timbw Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (3, 6, D:1) a +0 shield (-3, 13, D:1) 11 sling bullets (20, 14, D:1) 22 sling bullets (32, 25, D:1) a cursed -3 club Level 2 of the Dungeon (-16, 11, D:2) a +0 robe (-21, 13, D:2) 9 gold pieces (-4, 14, D:2) a +0 club (29, 14, D:2) a +0 club (unseen) (-15, 21, D:2) a +0 hammer (-13, 22, D:2) a +0 hammer (-12, 23, D:2) a +2 quarterstaff of chaos (27, 24, D:2) a +0 club (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (7, 8, D:3) a +0 club (3, 15, D:3) a +0 cloak (1, 20, D:3) 23 stones (6, 23, D:3) a cursed -2 club (unseen) (-2, 26, D:3) 24 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (-11, 7, D:4) 25 stones (28, 13, D:4) 18 stones (1, 24, D:4) 2 fruits (14, 36, D:4) a +1 short sword of draining (45, 44, D:4) a +0 scale mail (-16, 46, D:4) 26 arrows (-15, 49, D:4) a +0 flail (0, 58, D:4) 31 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed -2 falchion (-2, 3, D:5) a +0 giant spiked club (-40, 33, D:5) 20 arrows (-44, 35, D:5) an arrow (-44, 36, D:5) a tomahawk (-43, 36, D:5) a +0 hand axe (unseen) (-43, 38, D:5) a +0 shortbow 13 arrows a +0 club 4 tomahawks (-29, 38, D:5) a +0 giant spiked club (-27, 38, D:5) a +0 flail a +0 leather armour (-43, 39, D:5) a cursed -1 club a +0 ring mail (-27, 40, D:5) a +0 falchion (-35, 44, D:5) a +0 ring mail (-14, 44, D:5) a +0 hunting sling (-13, 44, D:5) a +0 whip (-38, 45, D:5) a +2 robe of positive energy (-11, 45, D:5) a +0 club (-35, 54, D:5) a +0 dagger (-4, 54, D:5) a +0 mace (-10, 56, D:5) a +0 club (-15, 57, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Areo's Antique Weapon Boutique a +0 hunting sling (30 gold) a +1 flail of protection (70 gold) a +0 hand axe (60 gold) a +0 spear (60 gold) the +9 quarterstaff of a labyrinth {flame, rN+ MR+} (180 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 quarterstaff of protection (80 gold) a +0 spear (60 gold) a +0 short sword (60 gold) a +2 mace of protection (60 gold) a +0 dagger (40 gold) the +4 glaive of Ascent {freeze, rElec rC+ rN+ SInv} (230 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (-1, 4, D:6) 20 stones (-12, 11, D:6) 18 arrows (-10, 11, D:6) a +0 dagger (-30, 18, D:6) a +0 dagger (-16, 19, D:6) an arrow (-13, 19, D:6) a +1 short sword of distortion (-20, 21, D:6) a +0 shortbow 21 arrows (-37, 22, D:6) a +0 chain mail (-16, 26, D:6) a +0 giant club (2, 29, D:6) a +0 club a +0 hand axe a +0 ring mail a cursed -1 dagger a +0 short sword (-21, 31, D:6) a +0 whip (3, 32, D:6) a +0 dagger a +0 robe (7, 33, D:6) 7 sling bullets (-4, 38, D:6) 14 stones Level 7 of the Dungeon (3, 5, D:7) a +0 chain mail (4, 11, D:7) a +0 leather armour a cursed -2 whip (17, 14, D:7) 29 sling bullets (22, 20, D:7) a stone (21, 21, D:7) a stone (24, 22, D:7) a stone (25, 23, D:7) a stone (48, 26, D:7) 16 stones (24, 30, D:7) a stone (25, 30, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 club (-3, 1, D:8) a +0 war axe (-2, 1, D:8) a +0 ring mail (3, 6, D:8) a wand of flame (9) (-12, 7, D:8) 16 stones (3, 7, D:8) 2 sling bullets (4, 8, D:8) a sling bullet (4, 9, D:8) a +0 quarterstaff a +0 hunting sling 14 sling bullets a +0 leather armour (-13, 18, D:8) a stone (-13, 19, D:8) a stone (-10, 19, D:8) 3 stones (unseen) (13, 34, D:8) a +0 falchion (-9, 36, D:8) 15 arrows of flame Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (-22, 1, D:9) 23 stones (-30, 5, D:9) a +0 dagger a +0 robe (-28, 6, D:9) a +0 mace (unseen) (-30, 13, D:9) a +0 dagger (-16, 13, D:9) a +0 whip (-28, 24, D:9) 22 stones (-16, 37, D:9) 2 arrows (-17, 38, D:9) an arrow (-16, 38, D:9) a +0 club (-7, 39, D:9) a +0 falchion (unseen) (-4, 43, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a poisoned needle (1, 0, D:10) a +0 whip (5, 0, D:10) a poisoned needle (-4, 1, D:10) a poisoned needle (-1, 1, D:10) a poisoned needle (-13, 15, D:10) 12 poisoned needles (-27, 36, D:10) a +0 scale mail (-35, 46, D:10) a +0 long sword (-18, 53, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a scroll of enchant weapon (13, 3, D:11) 20 arrows (6, 7, D:11) a scroll of enchant weapon the Ecumenical Temple Level 1 of the Lair of Beasts (8, 5, Lair:1) a yak corpse (rotten by now) a komodo dragon corpse (rotten by now) (5, 8, Lair:1) an adder skeleton (7, 17, Lair:1) a +0 chain mail (7, 25, Lair:1) a +1 scimitar of flaming (5, 34, Lair:1) a +0 leather armour