timbw Level 1 of the Dungeon (0, 0, D:1) a +0 club (-10, 3, D:1) a +0 short sword (-11, 5, D:1) a +0 short sword (13, 7, D:1) a +0 ring mail (16, 10, D:1) a +0 club (-20, 13, D:1) a +0 spear (-18, 14, D:1) 8 gold pieces (-11, 28, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) 22 arrows (0, 5, D:2) 23 stones (-10, 17, D:2) 24 arrows Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (-6, 3, D:4) 10 stones (-17, 13, D:4) a scroll of recharging (-1, 15, D:4) 20 stones (1, 16, D:4) 26 stones (5, 18, D:4) a +0 club (2, 23, D:4) a +0 club (unseen) Level 6 of the Dungeon (0, 0, D:6) 25 bolts (-6, 2, D:6) 17 stones (3, 4, D:6) 24 stones (-29, 7, D:6) 21 arrows of dispersal (1, 7, D:6) a +0 shortbow 14 arrows (-20, 8, D:6) a +0 club (-15, 20, D:6) 22 stones Level 7 of the Dungeon [Shop] Mnoulehe's Antique Weapon Shoppe a +0 shortbow (51 gold) a +0 morningstar of crushing (68 gold) a +0 long sword (59 gold) a +0 long sword (59 gold) a +0 long sword (59 gold) the +4 falchion "Mny Luco" {pain, rElec} (136 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +0 flail (59 gold) a +0 flail (59 gold) (0, 0, D:7) 4 gold pieces (-9, 11, D:7) a +0 scale mail (7, 14, D:7) 12 sling bullets of frost (13, 24, D:7) 20 stones (6, 25, D:7) a +0 hand axe a +0 animal skin (-6, 29, D:7) a +0 whip (4, 30, D:7) a +0 trident (-14, 38, D:7) a +0 shield (-20, 39, D:7) 15 stones (-15, 39, D:7) a +0 dagger (-9, 53, D:7) 17 stones (11, 54, D:7) a +0 cloak (-4, 58, D:7) 10 stones (5, 59, D:7) a +0 ring mail (-1, 61, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (unseen) (-2, 1, D:8) a cursed -2 flail (still there?) a +0 spear (still there?) (0, 7, D:8) a +0 mace (23, 11, D:8) 21 bolts (9, 26, D:8) a +1 war axe of venom (16, 35, D:8) 16 gold pieces (-28, 36, D:8) 11 stones (-4, 50, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (-25, 9, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) 15 stones (-28, 31, D:10) a +0 giant spiked club a +0 club an ogre corpse (skeletalised by now) (-59, 35, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (-34, 43, D:10) the -1 leather armour of Light {rC+ rCorr} It protects you from cold. It protects you from acid and corrosion. (-61, 47, D:10) a potion of poison (-63, 48, D:10) a +0 quarterstaff a cursed -1 hunting sling 20 sling bullets a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 20 gold pieces (-1, 3, D:11) 16 gold pieces (6, 12, D:11) a +0 robe Level 12 of the Dungeon [Shop] Gad Irai's Book Emporium a book of Cantrips (280 gold) the Incunabulum of Creative Snow (826 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Condensation Shield Ice 4 e - Ozocubu's Refrigeration Ice 6 a book of Transfigurations (770 gold) a book of Geomancy (490 gold) a book of Flames (490 gold) a book of Clouds (630 gold) a book of Hinderance (280 gold) a book of Maledictions (350 gold) (-5, 3, D:12) a +0 club a +0 chain mail (-4, 3, D:12) a +0 leather armour a +2 flail of crushing (-5, 5, D:12) a cursed +0 war axe (unseen) (-4, 5, D:12) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (-5, 19, D:12) a +0 giant club (15, 25, D:12) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, 2, Lair:1) a river rat corpse (5, 3, Lair:1) a +0 longbow (4, 4, Lair:1) 24 gold pieces (-1, 7, Lair:1) a scroll of recharging (10, 7, Lair:1) 27 stones (-1, 10, Lair:1) a +0 falchion (-3, 13, Lair:1) 15 gold pieces (6, 15, Lair:1) a +0 robe (-2, 22, Lair:1) a +2 falchion of venom (3, 25, Lair:1) a +0 short sword (-2, 26, Lair:1) a crocodile corpse (20, 26, Lair:1) a komodo dragon corpse (-39, 29, Lair:1) 11 gold pieces (-10, 39, Lair:1) a +0 leather armour (14, 39, Lair:1) a +0 leather armour