timbw the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +6,+12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) the cursed -4 chain mail of Brilliance {+Blink +Rage rC+ Stlth+} It protects you from cold. It lets you blink. It lets you go berserk. It makes you much more stealthy. It has a curse placed upon it. (67, 1, D) an uncursed staff of cold (68, 1, D) the +6 chain mail "Chajas" {SInv} It enhances your eyesight. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the Tome of Poisoning Spells Type Level Cure Poison Poison 2 Venom Bolt Conjuration/Poison 5 Poisonous Cloud Conjuration/Poison/Air 6 (73, 2, D) a +3,+0 war axe of draining (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (73, 3, D) a giant centipede corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Air (62, 9, D) the +7,+7 great mace "Undeadhunter" {rN+} It protects you from negative energy. (63, 9, D) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. (62, 10, D) a +3 blowgun