timbw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-14, 1, D:1) a +0,+1 orcish club (2, 2, D:1) a -1,+1 orcish club (-4, 9, D:1) a cursed -4,-2 orcish club (7, 13, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) 17 poisoned needles (-18, 1, D:2) a +0,+0 short sword 4 darts Level 4 of the Dungeon (0, 0, D:4) a +0 dwarven ring mail (-10, 7, D:4) 8 arrows Level 6 of the Dungeon (-4, 4, D:6) a potion of curing Level 7 of the Dungeon [Shop] Praps' Antique Weapon Emporium a +5,+0 mace of crushing (60 gold) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} (8664 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. a +3,+0 spear of piercing (64 gold) a +0,+0 dwarven mace (72 gold) a +0,+0 quarterstaff (80 gold) a +3,+3 elven sabre (96 gold) a -1,+1 orcish scimitar (72 gold) a cursed -1,-2 war axe (80 gold) a cursed -1,-3 trident (84 gold) a +1,+2 flail of protection (70 gold) a +1,+0 dwarven dagger (48 gold) a +0,+0 great sword (120 gold) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2058 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:7) 27 arrows