timbw the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +0,+9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) the cursed -1,-1 mace of Dawn {vamp, Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It has a curse placed upon it. (20, 1, D) a lantern of shadows (21, 1, D) a lamp of fire (22, 1, D) an uncursed staff of energy (23, 1, D) a book of Maledictions (24, 1, D) a disc of storms (25, 1, D) a potion of porridge (26, 1, D) a +2,+2 vampiric spear (27, 1, D) a dragon corpse (rotten by now) (28, 1, D) a +0,+0 sabre of flaming (29, 1, D) a potion of porridge (36, 1, D) a bottled efreet (38, 1, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Dam+5 Stlth- Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your damage-dealing abilities (+5). It affects your resistance to hostile enchantments. It makes you angry. It may recurse itself. It makes you less stealthy. It has a curse placed upon it. a +3,+0 morningstar of protection (39, 1, D) a +3 dwarven ring mail of magic resistance (41, 1, D) a book of the Dragon (42, 1, D) a book of Conjurations (50, 1, D) a +1,+0 anti-magic long sword (52, 1, D) a wand of disintegration (7) a Grand Grimoire (53, 1, D) a +1 centaur barding of fire resistance (54, 1, D) a +2,+0 elven sabre (55, 1, D) the +7,+9 crossbow of Imbalance {frost, Int+2} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+2). (61, 1, D) an uncursed staff of conjuration (62, 1, D) a +6,+4 hand axe of flaming (63, 1, D) a +2,+2 dwarven sabre of speed (68, 1, D) the ring of Enanevyo {+Fly SInv} [ring of see invisible] It lets you fly. (69, 1, D) a +0,+0 trident (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) the +1 pair of boots of the Thistle {rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. (20, 2, D) an uncursed ring of positive energy (21, 2, D) a +1,+3 battleaxe of draining (22, 2, D) a stone of tremors (23, 2, D) a +1 ring of evasion (24, 2, D) an uncursed staff of poison (25, 2, D) an uncursed ring of flight (26, 2, D) an uncursed amulet of resist corrosion (27, 2, D) a manual of Ice Magic (28, 2, D) a +4 blowgun (29, 2, D) a +0,+2 spear of venom (37, 2, D) a +4 rod of warding (10/10) (38, 2, D) a book of the Earth (39, 2, D) the +2 robe "Zoplur" {rF++ MR++ SInv} It greatly protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (40, 2, D) a +4,+2 short sword of electrocution (41, 2, D) a +0,+0 trident of dragon slaying (42, 2, D) a +3 leather armour of poison resistance (52, 2, D) a +9 blowgun (53, 2, D) a book of Conjurations (54, 2, D) a +2,+1 quarterstaff of pain (62, 2, D) an uncursed staff of summoning (73, 2, D) a +1,+1 crossbow of flame (75, 2, D) a +4,+1 morningstar of crushing (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (51, 3, D) a +1,+0 elven long sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (53, 4, D) a +2,+0 elven short sword (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (40, 5, D) a lantern of shadows (51, 5, D) a +2,+0 elven short sword (unseen) (52, 5, D) a +3,+0 elven scimitar of flaming (54, 5, D) a +2,+2 elven short sword (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (52, 6, D) a +1,+0 elven sabre an uncursed ring of fire a +0,+0 elven short sword (4, 7, D) a +3 large shield a +3 shield (7, 7, D) 2 potions of berserk rage (23, 7, D) a dragon corpse (rotten by now) (26, 7, D) a wyvern corpse (rotten by now) (38, 7, D) a +4,+4 scimitar of protection (39, 7, D) a +1,+1 dwarven war axe (52, 7, D) a +2,+0 elven long sword a +0 elven ring mail the ring "Biygoane" {Hunger- rElec rN+} [ring of sustenance] It insulates you from electricity. It protects you from negative energy. a +0,+0 elven sabre a +1,+2 elven sabre a +0 elven leather armour a plain deck of changes (53, 7, D) a +6,+2 battleaxe of flaming (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (24, 8, D) a hydra corpse (rotten by now) (25, 8, D) a fire drake corpse (rotten by now) (still there?) a hydra corpse (rotten by now) (still there?) (53, 8, D) a +2,+2 elven sabre (unseen) (22, 9, D) a death drake corpse (rotten by now) (25, 9, D) a fire drake corpse (rotten by now) (61, 9, D) the -1,+10 crossbow "Khefricweg" {elec, SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It enhances your eyesight. (62, 9, D) a +2,+2 elven spear of dragon slaying (70, 9, D) a +1 leather armour of poison resistance (71, 9, D) the +5,+6 long sword of the Land of Plenty {speed, +Fly rN+ Stlth+} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from negative energy. It lets you fly. It makes you much more stealthy. (70, 10, D) a +3 ring of evasion (72, 10, D) a +3 ring mail of poison resistance (2, 13, D) the +2,+9 war axe of Exoneration {freeze, rPois Str-1 Stlth} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-1). It protects you from poison. It makes you more stealthy. (3, 13, D) a +6,+4 halberd of flaming (5, 13, D) a +7,+1 hand axe of chopping (6, 13, D) a +2 ring mail of magic resistance (7, 13, D) a +0 pair of dwarven boots of jumping (8, 13, D) the Collected Works on Air Spells Type Level *Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 *Silence Hexes/Air 5 (9, 13, D) the +9,+4 scimitar of Deniav Taes {flame, +Fly Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you fly. (10, 13, D) timbw's Papyrus of Feathers and Battle Magic Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Airstrike Air 4 Poisonous Cloud Conjuration/Poison/Air 6 *Freezing Cloud Conjuration/Ice/Air 6 (11, 13, D) a book of War Chants (49, 13, D) an uncursed staff of power (50, 13, D) the Handbook of Augmentations and Stolen Souls Spells Type Level *Repel Missiles Charms/Air 2 Lethal Infusion Charms/Necromancy 2 Swiftness Charms/Air 2 *Regeneration Charms/Necromancy 3 Excruciating Wounds Charms/Necromancy 5 *Haste Charms 6 (51, 13, D) an uncursed staff of conjuration (52, 13, D) a +3,+2 elven long sword of protection (55, 13, D) a book of Debilitation (2, 14, D) the amulet "Noonnoq" {Stasis -Cast rC+ SInv Stlth++} [amulet of stasis] It protects you from cold. It enhances your eyesight. It prevents spellcasting. It makes you much more stealthy. (3, 14, D) an ornate deck of wonders (4, 14, D) a +2 ring mail of fire resistance (still there?) an uncursed staff of fire (still there?) (5, 14, D) an uncursed amulet of faith (6, 14, D) a plain deck of war (7, 14, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (8, 14, D) a legendary deck of changes (9, 14, D) a book of Maledictions (10, 14, D) an uncursed ring of regeneration (11, 14, D) the +13,+4 demon blade "Leech" {vamp, rN+ EV-1 Str-1 Dex-1 Int-1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your evasion (-1). It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (-1). It protects you from negative energy. a +3,+4 battleaxe of freezing (12, 14, D) a +2,+2 anti-magic scimitar (51, 14, D) the +6,+11 great sword of Joyful Slaughter {drain, MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you much more stealthy. (52, 14, D) Iskenderun's Reference Book on Gliding Arcane Weapons Spells Type Level *Shock Conjuration/Air 1 Poisonous Cloud Conjuration/Poison/Air 6 *Conjure Ball Lightning Conjuration/Air 6 Delayed Fireball Conjuration/Fire 7 (54, 14, D) an ornate deck of changes (55, 14, D) the +3 leather armour of Ziazow {rF+} It protects you from fire. (2, 15, D) a cursed staff of conjuration (3, 15, D) a plain deck of war (4, 15, D) a sack of spiders (6, 15, D) the cursed +2,+1 whip "Ogreslayer" {slash, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (7, 15, D) the ring "Zof Thil" {Str+4 Dex+3 SInv} [ring of see invisible] It affects your strength (+4). It affects your dexterity (+3). (8, 15, D) an uncursed amulet of conservation (9, 15, D) an uncursed staff of poison (10, 15, D) the +6,+4 spear of Kacenekk {pierce, +Inv MR++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. (11, 15, D) a book of Debilitation (12, 15, D) the +2,+6 quarterstaff of Lemnef {freeze, rElec rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. (36, 15, D) an uncursed staff of power (37, 15, D) a +2 storm dragon armour (39, 15, D) a +0 elven leather armour (40, 15, D) a bottled efreet (42, 15, D) the cursed -2,+2 quarterstaff of Plunder {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (43, 15, D) a book of Battle (4, 16, D) the +11,+4 hand axe of Doom {venom, rElec SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It enhances your eyesight. (35, 16, D) the Compendium of the Entourage Spells Type Level Summon Small Mammal Summoning 1 Call Canine Familiar Summoning 3 Summon Ice Beast Ice/Summoning 4 Summon Scorpions Summoning/Poison 4 Summon Hydra Summoning 7 (36, 16, D) a +1,+0 elven dagger (38, 16, D) an uncursed ring of positive energy (39, 16, D) an uncursed staff of earth (41, 16, D) a book of Frost (20, 17, D) an uncursed staff of energy (22, 17, D) a +0 elven leather armour (23, 17, D) a box of beasts (24, 17, D) an uncursed staff of power (25, 17, D) a +2,+0 elven short sword (28, 17, D) a +3,+0 hand axe of venom (37, 17, D) a +1,+0 elven short sword a +0 elven leather armour (61, 17, D) an uncursed staff of fire (62, 17, D) an uncursed staff of death (63, 17, D) a +1,+1 anti-magic hand axe (64, 17, D) a cursed ring of hunger (71, 17, D) an uncursed ring of magical power (72, 17, D) a +0,+0 scimitar of slicing a +0 elven buckler an elf corpse (skeletalised by now) a +0,+0 elven short sword (19, 18, D) a +4 rod of the swarm (13/13) (20, 18, D) a +2,+0 elven short sword (23, 18, D) a +7,+0 mace of protection (25, 18, D) a +1,+0 elven long sword (26, 18, D) a +2,+0 elven short sword (27, 18, D) a +0 elven leather armour (29, 18, D) a +3 scale mail of magic resistance (41, 18, D) a +2,+0 elven short sword (unseen) (63, 18, D) an uncursed staff of fire (64, 18, D) an uncursed staff of energy (71, 18, D) a +3,+2 quick blade (72, 18, D) a +0,+0 elven short sword (73, 18, D) a +2,+0 elven sabre (8, 19, D) a glowing shapeshifter corpse (23, 19, D) a +2,+1 elven short sword (24, 19, D) a box of beasts (25, 19, D) an uncursed staff of wizardry (40, 19, D) a cursed +0,-3 elven short sword (unseen) (72, 19, D) a cursed +0,+0 elven long sword a cursed -3,-2 elven bow 23 arrows a +0 elven ring mail (73, 19, D) a cursed +2,-3 elven short sword (6, 20, D) a glowing shapeshifter corpse (38, 20, D) a +0,+0 elven long sword (unseen) (39, 20, D) a +3,+2 elven long sword (40, 20, D) a +1,+0 elven long sword (unseen) (42, 20, D) an uncursed staff of poison (unseen) (52, 20, D) a +0,+4 morningstar of protection (5, 21, D) a glowing shapeshifter corpse (7, 21, D) a glowing shapeshifter corpse (38, 21, D) a +1,+0 elven long sword a +2 elven leather armour (39, 21, D) a +1,+0 elven longbow (unseen) (40, 21, D) a +2,+0 elven longbow (unseen) (42, 21, D) a +2,+0 elven bow (unseen) (53, 21, D) a cursed +1 rod of striking (9/9) a disc of storms (39, 22, D) a +0,+0 elven sabre (71, 22, D) a +3,+2 battleaxe of holy wrath an elf corpse (skeletalised by now) (38, 23, D) a +1,+2 elven long sword (unseen) (39, 23, D) a +2,+0 elven sabre a +0,+0 elven sabre the +6 scale mail of Negligence {rElec rN+ Dam+2} It affects your damage-dealing abilities (+2). It insulates you from electricity. It protects you from negative energy. an elf corpse (skeletalised by now) (63, 23, D) a +3 buckler a +0 robe (72, 23, D) the +6,+8 quarterstaff of Corruption {freeze, rElec MR++ Str+1 Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. a +2 elven leather armour (23, 24, D) a +2,+0 elven scimitar (still there?) a cursed +0,-2 elven long sword (still there?) (24, 24, D) a +5,+0 elven long sword a +1 elven scale mail a +0 elven buckler a +0,+0 elven longbow 27 arrows a +1 plate armour of magic resistance an elf corpse (rotten by now) (25, 24, D) a +0,+0 halberd of freezing (still there?) a +3,+2 sabre of holy wrath (still there?) (39, 24, D) 5 arrows (23, 25, D) a +2 rod of striking (8/8) a +2,+0 elven bow 12 arrows of frost a +1,+1 elven long sword a +0 elven leather armour a plain deck of changes a +0,+0 elven dagger of flaming an elf corpse (rotten by now) a +2,+0 elven short sword a +1 elven leather armour (24, 25, D) a +1,+2 elven scimitar a +2 plate armour of fire resistance a +0,+0 elven long sword a +0 elven leather armour an uncursed amulet of faith an elf corpse (rotten by now) a +0,+0 elven long sword a +0 elven leather armour (25, 25, D) a +2,+0 elven short sword (unseen) (49, 25, D) a +4 rod of the swarm (13/13) (51, 25, D) a plain deck of war (52, 25, D) an uncursed staff of cold (54, 25, D) a +1,+5 dwarven hand axe of venom (55, 25, D) an uncursed staff of fire (23, 26, D) a +1,+0 elven scimitar (unseen) (24, 26, D) an arrow a poisoned arrow (25, 26, D) a +2,+0 elven long sword (unseen) (26, 26, D) the +7,+6 spear "Fouqed" {slay drac, rC++} This legendary weapon is deadly to all dragonkind. It greatly protects you from cold. (unseen) (50, 26, D) a box of beasts (52, 26, D) a +2,+1 quarterstaff of speed (54, 26, D) a book of Geomancy (24, 27, D) a cursed -1,+0 elven sabre (still there?) 2 arrows (still there?) (61, 27, D) an uncursed ring of fire (62, 27, D) an uncursed staff of power (63, 27, D) the cursed +3,+0 sabre of Atamnauv {drain, rElec rN+ Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. the +3,-2 falchion of Charity {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (65, 27, D) an uncursed staff of death (71, 27, D) a plain deck of changes (72, 27, D) a book of the Dragon a +3 scale mail of cold resistance (73, 27, D) an uncursed staff of power (24, 28, D) the +8,+4 falchion of Host {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (62, 28, D) an uncursed staff of cold (63, 28, D) a cursed ring of hunger (64, 28, D) the +5,+0 war axe "Qokuch" {flame, rN+ Str+1 Dex-2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+1). It affects your dexterity (-2). It protects you from negative energy. (73, 28, D) an uncursed staff of conjuration (34, 29, D) the +10,+8 broad axe of Beogh's Generosity {chop, +Rage Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It enhances your eyesight. It lets you go berserk. (35, 29, D) a crystal ball of energy (36, 29, D) an uncursed staff of cold (37, 29, D) a book of the Warp (38, 29, D) the ring "Imiap" {Str+2 Dex-1 Dam+6} [ring of slaying] It affects your damage-dealing abilities (+6). It affects your strength (+2). It affects your dexterity (-1). (39, 29, D) a bottled efreet (40, 29, D) a +6 ring of protection (41, 29, D) a +0,+0 dagger of venom (42, 29, D) a plain deck of defence (43, 29, D) a +0 pair of bracers of archery (44, 29, D) a book of Enchantments (26, 30, D) 2 arrows (35, 30, D) a +1 scale mail of fire resistance (36, 30, D) a +0,+3 mace of protection (38, 30, D) a +2,+0 triple sword of freezing (39, 30, D) an uncursed amulet of conservation (40, 30, D) a box of beasts (41, 30, D) a +1 dwarven chain mail of magic resistance (43, 30, D) the +6,+7 lajatang "Shriot" {flame, Dex+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (62, 30, D) a +0,+0 longbow (unseen) (64, 31, D) a cursed -4,-2 orcish dire flail (unseen) (1, 32, D) a +0 elven leather armour (3, 32, D) a +2,+0 elven short sword (5, 32, D) the Catalogue of Shifting Heat Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Spider Form Transmutation/Poison 3 Sticky Flame Conjuration/Fire 4 Alistair's Intoxication Transmutation/Poison 4 Statue Form Transmutation/Earth 6 (8, 32, D) an uncursed ring of ice (10, 32, D) a +4,+1 elven scimitar (11, 32, D) 2 scrolls of enchant weapon III (40, 32, D) a red wasp corpse (rotten by now) (41, 32, D) a yellow wasp corpse (rotten by now) (62, 32, D) a cursed -3,-3 orcish dagger (unseen) (64, 32, D) a -1,+1 orcish great sword (unseen) (1, 33, D) a +0 elven leather armour (2, 33, D) a +2,+0 dwarven hand axe of chopping (3, 33, D) a +1,+0 elven dagger (4, 33, D) a +0 cap of intelligence (5, 33, D) a book of Minor Magic (6, 33, D) the amulet "Zaoj" {Ward -Tele} [amulet of warding] It prevents most forms of teleportation. an uncursed staff of conjuration (7, 33, D) a +2,+0 elven dagger of electrocution (8, 33, D) the Incunabulum of Intoxication Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Poison Weapon Charms/Poison 3 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Summon Scorpions Summoning/Poison 4 (9, 33, D) a +1,+0 elven long sword (10, 33, D) an uncursed staff of wizardry (13, 33, D) a +2 centaur barding of flying (19, 33, D) a lantern of shadows (21, 33, D) a cursed ring of hunger (22, 33, D) a +2,+2 elven whip (23, 33, D) an uncursed staff of earth (24, 33, D) an uncursed ring of flight (25, 33, D) a cursed staff of earth (26, 33, D) a scroll of brand weapon (27, 33, D) a wand of hasting (4) (28, 33, D) a +2 elven ring mail of positive energy (29, 33, D) a +1,+1 battleaxe of holy wrath (38, 33, D) a goliath beetle corpse (rotten by now) (39, 33, D) a redback corpse (rotten by now) (40, 33, D) a wolf spider corpse (rotten by now) (1, 34, D) a +0,+0 great mace of protection (2, 34, D) a +7,+4 giant club (5, 34, D) a +2,+0 elven sabre (6, 34, D) a +1,+0 elven short sword (8, 34, D) a +2,+1 elven short sword (11, 34, D) the +3 ring mail "Rid Ijec" {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). (12, 34, D) the -3 plate armour "Schiashrad" {Str-2 Dex+2} It affects your strength (-2). It affects your dexterity (+2). (13, 34, D) a +2 plate armour of poison resistance (19, 34, D) an uncursed staff of wizardry (22, 34, D) an uncursed ring of sustenance (23, 34, D) an uncursed staff of energy (24, 34, D) a +2 robe of magic resistance (25, 34, D) an uncursed ring of protection from cold (28, 34, D) a book of Flames (29, 34, D) an uncursed staff of death (39, 34, D) a yellow wasp corpse (rotten by now) (40, 34, D) a trapdoor spider corpse (rotten by now) (9, 35, D) a +2,+0 elven long sword a +0 elven ring mail a lantern of shadows (21, 35, D) a book of Changes (22, 35, D) a +0,+1 dwarven hand axe (24, 35, D) a bottled efreet (25, 35, D) a lantern of shadows (27, 35, D) a +1,+0 elven long sword (37, 35, D) a red wasp corpse (rotten by now) (38, 35, D) a spider corpse (rotten by now) (still there?) a wolf spider corpse (rotten by now) (still there?) (40, 35, D) a yellow wasp corpse (rotten by now) (41, 35, D) a wolf spider corpse (rotten by now) (5, 36, D) a +6,+2 short sword of venom (9, 36, D) a +0,+0 elven dagger (10, 36, D) a +0,+0 elven short sword (26, 36, D) a +1,+5 orcish battleaxe (unseen) (40, 36, D) a redback corpse (rotten by now) (6, 37, D) a +1,+0 elven long sword (unseen) (7, 37, D) a +2,+0 elven long sword (unseen) (8, 37, D) a +3,+3 elven long sword a +0,+0 elven bow a +0 elven leather armour a +0,+0 elven scimitar 25 arrows a legendary deck of defence an elf corpse (9, 37, D) a +1,+2 elven short sword of venom (unseen) (10, 37, D) a +2,+0 dwarven falchion of electrocution (unseen) (11, 37, D) a +2,+0 elven short sword (unseen) (49, 37, D) a +2 chain mail of cold resistance (50, 37, D) a +1 plate armour of cold resistance (51, 37, D) a +5 rod of destruction (12/12) (52, 37, D) the +9,+9 Staff of Wucad Mu (53, 37, D) a box of beasts (54, 37, D) a +5 rod of demonology (9/9) (59, 37, D) a +1,+0 dwarven flail (60, 37, D) a +0,+0 dagger (61, 37, D) a sack of spiders a scroll of brand weapon a potion of berserk rage a book of Air the Papyrus of Displaced Companions Spells Type Level Summon Butterflies Summoning 1 Apportation Translocation 1 Control Teleport Charms/Translocation 4 Summon Ice Beast Ice/Summoning 4 Summon Demon Summoning 5 Sif Muna's Catalogue of Unstable Poisoning Spells Type Level Cure Poison Poison 2 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Summon Scorpions Summoning/Poison 4 Alistair's Intoxication Transmutation/Poison 4 the +2 ring mail of the Thunderstorm {rElec rC+ SInv} It protects you from cold. It insulates you from electricity. It enhances your eyesight. (69, 37, D) a book of Envenomations (70, 37, D) a +4,+2 dwarven mace of crushing (71, 37, D) a +2,+2 scimitar of draining (73, 37, D) a book of Death (4, 38, D) a +1,+0 elven longbow (unseen) (5, 38, D) a +1,+0 elven scimitar (unseen) (6, 38, D) a +2,+0 elven short sword (unseen) (7, 38, D) the +9,+1 dire flail "Usiqaneng" {elec, +Fly} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. (unseen) (8, 38, D) an arrow of flame a +0,+0 elven short sword a +0 elven leather armour a sack of spiders an elf corpse (9, 38, D) a +4,+0 elven long sword (unseen) (23, 38, D) a cursed -1,-1 orcish flail a +0 cloak the ring of Deimerch {Ice Str-3 Int+3} [ring of ice] It affects your strength (-3). It affects your intelligence (+3). a +0,+0 sabre a +0 cloak (25, 38, D) a moth of wrath corpse (rotten by now) (unseen) (49, 38, D) a +4,+1 halberd of dragon slaying (51, 38, D) a +1,+1 scimitar of holy wrath (52, 38, D) a +1 chain mail of poison resistance (53, 38, D) Limuishu's Collected Works on the Entourage and the Voyage Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Summon Demon Summoning 5 Phase Shift Translocation 5 Disjunction Translocation 8 (60, 38, D) a +5,+4 battleaxe of flaming (61, 38, D) a +1,+0 elven dagger (62, 38, D) a +2 robe of resistance (63, 38, D) a +2,+1 morningstar of protection (72, 38, D) a +0 ring mail of cold resistance (73, 38, D) an uncursed ring of fire (6, 39, D) 2 arrows (7, 39, D) a +2,+0 elven long sword (still there?) a +2,+0 elven quick blade (still there?) (8, 39, D) a +2,+0 elven longbow 50 arrows a +0 elven leather armour a fan of gales a +2,+0 elven long sword (9, 39, D) a +0,+0 elven bow (unseen) (21, 39, D) a +0,+0 war axe (unseen) (23, 39, D) a +0,+0 halberd (unseen) (24, 39, D) a +4,+1 quarterstaff of protection a +0 cloak a sack of spiders a grey draconian corpse (rotten by now) a +0,+0 orcish scimitar a +0 cloak (25, 39, D) a +2,+2 battleaxe of freezing (unseen) (26, 39, D) a +0,+0 glaive (unseen) (39, 39, D) a +7 lightning rod (9/9) (5, 40, D) a +0,+0 elven bow (unseen) (6, 40, D) the cursed +9,+10 demon whip of Action {venom, MR++} (still there?) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +5,+1 battleaxe of venom (still there?) (7, 40, D) an arrow of flame an arrow (24, 40, D) the +4,+11 long sword "Tuqun" {elec, Str-2 Dex-1} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (-1). a +0 cloak a yellow draconian corpse (rotten by now) (71, 40, D) an uncursed staff of conjuration (8, 41, D) an arrow (25, 41, D) a +0,+1 great mace (unseen) (60, 41, D) a +5,+2 hand axe of freezing a +0 elven robe (61, 41, D) a +1,+3 scimitar of flaming (6, 42, D) 3 arrows (11, 42, D) an arrow (59, 42, D) the cursed +2,+2 morningstar "Psoirr" {elec, rF+ rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +0 elven robe a human corpse (skeletalised by now) (50, 43, D) (unseen) (60, 43, D) a +0,+1 dwarven short sword (62, 44, D) a +0,+1 dwarven battleaxe (unseen) (27, 49, D) Struhi Laut's Incunabulum of Air Spells Type Level Airstrike Air 4 Poisonous Cloud Conjuration/Poison/Air 6 *Freezing Cloud Conjuration/Ice/Air 6 (28, 49, D) a +2 scale mail of positive energy (20, 50, D) the Disquisition on Boosting Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 *Repel Missiles Charms/Air 2 Throw Flame Conjuration/Fire 2 *Regeneration Charms/Necromancy 3 Spectral Weapon Hexes/Charms 3 Delayed Fireball Conjuration/Fire 7 (28, 50, D) a +6,+2 dagger of venom (30, 50, D) the amulet "Xaracuut" {Stasis Int+5} [amulet of stasis] It affects your intelligence (+5). (0, 51, D) a +0 robe (6, 51, D) a box of beasts (9, 51, D) a +2,+1 elven dagger (10, 51, D) an uncursed ring of see invisible (11, 51, D) Cigotuvi's Catalogue of Unholy Rites Spells Type Level Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Twisted Resurrection Necromancy 5 (12, 51, D) a +0,+0 trident (13, 51, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (20, 51, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (24, 51, D) the +1 plate armour of Yzeukom {Dex+2 Int+3} It affects your intelligence (+3). It affects your dexterity (+2). (26, 51, D) the ring of Fra Bimp {+Fly Str+4 Dex+3} [ring of flight] It affects your strength (+4). It affects your dexterity (+3). (27, 51, D) the amulet of the Devil {Cons rElec Acc-4 Stlth++} [amulet of conservation] It affects your accuracy (-4). It insulates you from electricity. It makes you much more stealthy. (30, 51, D) the +7,+6 spear of the Butterfly {elec, MR++ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It enhances your eyesight. (4, 52, D) a +2,+2 falchion of draining (6, 52, D) a +0,+5 great sword of slicing (7, 52, D) the +3 ring mail of the Hidden Hells {Dex+3} It affects your dexterity (+3). (9, 52, D) the cursed -3 pair of boots of Orthodoxy {rPois Int+3} It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (10, 52, D) a book of Summonings (13, 52, D) a +5,+0 broad axe of flaming (14, 52, D) a +0,+0 short sword (1, 53, D) a +0,+1 dagger (2, 53, D) a +2,+0 short sword (5, 53, D) an uncursed amulet of resist mutation (7, 53, D) the +10 plate armour of Sorcery {Dam+2 SInv} It affects your damage-dealing abilities (+2). It enhances your eyesight. (8, 53, D) a book of Battle (9, 53, D) a +1,+3 hand axe (11, 53, D) a +0,+0 long sword (14, 53, D) a book of Cantrips (5, 55, D) a +1,+1 flail (unseen) (10, 55, D) a +5,+0 battleaxe of venom (unseen) (5, 56, D) the +4,+8 trident "Tock" {antimagic, MR+ Dex+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (unseen) (6, 56, D) a +2 rod of striking (8/8) (still there?) the cursed -1 leather armour of the Apprentice {Str+4 Int+1} (still there?) It affects your strength (+4). It affects your intelligence (+1). It has a curse placed upon it. (8, 56, D) a +0,+0 great mace a cursed +0 robe (9, 56, D) a +2,+2 short sword of protection (unseen) (4, 57, D) a plain deck of summonings (5, 57, D) an uncursed ring of magical power (6, 57, D) an uncursed staff of summoning (unseen) (7, 57, D) the cursed -1,+3 whip "Fucerr Ghegi" {flame, Hunger rF+ rN+ Str+3 Stlth-} (still there?) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It protects you from negative energy. It speeds your metabolism. It makes you much less stealthy. It has a curse placed upon it. a +0,+0 dagger (still there?) (8, 57, D) a +2 lightning rod (8/13) (still there?) a +2 lightning rod (8/13) (still there?) a +2 lightning rod (8/13) (still there?) a +2 lightning rod (7/13) (still there?) a +2 lightning rod (7/13) (still there?) a +2 lightning rod (7/13) (still there?) (9, 57, D) a +4,+4 glaive of dragon slaying (still there?) a +2,+2 battleaxe of pain (still there?) (6, 58, D) a cursed +2,-3 elven dagger (still there?) an uncursed staff of conjuration (still there?) (7, 58, D) a +0,+1 dwarven battleaxe a +0 plate armour the ring of the Turtle {Str+1 Dex+3 SInv} [ring of see invisible] It affects your strength (+1). It affects your dexterity (+3). (8, 58, D) a +2 rod of warding (13/13) (still there?) a +2 rod of warding (12/13) (still there?) (9, 58, D) a +2,+0 elven dagger (unseen) (6, 59, D) a +0,+6 great sword of electrocution (7, 59, D) a +0,+2 dwarven great mace (unseen)