timbw Level 1 of the Dungeon (0, 0, D:1) 14 stones (9, 7, D:1) 15 stones (42, 17, D:1) a +0,+0 dagger (41, 19, D:1) a -1,+0 orcish short sword (16, 21, D:1) 20 stones (21, 21, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a stone (3, 0, D:2) a +0,+0 sling 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin (-8, 6, D:3) a +0,+0 club Level 4 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-2, 11, D:8) a +0,+0 elven long sword (-18, 21, D:8) the +4 ring mail of the Beekeeper {rElec rC++} It greatly protects you from cold. It insulates you from electricity. (-6, 29, D:8) a +0,+0 war axe (unseen) Level 9 of the Dungeon (0, 0, D:9) a scroll of remove curse (-3, 1, D:9) a +0 animal skin (5, 4, D:9) 2 stones (-2, 12, D:9) a +0,+0 sabre (-1, 12, D:9) a +2,+1 dwarven broad axe (-3, 13, D:9) a +0,+0 sling (-5, 14, D:9) a cursed -3,-2 dagger (4, 25, D:9) a +0,+1 orcish dagger a +0 orcish robe (6, 25, D:9) a +0,+0 whip (13, 25, D:9) a -1,+1 orcish mace a -1,+0 orcish short sword (5, 26, D:9) 23 bolts (35, 32, D:9) 6 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a dart a +0,+0 orcish trident a +0 orcish leather armour (1, 0, D:10) a dart (2, 0, D:10) a dart (3, 1, D:10) a dart (-41, 4, D:10) a +0 leather armour (-14, 7, D:10) a +0,+0 orcish club (unseen) (2, 7, D:10) a +0 robe (7, 20, D:10) a -1,+1 orcish club (-16, 30, D:10) a +3,+3 orcish whip a +0 orcish scale mail Level 11 of the Dungeon (13, 0, D:11) a +0 troll hide (-5, 3, D:11) 15 gold pieces (12, 8, D:11) a +0,+2 orcish scimitar (-3, 14, D:11) a +0,+0 giant club (14, 16, D:11) a +0 cloak (-28, 21, D:11) a +0,+0 orcish mace (-33, 23, D:11) a +0,+0 great mace a +0 orcish plate armour (-28, 23, D:11) a -1,+1 orcish hand axe a +0 robe (-16, 23, D:11) a dart (-37, 25, D:11) 25 arrows (-35, 25, D:11) a cursed +1,+1 short sword a +2 robe (-34, 25, D:11) a +2,+2 morningstar of freezing a +0 robe a cursed +2,+3 scimitar a +0 robe (-17, 26, D:11) a cursed +2,+3 scimitar (unseen) (-7, 28, D:11) a +0 elven cloak (-28, 29, D:11) a dart (-27, 29, D:11) a dart (-11, 30, D:11) 8 poisoned sling bullets (-8, 34, D:11) a +0 blowgun 6 poisoned needles (-16, 35, D:11) 13 poisoned needles (-9, 36, D:11) a -1,+1 orcish hand axe 2 darts (-8, 36, D:11) a poisoned needle (-8, 37, D:11) a poisoned needle (-16, 39, D:11) a +2,+1 orcish short sword (-12, 39, D:11) a +0,+0 orcish mace (-11, 39, D:11) 3 darts (-10, 39, D:11) a cursed -1,+0 dagger a +0 blowgun 13 poisoned needles a +0 robe (-6, 39, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) a tomahawk (0, 1, D:12) a tomahawk (1, 1, D:12) a +0,+0 orcish whip (5, 5, D:12) a tomahawk (-40, 9, D:12) a +0 orcish scale mail (4, 10, D:12) a +0,+0 giant club a +0,+2 great mace (0, 19, D:12) a +0 plate armour (-56, 21, D:12) 23 stones (-42, 26, D:12) a +0,+0 hand axe (-35, 34, D:12) a +0,+0 quarterstaff (-7, 46, D:12) 18 bolts of flame (2, 53, D:12) a +0,+0 elven dagger (unseen) (3, 53, D:12) a +0,+0 club (unseen) (3, 54, D:12) 4 darts (unseen) (2, 55, D:12) a dart (3, 55, D:12) a +0,+0 dagger (-1, 59, D:12) a dart (-59, 61, D:12) the +5 scale mail of the Grue {+Rage rF+ Int+1} It affects your intelligence (+1). It protects you from fire. It lets you go berserk. Level 13 of the Dungeon (0, 0, D:13) a +0,+0 quick blade (-18, 4, D:13) a -1,+1 orcish flail a +2 orcish ring mail (8, 16, D:13) a +4,+4 scimitar of flaming a +0 robe (-17, 17, D:13) a +2,+1 orcish dagger a +0 orcish robe (-36, 18, D:13) a +2,+2 great sword (-14, 18, D:13) a +0,+0 orcish club a -1,+1 orcish short sword a +0 blowgun a -1,+1 orcish whip (-12, 19, D:13) a +0 pair of gauntlets (-10, 20, D:13) a +1,+0 dwarven broad axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2,-2 trident (-2, 2, Lair:1) an apple (-20, 5, Lair:1) a hound corpse (skeletalised by now) (still there?) a crocodile corpse (skeletalised by now) (still there?) (-10, 6, Lair:1) 31 sling bullets (-14, 9, Lair:1) a giant gecko corpse (skeletalised by now) (-12, 11, Lair:1) an adder corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (-22, 13, Lair:1) a +0,+3 orcish flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a giant frog corpse (skeletalised by now) (19, 0, Lair:2) 16 poisoned needles (22, 1, Lair:2) a crocodile corpse (skeletalised by now) (-11, 3, Lair:2) a scroll of amnesia (17, 3, Lair:2) 23 stones (7, 8, Lair:2) a +1 elven blowgun (-3, 14, Lair:2) a water moccasin corpse (rotten by now) (-20, 17, Lair:2) a pear (-13, 18, Lair:2) a +0 dwarven helmet (7, 18, Lair:2) a green rat corpse (rotten by now) (-21, 20, Lair:2) 20 stones (14, 20, Lair:2) a green rat corpse (skeletalised by now) (16, 22, Lair:2) a giant frog corpse (skeletalised by now) (29, 23, Lair:2) a bat corpse (skeletalised by now) (-3, 28, Lair:2) a +0,+0 orcish broad axe (7, 28, Lair:2) a green rat corpse (skeletalised by now) (8, 28, Lair:2) a green rat corpse (skeletalised by now) (6, 29, Lair:2) a green rat corpse (skeletalised by now) (-17, 32, Lair:2) 24 darts (-25, 40, Lair:2) an agate snail corpse (-20, 42, Lair:2) a giant frog corpse (rotten by now) (-20, 46, Lair:2) a +0 animal skin