timbw the Dungeon (10, 1, D) a +0 shield a +0 scale mail the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -3,+13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +6,+0 elven vampiric spear (62, 1, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (67, 1, D) a fan of gales (68, 1, D) a cursed -3,-3 ring of slaying (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) an uncursed staff of energy (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (63, 3, D) a cursed +3,+1 mace a +4,+5 longbow of frost a cursed +0 robe (66, 3, D) a +3,+0 elven long sword of draining (unseen) (67, 3, D) a glowing shapeshifter corpse (68, 3, D) a cursed -1,-1 elven long sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) an uncursed amulet of inaccuracy (70, 9, D) the +2 plate armour "Niocwomn" {rC+ Dam+3 Curse} It affects your damage-dealing abilities (+3). It protects you from cold. It may recurse itself. (71, 9, D) a cursed -2 ring of intelligence (70, 10, D) a +0,+0 spear (unseen) (71, 11, D) a +0,+6 dagger of venom a merfolk corpse (72, 11, D) 2 tomahawks (62, 12, D) a water moccasin corpse an adder corpse (70, 12, D) an uncursed staff of air (unseen) (72, 12, D) a merfolk corpse (70, 14, D) a tomahawk (71, 14, D) a tomahawk (61, 17, D) an ornate deck of war (63, 17, D) a crystal ball of energy (71, 17, D) Vehumet's Disquisition on Virous Blows and Bruises Spells Type Level Sting Conjuration/Poison 1 Sticky Flame Conjuration/Fire 4 Venom Bolt Conjuration/Poison 5 Poisonous Cloud Conjuration/Poison/Air 6 (72, 17, D) a box of beasts (73, 17, D) an ornate deck of changes (62, 18, D) the Catalogue of the Butterfly Spells Type Level Magic Dart Conjuration 1 Throw Frost Conjuration/Ice 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Force Lance Conjuration 5 Fireball Conjuration/Fire 5 (63, 18, D) a +0,+0 long sword (64, 18, D) the ring "Dewexil" {Hunger- rElec rF- Acc+3 SInv} [ring of sustenance] It affects your accuracy (+3). It makes you vulnerable to fire. It insulates you from electricity. It enhances your eyesight. (71, 18, D) the +6,+6 great mace "Boec" {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (72, 18, D) an uncursed staff of death (73, 18, D) the Handbook of Arcane Weapons and Heat Spells Type Level Throw Flame Conjuration/Fire 2 Searing Ray Conjuration 2 Conjure Flame Conjuration/Fire 3 Throw Icicle Conjuration/Ice 4 Iskenderun's Mystic Blast Conjuration 4 Bolt of Magma Conjuration/Fire/Earth 5 (72, 20, D) a cursed -2,+0 trident a +0 robe a naga corpse an adder corpse (71, 21, D) a water moccasin corpse (72, 21, D) a +0,+0 short sword a water moccasin corpse (72, 27, D) the Papyrus of Hexes Spells Type Level Confusing Touch Hexes 1 Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Discord Hexes 8 (73, 27, D) a plain deck of defence (72, 28, D) a +1,+0 long sword of electrocution (73, 28, D) a book of the Dragon (72, 31, D) a +2,+2 vampiric lajatang