29, 3, D:7) a +0 shortbow 16 arrows (29, 6, D:7) an arrow (30, 8, D:7) a +0 dagger (30, 26, D:7) a +2 trident of protection a +0 ring mail (31, 8, D:7) 2 arrows (31, 9, D:7) an arrow (31, 23, D:7) a +0 club (unseen) (31, 24, D:7) a +0 hand axe (31, 25, D:7) a +0 club a +0 leather armour (32, 9, D:7) 3 arrows (32, 25, D:7) a +0 hand axe (35, 32, D:7) a +0 giant club (38, 22, D:7) a +2 quarterstaff of chaos (38, 23, D:7) a +0 ring mail (39, 24, D:7) a +0 mace (49, 24, D:7) a +0 giant club a +0 giant spiked club (53, 5, D:7) a throwing net (53, 10, D:7) a +0 flail (53, 11, D:7) a +0 flail a +0 whip of venom (53, 12, D:7) a +0 whip Level 8 of the Dungeon (5, -24, D:8) a cursed -3 giant club (7, -8, D:8) a +2 quarterstaff of protection a +0 hunting sling 17 sling bullets a cursed +0 leather armour (7, -6, D:8) a sling bullet (8, -5, D:8) a sling bullet (9, -19, D:8) a +0 trident (9, -3, D:8) a sling bullet (10, -5, D:8) a sling bullet (11, -8, D:8) 15 stones (13, 10, D:8) a +0 chain mail (24, -23, D:8) a +0 scale mail (25, -9, D:8) 3 stones (26, -18, D:8) a stone (26, -17, D:8) a stone (27, -16, D:8) a stone (27, -14, D:8) a stone (27, -13, D:8) a stone (27, 19, D:8) a +0 giant club (29, -16, D:8) a stone (30, -15, D:8) a stone (31, -15, D:8) a stone (36, -23, D:8) a +0 robe (38, 1, D:8) 22 bolts (41, -16, D:8) a +0 mace of holy wrath a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (41, -15, D:8) a +0 club (58, -2, D:8) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -16, Lair:1) a +0 scale mail (5, -3, Lair:1) 20 stones (17, -24, Lair:1) an uncursed amulet of magic regeneration (32, -21, Lair:1) 14 stones (50, 17, Lair:1) 26 arrows (57, -11, Lair:1) a +0 hunting sling (62, 22, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd a +0 robe (1, 0, Lair:2) a +0 hand axe a +0 robe (8, -36, Lair:2) 17 arrows (11, 6, Lair:2) a +0 glaive a cursed +0 robe (14, -20, Lair:2) a +0 glaive (20, -38, Lair:2) a +0 scale mail (22, 3, Lair:2) a +1 flail of crushing (48, 5, Lair:2) a cursed -2 short sword (50, -40, Lair:2) a +0 club (50, 4, Lair:2) a +0 falchion (52, 0, Lair:2) a +0 robe (53, 0, Lair:2) a +0 halberd a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 stones (2, -8, Lair:3) 19 stones (9, 17, Lair:3) 29 sling bullets (14, 5, Lair:3) a +0 plate armour (15, -18, Lair:3) a +0 dagger a +0 robe (17, -17, Lair:3) 17 stones (18, 25, Lair:3) a +0 flail (32, -11, Lair:3) 17 poisoned needles (37, 11, Lair:3) a cursed -3 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (3, -10, Lair:4) a +0 war axe (15, 25, Lair:4) 16 stones (16, 18, Lair:4) a +0 scale mail (17, 6, Lair:4) 24 stones (19, 8, Lair:4) 11 poisoned needles (21, -7, Lair:4) 21 stones (36, -1, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (3, -13, Lair:5) 21 arrows (8, -24, Lair:5) a cursed -1 lajatang (8, -15, Lair:5) 11 stones (13, -8, Lair:5) 20 stones (15, -4, Lair:5) the cursed +1 robe of the Dungeon {*Corrode Int+8} It affects your intelligence (+8). It may corrode you when you take damage. It has a curse placed upon it. (22, -35, Lair:5) a +0 cloak (32, -37, Lair:5) a blink frog corpse (33, -37, Lair:5) 2 inedible chunks of flesh (48, -7, Lair:5) 15 sling bullets (54, 1, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 30 gold pieces (2, 0, Lair:6) a +0 great mace (3, 18, Lair:6) a cursed -3 flail (7, 24, Lair:6) a scroll of identify (10, 11, Lair:6) 17 arrows (13, 21, Lair:6) a +0 scale mail (25, 5, Lair:6) a +0 cloak (26, 10, Lair:6) a water moccasin skeleton