Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 0 tilp the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 11, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:26 (37 turns). tilp the Conjurer (Deep Elf Conjurer) Turns: 37, Time: 00:03:27 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration Skills: * Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. You closely miss the jackal. The jackal is severely wounded. The bat barely misses you. The jackal barely misses you. The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The bat closely misses you. You closely miss the jackal. The jackal is severely wounded. The bat barely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The bat hits you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... ..##..(.......##.. ..##....##....##... ........##......... ..(................ ..........[..### .# ...........l.# .# .............## .# ..........#...###b# ..g.......#..Klh@.# ..............##### =.......##...# ......# #...# ..... .....# # ###...# #...# #...# You could see a jackal, a bat, a kobold and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns Action || total -------------------------++------- Melee: Unarmed || 17 Throw: Stone || 1 Armor: Robe || 9 Dodge: Dodged || 33